Alien Assault Ship (Apocalypse)
General Information
The Alien Assault Ship (UFO Type 6) will eventually replace the Alien Transporter, specializing as the main craft responsible for infiltration missions during the middle stages of the game. It has double the constitution of the Transporter and 50% more armor, carrying also a larger crew and infiltration force. Capturing an intact Assault Ship is also very important to advance research in order to be able to build the Retaliator fighter craft.
Alien Assault Ship |
The Assault Ship effectively replaces the Alien Transport as a troop carrier. It can deposit large numbers of Aliens into city buildings and is armed with a powerful beam weapon. This craft is highly dangerous and must be stopped at all costs. |
Source: X-COM Apocalypse Ufopedia (OpenApoc Cut)
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Cityscape Information
Battlescape Information
This ship has 1 entrance, in the trench digged by the crash.
Other Notes
Statistics
Statistics | Value |
---|---|
Armor | 48 |
Constitution | 850 |
Top Speed | 8 |
Weapon | Medium Disruptor Beam |
Weapon Power | 40 |
Weapon Range | 300 |
Equipment | Small Disruption Shield/Cloaking Field/Teleporter |
Score points | 300 |
Crew | 6 Anthropods, 2 Chrysalis, 4 Poppers, 2 Skeletoids, 4 Spitters |
Infiltration Force | 5 Multiworm Eggs, 6 Anthropods, 5 Brainsuckers, 2 Multiworms, 2 Poppers, 5 Skeletoids, 2 Spitters |
See Also