Difference between revisions of "Advanced Security Station (Apocalypse)"

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Security is a very important issue for a base when it contains vital personnel and technology. Advanced Security Stations provide the best protection for base facilities. Weapon emplacements are based on Alien Disruptor technology.  ''From: Apocalypse Ufopaedia''
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<table><tr><tr>[[Image:Icon_Defen2_(Apocalypse).png|frame|left|Advanced Security Station]]</td>
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'''Advanced Security Station'''
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A security station is equipped with a set of four light disruptor turrets. It has a raised platform that they are attached to.
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* Layout Size: 1 x 1
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* Build Time: 4 days
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* Cost: $8,000
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* Maintenance: $300
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* Turrets: 4
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* Armament: [[Disruptor Gun|Disruptor]]
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[[Image:Base_Defen2u_(Apocalypse).png|frame|left|Advanced Security Station, Base View, Level 4]]
  
The guns only fire in real-time mode, but can destroy an attack on the base. Each turret is very resistant to damage, and requires a lot of damage to destroy, so even if the turrets are not operational in either real-time or turn based mode, they will still act as excellent decoys for the raiders to focus and waste their ammunition on.
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Note: The base view image (left) is at level four. It shows the orientation of the four (orange) turrets.
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An advanced security station is used to attack base invaders without having to expose X-Com agents to hostile entities.
  
Only three modules worth of turrets can operate at any given time. At present it is unconfirmed, but each operational module requires two agent slots.
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An important facility to limit an enemy from exploring your [[Bases_(Apocalypse)|base]], and if any are present, limit the chance of losing [[Population_(Apocalypse)#X-COM_Technical_Personnel|technical personel]]. A single base can only support a total of three security facilities of any type, at any time, during a [[Base_Defense_(Apocalypse)|base defense mission]]. Any more than three, the active stations will be chosen randomly at mission start, and if those are destroyed, other stations will not become active.<br>
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An [[Base_Layouts_(Apocalypse)|ideal placement]] of stations would be to surround the [[Access_Lift_(Apocalypse)|Access Lift]]. If a [[Vehicle_Repair_Bay_(Apocalypse)|Vehicle Repair Bay]] is used, disect the base by having all important facilties away from these two 'entry-points' divided by a choke point of advanced security stations or standard [[Security_Station_(Apocalypse)|security stations]].
  
== Prerequisite ==
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A base which does not have any X-Com personel, barracked or visiting, will be immediately destroyed if [[Alien_Infiltration_(Apocalypse)|infiltrated]] or raided.
  
While the security station is available from the beginning of the game, the Advanced Security Station must be unlocked via the research tree.  In order to make the Advanced Security Station available, you must complete research on '''both''' of the following:
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<u>Note:</u> There is an [[Known_Bugs_(Apocalypse)#Security_Station_Time_Units|error]] when using [[Turn-Based_Combat_(Apocalypse)|Turn-Based combat]].
* [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]
 
* [[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]]
 
  
 
== Statistics ==
 
<table {{StdCenterTable}}>
 
<tr {{StdDescTable_Heading}}><th align="left">Statistics</th><th>Value</th></tr>
 
<tr><td align="left">Size (in base)</td><td>1x1</td></tr>
 
<tr><td align="left">Days to build</td><td>4</td></tr>
 
<tr><td align="left">Construction Cost</td><td>$8000</td></tr>
 
<tr><td align="left">Weekly Cost</td><td>$300</td></tr>
 
<tr><td align="left">Score points</td><td>?</td></tr>
 
</table>
 
  
 
== See Also ==
 
== See Also ==
* [[Bases (Apocalypse)|Bases]]
 
 
* [[Facilities (Apocalypse)|Facilities]]
 
* [[Facilities (Apocalypse)|Facilities]]
* [[Base Defense (Apocalypse)|Base Defense]]
 
 
[[Category: Apocalypse]]
 
[[Category: Bases (Apocalypse)]]
 

Revision as of 10:12, 2 September 2022

Facil-Pedia-Secur2-(Apocalypse).png
Security is a very important issue for a base when it contains vital personnel and technology. Advanced Security Stations provide the best protection for base facilities. Weapon emplacements are based on Alien Disruptor technology.  From: Apocalypse Ufopaedia
Advanced Security Station

Advanced Security Station

  • Layout Size: 1 x 1
  • Build Time: 4 days
  • Cost: $8,000
  • Maintenance: $300
  • Turrets: 4
  • Armament: Disruptor
Advanced Security Station, Base View, Level 4

Note: The base view image (left) is at level four. It shows the orientation of the four (orange) turrets.
An advanced security station is used to attack base invaders without having to expose X-Com agents to hostile entities.

An important facility to limit an enemy from exploring your base, and if any are present, limit the chance of losing technical personel. A single base can only support a total of three security facilities of any type, at any time, during a base defense mission. Any more than three, the active stations will be chosen randomly at mission start, and if those are destroyed, other stations will not become active.
An ideal placement of stations would be to surround the Access Lift. If a Vehicle Repair Bay is used, disect the base by having all important facilties away from these two 'entry-points' divided by a choke point of advanced security stations or standard security stations.

A base which does not have any X-Com personel, barracked or visiting, will be immediately destroyed if infiltrated or raided.

Note: There is an error when using Turn-Based combat.


See Also