https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&feed=atom&action=history
Advanced Warfare Center (XCOM2) - Revision history
2024-03-28T12:54:38Z
Revision history for this page on the wiki
MediaWiki 1.35.4
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=89160&oldid=prev
XcomGeneral at 21:29, 4 May 2019
2019-05-04T21:29:27Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:29, 4 May 2019</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Overview ==</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Overview ==</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The (A)dvanced (W)arfare (C)enter is the medical bay of the Avenger where soldiers go to get healed up if they have been wounded in combat (they will be lying on the beds). It is not critical to get the AWC in order to proceed with the main story, but it's very useful due to its function as a medical lab. The earlier you get it, the more chances you have for soldiers to get an extra ability, so it's recommended to get it early.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The (A)dvanced (W)arfare (C)enter is the medical bay of the Avenger where soldiers go to get healed up if they have been wounded in combat (they will be lying on the beds). It is not critical to get the AWC in order to proceed with the main story, but it's very useful due to its function as a medical lab. The earlier you get it, the more chances you have for soldiers to get an extra ability, so it's recommended to get it early.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>(This facility has been rendered obsolete by the "War of the Chosen" DLC and has been broken down into the Infirmity and Training Center Facilities in said DLC upon updates to the game post DLC launch)</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Function ==</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Function ==</div></td>
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XcomGeneral
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=83984&oldid=prev
Falconeye at 03:36, 21 February 2017
2017-02-21T03:36:52Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:36, 21 February 2017</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Untouchable</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Untouchable</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blast Padding</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blast Padding</div></td>
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<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:XCOM 2]]</div></td>
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Falconeye
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71701&oldid=prev
Binkyuk at 13:26, 6 April 2016
2016-04-06T13:26:52Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:26, 6 April 2016</td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Overview ==</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Overview ==</div></td>
</tr>
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<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The (A)dvanced (W)arfare (C)enter is the medical bay of the Avenger where soldiers go to get healed up if they have been wounded in combat<del class="diffchange diffchange-inline">.</del> (<del class="diffchange diffchange-inline">They</del> will be lying on the beds) It is not critical to get the AWC in order to proceed with the main story, but due to <del class="diffchange diffchange-inline">it's</del> <del class="diffchange diffchange-inline">functions</del> as a medical lab it <del class="diffchange diffchange-inline">is</del> <del class="diffchange diffchange-inline">highly</del> recommended to get it early.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The (A)dvanced (W)arfare (C)enter is the medical bay of the Avenger where soldiers go to get healed up if they have been wounded in combat (<ins class="diffchange diffchange-inline">they</ins> will be lying on the beds)<ins class="diffchange diffchange-inline">.</ins> It is not critical to get the AWC in order to proceed with the main story, but<ins class="diffchange diffchange-inline"> it's very useful</ins> due to <ins class="diffchange diffchange-inline">its</ins> <ins class="diffchange diffchange-inline">function</ins> as a medical lab<ins class="diffchange diffchange-inline">. The earlier you get</ins> it<ins class="diffchange diffchange-inline">,</ins> <ins class="diffchange diffchange-inline">the</ins> <ins class="diffchange diffchange-inline">more chances you have for soldiers to get an extra ability, so it's</ins> recommended to get it early.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Function ==</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Function ==</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The AWC increases soldiers healing rate by +50% (+100% with an assigned engineer) and allows <del class="diffchange diffchange-inline">to respec a</del> soldiers abilities<del class="diffchange diffchange-inline">,</del> <del class="diffchange diffchange-inline">the</del> soldier will be <del class="diffchange diffchange-inline">unavaible for combat</del> for 5 days. <del class="diffchange diffchange-inline">Also the</del> AWC <del class="diffchange diffchange-inline">will</del> <del class="diffchange diffchange-inline">give</del> each soldier a chance to learn an ability from the other soldier classes (except <del class="diffchange diffchange-inline">Psy</del> Op skills) when they rank up.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The AWC increases soldiers<ins class="diffchange diffchange-inline">'</ins> healing rate by +50% (+100% with an assigned engineer) and allows <ins class="diffchange diffchange-inline">respeccing</ins> soldiers<ins class="diffchange diffchange-inline">'</ins> abilities<ins class="diffchange diffchange-inline">.</ins> <ins class="diffchange diffchange-inline">A</ins> soldier<ins class="diffchange diffchange-inline"> respeccing</ins> will be <ins class="diffchange diffchange-inline">unavailable</ins> for 5 days. <ins class="diffchange diffchange-inline">The</ins> AWC <ins class="diffchange diffchange-inline">also</ins> <ins class="diffchange diffchange-inline">gives</ins> each soldier a chance to learn an ability from the other soldier classes (except <ins class="diffchange diffchange-inline">Psi</ins> Op skills) when they rank up.</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These are some of the known skills a soldier can learn:</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These are some of the known skills a soldier can learn:</div></td>
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Binkyuk
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71681&oldid=prev
Redrich: /* Function */
2016-04-05T19:31:41Z
<p><span dir="auto"><span class="autocomment">Function</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:31, 5 April 2016</td>
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<td colspan="2" class="diff-lineno">Line 25:</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Hail of Bullets</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Hail of Bullets</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Untouchable</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Untouchable</div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Blast Padding</div></td>
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Redrich
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71556&oldid=prev
Redrich: Yes, it is OP AF and I got it twice for my 4 man-squad Commander run
2016-03-23T13:38:35Z
<p>Yes, it is OP AF and I got it twice for my 4 man-squad Commander run</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:38, 23 March 2016</td>
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<td colspan="2" class="diff-lineno">Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Kill Zone</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Kill Zone</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Hail of Bullets</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Hail of Bullets</div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Untouchable</div></td>
</tr>
</table>
Redrich
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71515&oldid=prev
Arrow Quivershaft at 02:16, 20 March 2016
2016-03-20T02:16:50Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:16, 20 March 2016</td>
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<td colspan="2" class="diff-lineno">Line 23:</td>
<td colspan="2" class="diff-lineno">Line 23:</td>
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<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Rupture</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Rupture</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Kill Zone</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Kill Zone</div></td>
</tr>
<tr>
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Arrow Quivershaft
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71428&oldid=prev
Arrow Quivershaft at 02:04, 27 February 2016
2016-02-27T02:04:41Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:04, 27 February 2016</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Holo-Targeting</div></td>
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Arrow Quivershaft
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71351&oldid=prev
Fede: /* Function */
2016-02-22T13:12:52Z
<p><span dir="auto"><span class="autocomment">Function</span></span></p>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Holo-Targeting</div></td>
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Fede
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71344&oldid=prev
Arrow Quivershaft at 20:12, 21 February 2016
2016-02-21T20:12:15Z
<p></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Aim</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Shadowstep</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Shadowstep</div></td>
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Arrow Quivershaft
https://www.ufopaedia.org/index.php?title=Advanced_Warfare_Center_(XCOM2)&diff=71343&oldid=prev
Arrow Quivershaft at 09:59, 21 February 2016
2016-02-21T09:59:28Z
<p></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Aim</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Aim</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Shadowstep</div></td>
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Arrow Quivershaft