Difference between revisions of "AlienBase01 (EU2012)"
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+ | {{Map Data Box (EU2012) |
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+ | |missions= |
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+ | }} |
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'''Warning: this page contains major spoilers!''' |
'''Warning: this page contains major spoilers!''' |
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− | '''Mission''' |
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− | * Alien Base Assault (Storyline) |
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− | '''Map Dimensions''' |
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− | * Height: 4 tiles |
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'''Notes''' |
'''Notes''' |
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** The set of aliens in the Base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with [[Sectoid (EU2012) | Sectoids]]. When attacking late the base is populated with [[Muton (EU2012) | Mutons ]] and [[Chryssalid (EU2012) | Chryssalids]]. Regardless of when the base is assaulted, the final room will always contain a [[Sectoid (EU2012)#Sectoid_Commander | Sectoid Commander]]. It is common for this to be the first encounter with Psionic enemies during a playthrough. |
** The set of aliens in the Base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with [[Sectoid (EU2012) | Sectoids]]. When attacking late the base is populated with [[Muton (EU2012) | Mutons ]] and [[Chryssalid (EU2012) | Chryssalids]]. Regardless of when the base is assaulted, the final room will always contain a [[Sectoid (EU2012)#Sectoid_Commander | Sectoid Commander]]. It is common for this to be the first encounter with Psionic enemies during a playthrough. |
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+ | <gallery widths=200px heights=150px perrow=4> |
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− | + | File:Alien Base01 1.png|Starting area overview |
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+ | /gallery> |
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{{Template:Maps Navbar (EU2012)}} |
{{Template:Maps Navbar (EU2012)}} |
Revision as of 18:36, 16 September 2013
Missions | |
Length | ? tiles |
Width | ? tiles |
Area | ? tiles |
Warning: this page contains major spoilers!
Notes
- The Alien Base is a story mission in XCOM: Enemy Unknown (2012). There are two variants, AlienBase01 and AlienBase02. The base layout is linear in nature.
- Starting location - near some Alien stasis tanks.
- Notable Locations
- A final room with high elevation platforms, a Sectoid Commander, and a Hyperwave Relay.
- Aliens Encountered
- The set of aliens in the Base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with Sectoids. When attacking late the base is populated with Mutons and Chryssalids. Regardless of when the base is assaulted, the final room will always contain a Sectoid Commander. It is common for this to be the first encounter with Psionic enemies during a playthrough.
<gallery widths=200px heights=150px perrow=4> File:AlienBase01.png|Loading screen File:Alien Base01 1.png|Starting area overview File:Alien Base01 2.png|Middle sections overview File:Alien Base01 3.png|Command center overview /gallery>