Alien Missions (EU2012)

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During the course of EU, you will encounter numerous alien missions that you must stop.

Abductions

The default mission for the whole game, abductions are places the aliens harvest humans for unknown purposes. You will have 3 places to choose from, each with a different reward. Care must be taken when choosing, as you cannot go to all 3, and there will be panic at the other 2 sites you did not visit.

This is your basic "kill all the aliens" mission with no civilian interference.

Terror Sites

After a while, usually at the end of the month, the aliens will launch a terror site on a city. Ignoring it is a very bad idea, as this will most likely cause the country to defect as well as raise the panic in the other countries that lie in the same continent.

These missions can be extremely difficult, so bring your best men. At every terror site there WILL be Chryssalids, so be prepared. Cyberdiscs may also appear with them.

The goal is to rescue all the civilians, and kill all the aliens. Panic reduction on a completed terror mission is based on the number of civilians saved.

Bomb Defusal

The council will send you a transmition informing you that the aliens have planted a bomb, and offer you a reward, often in the form of cash or scientists/engineers, and panic reduction in that country.

When you land your troops, a timer will appear telling you how many turns you have until the bomb detonates. You must delay the bomb by cutting off the energy supplies in the form of green boxes. Each cut supply gives you an extra turn. Speed is of the essence as you start with 3 turns, so pushing forward is a must.

After pushing up, you will eventually find the bomb. After defusing it, aliens (usually thin men) will drop down over the map and will be in overwatch. The goal now is to kill all aliens and reach the transport.

Refusing this mission will not result in panic.