Difference between revisions of "Alien Grenade"

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(→‎Alien Grenade: category & note)
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Weight: 3 Units<br>
 
Weight: 3 Units<br>
 
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The alien grenade is pretty much the ultimate grenade in the game, combining power with light weight and small size.  It is the second most powerful grenade in the game, other than the [[High Explosive]] but it more than makes up for this lack of power in its much smaller size and weight, making heavy firepower the standard of all troopers instead of only a few soldiers carrying the high explosive.  It makes standard grenades useless except as mine-clearing charges.  For more tips, look at [[Grenade]] Page <br>  
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The alien grenade is pretty much the ultimate grenade in the game, combining power with light weight and small size.  It is the second most powerful grenade in the game next to the [[High Explosive]] but is much more convenient with its smaller size and weight, making heavy firepower the standard of all troopers instead of only a few soldiers carrying the high explosive.  It makes standard grenades useless except as mine-clearing charges.  For more tips, look at [[Grenade]]s. <br>  
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Scrounge enough of these from the battlefield and you shouldn't have to manufacture any, unless your tactics always involve grenades and big explosions.
  
 
[[Category:Equipment (UFO Defense)]]
 
[[Category:Equipment (UFO Defense)]]

Revision as of 10:42, 18 November 2005

Alien Grenade

Power: 90 Explosive
Cost: found; $6,700 to manufacture (not including labor); $14,850 to sell
Size: 1x1
Weight: 3 Units

The alien grenade is pretty much the ultimate grenade in the game, combining power with light weight and small size. It is the second most powerful grenade in the game next to the High Explosive but is much more convenient with its smaller size and weight, making heavy firepower the standard of all troopers instead of only a few soldiers carrying the high explosive. It makes standard grenades useless except as mine-clearing charges. For more tips, look at Grenades.

Scrounge enough of these from the battlefield and you shouldn't have to manufacture any, unless your tactics always involve grenades and big explosions.