Alien Appearance Ratios

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December (1998) - January
Mission/Race Sectoid Snakeman Ethereal Muton Floater
Alien Research 70% 10% - - 20%
Alien Harvest 50% 20% - - 30%
Alien Abduction 60% - - - 40%
Alien Infiltration 60% 20% - - 20%
Alien Base 30% 20% - - 50%
Alien Terror 30% - - - 70%
Alien Retaliation 60% 20% - - 20%


February - March
Mission/Race Sectoid Snakeman Ethereal Muton Floater
Alien Research 60% 10% - - 30%
Alien Harvest 50% - - - 50%
Alien Abduction 40% - - - 60%
Alien Infiltration 50% 20% - - 30%
Alien Base 40% 20% - - 40%
Alien Terror 60% - - - 40%
Alien Retaliation 30% 30% - - 40%


April - May
Mission/Race Sectoid Snakeman Ethereal Muton Floater
Alien Research 30% 10% - 30% 30%
Alien Harvest 30% - - 30% 40%
Alien Abduction 50% - - - 50%
Alien Infiltration 20% 20% - 50% 10%
Alien Base 10% 40% - 30% 20%
Alien Terror 20% 60% - - 20%
Alien Retaliation 20% 20% - 40% 20%


June - July
Mission/Race Sectoid Snakeman Ethereal Muton Floater
Alien Research 20% 10% - 40% 30%
Alien Harvest 10% - - 40% 50%
Alien Abduction 30% - - - 70%
Alien Infiltration 10% 10% 40% 30% 10%
Alien Base 10% 40% 10% 20% 20%
Alien Terror 10% 20% 40% 20% 10%
Alien Retaliation 20% 20% 20% 20% 20%


August and Beyond
Mission/Race Sectoid Snakeman Ethereal Muton Floater
Alien Research 30% 10% - 30% 30%
Alien Harvest 30% - - 30% 40%
Alien Abduction 50% - - - 50%
Alien Infiltration 20% 20% 10% 40% 10%
Alien Base 10% 20% 40% 20% 10%
Alien Terror 20% 30% 20% 20% 10%
Alien Retaliation 10% 10% 40% 20% 20%


Notes

  • The first appearance rate block includes December 1998, however the game starts in January 1999. It is included because the tables cover 2 month blocks.
  • All months beyond August 1999 use the August table.
  • All Retaliation rows are unused. Retaliation missions are generated in response to shooting down enemy craft, with a set probability that is scaled by the difficulty level multiplier.
  • All values listed above are interpreted off probability tables obtained directly from GEOSCAPE.EXE.
  • The crew of already established Alien Bases, ships on Alien Supply missions, and Terror Sites will be crewed by the same crew that founded the base or terror site, and are not affected by these tables.
  • Creation of alien bases are the end result of a successful Alien Base mission. They also have a very high probability of appearing at the end of an infiltration mission, often corresponding with the withdrawal of a funding nation.
  • The Cydonia mission has a pre-defined crew setup.

See also

UFO BadgeX-COM: Enemy Unknown/UFO Defense
X-COM SoldiersHeavy Weapons Platforms
Aliens: FloaterSectoidSnakemanEtherealMuton

Terror Units: ReaperCyberdiscChryssalidZombieSectopodCelatidSilacoid

Stats Time UnitsEnergy (Stamina)HealthBraveryReactionsFiring AccuracyThrowing AccuracyStrengthPsionic StrengthPsionic SkillMelee AccuracyStunMoraleRankFatal Wounds
Data Alien StatsDamage ModifiersAlien Appearance RatiosAlien Weapon Loadouts
UFO Badge X-COM: Enemy Unknown/UFO Defense
Alien Missions:Alien OriginsThe Martian SolutionCydonia or BustAlien ResearchAlien Harvest
Alien AbductionAlien InfiltrationAlien BaseAlien TerrorAlien RetaliationAlien Supply