Difference between revisions of "AlienBase01 (EU2012)"

From UFOpaedia
Jump to navigation Jump to search
(added map images)
Line 1: Line 1:
[[File:AlienBase01.png]]
+
[[File:AlienBase01.png|frame|Battleship loading screen]]
  
The Alien Base is a story mission in [[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]]. There are two variants, [[AlienBase01]] and [[AlienBase02]]. The base layout is linear in nature.
+
'''Warning: this page contains major spoilers!'''
  
Starting Location
+
'''Mission'''
* Near some Alien stasis tanks.
+
* Alien Base Assault (Storyline)
  
Notable Locations
+
'''Map Dimensions'''
* A final room with high elevation platforms, a [[Sectoid (EU2012)#Sectoid_Commander | Sectoid Commander]], and a [[Hyperwave Relay (EU2012) | Hyperwave Relay]].
+
* Length: ? tiles
 +
* Width: ? tiles
 +
* Height: 4 tiles
 +
* Total map area: ? tiles
  
Aliens Encountered
+
'''Notes'''
* The set of aliens in the Base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with [[Sectoid (EU2012) | Sectoids]]. When attacking late the base is populated with [[Muton (EU2012) | Mutons ]] and [[Chryssalid (EU2012) | Chryssalids]]. Regardless of when the base is assaulted, the final room will always contain a [[Sectoid (EU2012)#Sectoid_Commander | Sectoid Commander]]. It is common for this to be the first encounter with Psionic enemies during a playthrough.
+
* The Alien Base is a story mission in [[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]]. There are two variants, [[AlienBase01]] and [[AlienBase02]]. The base layout is linear in nature.
 +
* Starting location - near some Alien stasis tanks.
 +
* Notable Locations
 +
** A final room with high elevation platforms, a [[Sectoid (EU2012)#Sectoid_Commander | Sectoid Commander]], and a [[Hyperwave Relay (EU2012) | Hyperwave Relay]].
 +
*Aliens Encountered
 +
** The set of aliens in the Base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with [[Sectoid (EU2012) | Sectoids]]. When attacking late the base is populated with [[Muton (EU2012) | Mutons ]] and [[Chryssalid (EU2012) | Chryssalids]]. Regardless of when the base is assaulted, the final room will always contain a [[Sectoid (EU2012)#Sectoid_Commander | Sectoid Commander]]. It is common for this to be the first encounter with Psionic enemies during a playthrough.
 +
 
 +
[[File:Alien Base01 1.png|thumb|512px| Alien Base starting area overview]]
 +
[[File:Alien Base01 2.png|thumb|512px| Alien Base middle sections overview]]
 +
[[File:Alien Base01 3.png|thumb|512px| Alien Base command center overview]]
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Maps (EU2012)]]
 
[[Category: Maps (EU2012)]]

Revision as of 19:04, 19 January 2013

Battleship loading screen

Warning: this page contains major spoilers!

Mission

  • Alien Base Assault (Storyline)

Map Dimensions

  • Length: ? tiles
  • Width: ? tiles
  • Height: 4 tiles
  • Total map area: ? tiles

Notes

  • The Alien Base is a story mission in XCOM: Enemy Unknown (2012). There are two variants, AlienBase01 and AlienBase02. The base layout is linear in nature.
  • Starting location - near some Alien stasis tanks.
  • Notable Locations
  • Aliens Encountered
    • The set of aliens in the Base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with Sectoids. When attacking late the base is populated with Mutons and Chryssalids. Regardless of when the base is assaulted, the final room will always contain a Sectoid Commander. It is common for this to be the first encounter with Psionic enemies during a playthrough.
Alien Base starting area overview
Alien Base middle sections overview
Alien Base command center overview