Difference between revisions of "Alien Research (Long War)"
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Some events grant aliens research points. Research points have two distinct effects: | Some events grant aliens research points. Research points have two distinct effects: | ||
− | * Make UFOs stronger | + | * Make UFOs [[UFOs_(Long_War)#UFO_Upgrades|stronger]] |
− | * Allows aliens rank stronger aliens in field | + | * Allows aliens rank [[Alien_Life_Forms_(Long_War)|stronger aliens]] in field |
The current formula for resource points is: ''Research Points'' = Maximum(''Days Passed'', (''Days Passed'' + ''Bonus Research'')) | The current formula for resource points is: ''Research Points'' = Maximum(''Days Passed'', (''Days Passed'' + ''Bonus Research'')) |
Revision as of 16:31, 20 December 2014
Some events grant aliens research points. Research points have two distinct effects:
- Make UFOs stronger
- Allows aliens rank stronger aliens in field
The current formula for resource points is: Research Points = Maximum(Days Passed, (Days Passed + Bonus Research))
Bonus Research starts at -90, and can be increased by the following events:
- +2 per month per country under alien control
- +20 for successful raid on XCOM HQ
- +1 for a non-air-raiding UFO that takes no damage on a mission
- 50% of change to +1 for a non-air-raiding UFO that takes less than 50% damage on a mission
- +4 for a successful research mission by a landed Scout
- +7 for a successful research mission by a landed Raider
- +10 for a successful research mission by a landed Abductor
- +15 for a successful research mission by a landed Terror Ship
- +4 per lost XCOM soldier on a failed mission (killed or left behind)
- -15 per successful assault on an Alien Base