Difference between revisions of "Alien Transporter (Apocalypse)"

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[[Image:Apoc_transporter.png|Alien Transporter UFOPedia picture|right|100 px]]
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== General Information ==
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[[Image:Ufo-03.gif|left|50 px|Transporter]]
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Alien Transporter (UFO Type 3) is probably the most important Alien ship in the game. Without capturing one of these, you will never be able to research any of the craft that come after the [[Dimension Probe]] ([[Explorer]], [[Bio-Trans]], [[Retaliator]], [[Annihilator]]), thus you will never be able to invade the alien dimension. Any post-Transporter vessel will unlock the three "Core" systems - the [[Alien Control System (Apocalypse)|Alien Control System]], [[Alien Energy Source (Apocalypse)|Alien Energy Source ]] and [[Alien Propulsion System (Apocalypse)|Alien Propulsion System]].
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== [[Cityscape (Apocalypse)|Cityscape]] Information ==
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The Transporter itself is lightly armed and does not present significant danger to [[X-Com (Apocalypse)|X-COM]]. The problems come from its escorts – fast and dangerous [[Alien Fast-Attack Ship (Apocalypse)|Fast-Attack Ships]]. The Transporter will ignore your vehicles, as its only purpose is to give you a headache by sending a large infiltration force into a building. Its slow speed is compensated by heavy armor, so it might take some time to bring it down. It is also the first manned Alien ship that you will meet.
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== [[Battlescape Overview (Apocalypse)|Battlescape]] Information ==
 
[[Image:Ufo-03mapi.gif|frame|The Tactical combat map of the Transporter.]]
 
[[Image:Ufo-03mapi.gif|frame|The Tactical combat map of the Transporter.]]
[[Image:Ufo-03.gif|Transporter]]
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Tactical combat is fairly easy, since there are only two entrances – facing north and south – and neither of them is cloaked in smoke from the crash. A single [[Megapol]] [[Megapol AP Grenade|AP Grenade]] thrown to the door should lure the most of the aliens out.
Alien Transporter (UFO Type 3) is probably the most important Alien ship in the game. Without capturing one of these, you will never be able to research any of the craft that come after the Dimension Probe (Explorer, Biotrans, Retaliator, Annihilator), thus you will never be able to invade the alien dimension. Any post-Transporter vessel will unlock the three "Core" systems - the Propulsion System, the Energy Source and the Control System.
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Note that some of the crew can perish in the crash. The infiltration force always dies completely if the ship is shot down before it could beam the force into a building.
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==Other Notes==
  
 
'''Q:''' Help! The aliens are long past the Transporter stage and I'm having to kill Battleships and Motherships with Valkyries and Hawk Air Warriors! What should I do? <br>
 
'''Q:''' Help! The aliens are long past the Transporter stage and I'm having to kill Battleships and Motherships with Valkyries and Hawk Air Warriors! What should I do? <br>
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'''A:''' Danger is what X-COM personnel live for. Don't give up! Keep destroying all the alien ships that show up in the City, and eventually decimate their armada until they're forced to start using Transporters again, and then you'll be able to strike back.
 
'''A:''' Danger is what X-COM personnel live for. Don't give up! Keep destroying all the alien ships that show up in the City, and eventually decimate their armada until they're forced to start using Transporters again, and then you'll be able to strike back.
  
The Transporter itself is lightly armed and does not present significant danger to [[X-Com (Apocalypse)|X-COM]]. The problems come from its escorts &ndash; fast and dangerous [[Alien Fast Attack Ship (Apocalypse)|Fast Attack Ships]]. The Transporter will ignore your vehicles, as its only purpose is to give you a headache by sending a large infiltration force into a building. Its slow speed is compensated by heavy armor, so it might take some time to bring it down. It is also the first manned Alien ship that you will meet.
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==Statistics==
 
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<table {{StdCenterTable}}>
Tactical combat is fairly easy, since there are only two entrances &ndash; facing north and south &ndash; and neither of them is cloaked in smoke from the crash. A single [[Megapol]] [[Megapol AP Grenade|AP Grenade]] thrown to the door should lure the most of the aliens out.
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<tr {{StdDescTable_Heading}}><th align="left">Statistics</th>
 
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<th>Value</th></tr>
Note that some of the crew can perish in the crash. The infiltration force always dies completely if the ship is shot down before it could beam the force into a building.
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<tr><td align="left">Armor</td><td>38</td></tr>
 
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<tr><td align="left">Constitution</td><td>400</td></tr>
Stats:
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<tr><td align="left">Top Speed</td><td>8</td></tr>
Top Speed: 8
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<tr><td align="left">Weapons</td><td>[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]]</td></tr>
Health: 400
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<tr><td align="left">Weapon Power</td><td></tr>
Armor: 36
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<tr><td align="left">Weapon Range</td><td></td></tr>
Score: 150
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<tr><td align="left">Equipment</td><td>[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]]</td></tr>
Equipment: Light Disruptor Beam
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<tr><td align="left">Score points</td><td>150</td></tr>
            + Small Disruption Shield (Late in game)
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<tr><td align="left">Crew</td><td>2 [[Multiworm Egg (Apocalypse)|Multiworm Eggs]], 4 [[Anthropod (Apocalypse)|Anthropod]], 2 [[Hyperworm]]s, 2 [[Chrysalis]]es, 1 [[Popper]], 4 [[Spitter]]s
Crew: 2 Alien Eggs, 4 Anthropods, 2 Hyperworms, 2 Chrysalises, 1 Popper, 4 Spitters
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</td></tr>
Infiltration force: 5 Anthropods, 5 Alien Eggs, 3 Brainsuckers, 3 Multiworms, 1 Popper, 3 Spitters
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<tr><td align="left">Infiltration Force</td><td>5 [[Anthropod (Apocalypse)|Anthropods]], 5 [[Multiworm Egg (Apocalypse)|Multiworm Eggs]], 3 [[Brainsucker]]s, 3 [[Multiworm]]s, 1 [[Popper]], 3 [[Spitter]]s</td></tr>
Research components: (aside from the ship itself): Alien Propulsion System, Alien Energy Source,
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</table><br />
Alien Control System, Light Disruptor Beam, Small Disruption Shield
 
  
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==See Also==
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* [[Alien Ships (Apocalypse)|Alien Ships]]
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* [[UFO Incursions (Apocalypse)|UFO Incursions]]
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<br clear="all">
  
 
{{Vehicles (Apocalypse) Navbar}}
 
{{Vehicles (Apocalypse) Navbar}}
 
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[[Category: UFOs (Apocalypse)]]
[[Category: UFOs (Apocalypse)]][[Category: Research (Apocalypse)]]
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[[Category: Research (Apocalypse)]]

Revision as of 01:10, 19 December 2009

General Information

Transporter

Alien Transporter (UFO Type 3) is probably the most important Alien ship in the game. Without capturing one of these, you will never be able to research any of the craft that come after the Dimension Probe (Explorer, Bio-Trans, Retaliator, Annihilator), thus you will never be able to invade the alien dimension. Any post-Transporter vessel will unlock the three "Core" systems - the Alien Control System, Alien Energy Source and Alien Propulsion System.

Cityscape Information

The Transporter itself is lightly armed and does not present significant danger to X-COM. The problems come from its escorts – fast and dangerous Fast-Attack Ships. The Transporter will ignore your vehicles, as its only purpose is to give you a headache by sending a large infiltration force into a building. Its slow speed is compensated by heavy armor, so it might take some time to bring it down. It is also the first manned Alien ship that you will meet.

Battlescape Information

The Tactical combat map of the Transporter.

Tactical combat is fairly easy, since there are only two entrances – facing north and south – and neither of them is cloaked in smoke from the crash. A single Megapol AP Grenade thrown to the door should lure the most of the aliens out.

Note that some of the crew can perish in the crash. The infiltration force always dies completely if the ship is shot down before it could beam the force into a building.

Other Notes

Q: Help! The aliens are long past the Transporter stage and I'm having to kill Battleships and Motherships with Valkyries and Hawk Air Warriors! What should I do?
A: This isn't actually that hard a situation as long as you've captured alien ships post-transporter (for example the fast attack ship, bomber, assault ship, etc.) as in those situations you should have discovered vehicle shields and disruptor beams.
Q: Wait, what?
A: Using plasma cannons, missiles and medium disruptor beams, you can whittle capital ships down through sheer virtue of number and firepower. Their guns fire very slowly, and aren't all that accurate, and even if your vehicles do get damaged you can just retreat them.
Q: Okay, but that sounds really hard and dangerous!
A: Danger is what X-COM personnel live for. Don't give up! Keep destroying all the alien ships that show up in the City, and eventually decimate their armada until they're forced to start using Transporters again, and then you'll be able to strike back.

Statistics

Statistics Value
Armor38
Constitution400
Top Speed8
WeaponsLight Disruptor Beam
Weapon Power
Weapon Range
EquipmentSmall Disruption Shield
Score points150
Crew2 Multiworm Eggs, 4 Anthropod, 2 Hyperworms, 2 Chrysalises, 1 Popper, 4 Spitters
Infiltration Force5 Anthropods, 5 Multiworm Eggs, 3 Brainsuckers, 3 Multiworms, 1 Popper, 3 Spitters


See Also


Apocalypse Insignia X-COM: Apocalypse: Vehicles
Airborne Apoc hoverbike.png Hoverbike Apoc phoenix.png Phoenix Hovercar Apoc valkyrie.png Valkyrie Interceptor Apoc hawk.png Hawk Air Warrior
Apoc policehovercar.png Police Hovercar Apoc airtaxi.png Air Taxi Apoc rescue.png Rescue TransportApoc construction.png Construction Vehicle Apoc airtrans.png Airtrans Apoc spaceliner.png Space Liner
Ground Apoc turbobike.png Blazer Turbo Bike Apoc stormdog.png Stormdog Apoc wolfhound.png Wolfhound APC Apoc griffon.png Griffon AFV
Apoc civiliancar.png Civilian Car Apoc policecar.png Police Car Apoc autotaxi.png Autotaxi Apoc autotrans.png Autotrans
X-Com Apoc dimension probe.png Dimension Probe Apoc biotrans.png Bio-Trans Apoc explorer.png Explorer Apoc retaliator.png Retaliator Apoc annihilator.png Annihilator
Alien Apoc ufo1.png UFO Type 1 - Probe Apoc ufo2.png UFO Type 2 - Scout Ship Apoc ufo3.png UFO Type 3 - Transporter Apoc ufo4.png UFO Type 4 - Fast Attack Ship Apoc ufo5.png UFO Type 5 - Destroyer Apoc ufo6.png UFO Type 6 - Assault Ship Apoc ufo7.png UFO Type 7 - Bomber Apoc ufo8.png UFO Type 8 - Escort Ship Apoc ufo9.png UFO Type 9 - Battleship Apoc ufo10.png UFO Type 10 - Mothership

Overspawn