Alien Research (Long War)

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Alien Research increases the power of the alien air and ground forces in a variety of ways. Specifically:

The aliens gain one point of research every day; this ensures a baseline progression for the aliens that can't be halted or stopped short of ending the campaign. That said, aliens can also gain Bonus Research via a variety of other methods, so under-performing at the strategic or tactical level can accelerate their progression.

The formula for research points is: Alien Research = Bonus Research (if greater than 0) + Days Passed

iMonth

Alien Research directly correlates to an internal variable called iMonth. Each 28 points of Alien Research (Base + Bonus) increases the iMonth counter by 1.

iMonth = Alien Research / 28, rounded down.

iMonth is directly used to calculate the aliens that can appear in missions.

Bonus Research

Bonus Research starts at -90, and while it remains negative it has no effect - alien development will progress as normal. It can be modified by the following events:

+2 per active Alien Base per month
+20 for each successful raid on XCOM HQ
+1 for a UFO that takes no damage on a mission (excluding Bombing missions)
+1 (50% chance) for a UFO that takes less than 50% damage on a mission (excluding Bombing missions)
+3 for a successful research mission by a landed Scout
+5 for a successful research mission by a landed Raider
+8 for a successful research mission by a landed Abductor
+10 for a successful research mission by a landed Terror Ship
+?? for a successful research mission by a landed Assault Carrier
+1 for each lost XCOM soldier on a failed mission (killed or left behind)
-15 for each successful assault on an Alien Base
+50 each time a country is incorrectly accused of harboring the EXALT base

Pod Size

Main article: Alien Deployment (Long War)

The number of aliens allowed in each pod is directly dependent upon current Alien Research:

Research > 0: Small pods (2-4 aliens)
Research > 120: Medium pods (3-6 aliens)
Research > 240: Large pods (4-8 aliens)

Alien Progression

Air Forces

Main Article: Air Combat (Long War)

All UFOs gain an additional 75 HP, 8 damage and 2 aim (capped at 95% of accuracy) for every 30 points of alien research, to a maximum of 960 points. Some UFOs will also gain upgraded weapons over time:

UFO Weapon Upgrades
UFO Initial Weapon Upgraded Weapon Alien Research
Fighter 1x Single Plasma 2x Single Plasma 330
Raider 1x Single Plasma 2x Single Plasma 570
Destroyer 1x Single Plasma 1x Double Plasma 270
Abductor 1x Double Plasma 1x Double Plasma
1x Single Plasma
390
Terror Ship 1x Double Plasma 1x Double Plasma
1x Single Plasma
390
Assault Carrier 1x Double Plasma
1x Single Plasma
2x Double Plasma ???

Ground Forces

Main Article: Alien Life Forms (Long War)

Alien ground forces get gradually better, starting as soon as 15 research. For details, see the Research Progression tables for every species in Alien Life Forms (Long War). The following table offers easy comparison of alien species, as well as their "rough" stats progression alongside Alien Research. It covers regular and "Variant" aliens, but not Leaders. In the table:

  • 1 refers to base stats, with which regular (non-leader) aliens first appear, listed with difficulty if applicable (Normal/Classic/Brutal/Impossible); (+x) might refer to "Variant" aliens, who often have better stats, or it might be Muton's/Sectopod's varying weapons, or Mechtoid's Shield HP
  • 2 refers to upgrades which aliens gradually get during the time from their first appearance up to 900 Alien Research; ranges are due to Variant aliens
  • 3 refers to the two final late game upgrades, which aliens get at 900 AND 1200 Alien Research
Alien
Species
Damage

Base Dmg
Health
HP
Aim
Aim
Critical Hit Chance

Crit. Chance
Damage Reduction
DR
Defense
Defense
Mobility
Mobility
Will
Will
Bonus Regeneration
Bonus Regen
1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3 1 2 3
Sectoid 3 +3 +1 3/3/3/4 +6-9 +3 55/60/65/65 +16-19 +4 0 - - 0 - - 0 +28 - 12 +1 - 5/5/10/15 +90-115 +15 0 +2 -
Drone 3 +2 +1 3/3/4/4 +5 +1 50/55/60/60 +12 +4 0 - - 1 +1 - 0 +4 +4 12 +2 +1 0 - - 0 - -
Thin Man 5 - +1 5 +6-10 +6 60/70/75/75 +25-39 +5 4 +20 +5 0 - - 0 +15 +10 14 +3 +1 25/25/35/50 +24-28 +3 0 +4 +2
Seeker 2 +2 +1 4/4/4/5 +6 +5 55/60/65/65 +10 +6 0 - - 2 +2 +1 0 +15 +5 16 +6 +3 0 - - 0 - -
Outsider 6/6/6/7 +3 +1 10 +10 +3 65/75/85/85 +20 +10 4 +8 +10 0 +2 +1 0 +15 - 12 +4 +1 115/115/125/140 +30 +5 3 +3 +1
Floater 5 +1 +1 5/5/6/6 +5-9 +3 55/60/65/65 +15-25 +5 4 +5 - 0 - - -5/-5/0/0 +8 +4 12/13/13/13 +6 +1 20/20/30/45 +20-26 +2 0 - -
Chryssalid 8-10 +3 +1 8-12 +10 +2 - - - 25 - - 0 - - 10 +20 +5 20 +5 +2 50/50/60/75(+10) +18 +2 0 +5 +2
Zombie 7/7/7/8 +7 +1 12/12/15/15 +6 +5 - - - 0 - - 0 - - 0 - - 9 +7 - 120/120/130/140 - - 0 +2 -
Muton 6/6/6/7(+2) - +1 8/8/10/10 +8-10 +3 60/65/70/70(+6) +12-18 +5 4 +2 - 0 - - 10 +13 +5 12 - - 30/30/40/5 +24-29 +3 0 - -
Cyberdisc 9/9/9/10 +5 - 18/18/18/21 +8 +3 60/65/70/70 +4 +5 8 - +5 2 +2 +1 0 - - 18 +2 +1 0 - - 0 - -
Mechtoid 8/8/8/11 +2 +1 25/25/27/30(+6) +11(+4) +3(+3) 65/70/75/75 +12 +8 8 +4 - 2 +1 +1 0 +8 - 14 +2 - 43/43/53/63 +18 +3 0 - -
Berserker 10/10/10/12(+1) +6 +2 20/20/22/25(+5) +14 +5 - - - 33 - - 0 - - 20-30 +10 - 17 +2 +2 80/80/90/105 +24 +3 0 +1 +3
Sectoid Commander 4/4/4/6(+3) +4 +1 15-17 +11 +5 55/60/65/65 - - 0 - - 0 - - 20 +10 +4 12 - +1 90/90/105/115(+7) +60 +10 1 +3 +1
Heavy Floater 8/8/8/10 - +1 15-18 +11-15 +2 60/65/70/70(+3) +8-17 +4 8 - +4 0 +1 - 5/10/10/10 +12 +4 12 +2 - 25/25/35/50 +12-13 +2 0 - -
Muton Elite 10/10/10/13 - +1 20-23 +6 +5 70/75/80/80(+5) +8 +4 0 +4 - 0 - - 20 +10 +5 12 +1 +1 40/40/50/65(+2) +27-47 +10 0 +1-3 +1
Sectopod 7/7/7/9(+4) +7 +3 35 +15 +5 70/75/80/80 +10 - 8 - - 3 +4 +1 0 - - 12 - - 0 - - 0 - -
Ethereal 13/13/13/15 +1 +1 20 +10 +5 90/95/100/100 - - 0 - - 0 - - 40 +5 - 12 - - 135/135/160/170 +35 +10 4 +2 +2
Uber Ethereal 10/10/10/14 - - 60 - - 110/115/120/120 - - 0 - - 0 - - 50 +20 +10 12 - - 200/200/225/235 +20 +10 15 - -

See also

Head red 2.png Long War: Aliens 
Aliens

Alien Life FormsAlien MissionsAlien DeploymentAlien ArtifactsAlien ResearchAlien ResourcesUFOsXCOM Threat