Difference between revisions of "Aliens (Apocalypse)"
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− | Through out your journey as commander of X-COM, you will meet many aliens. It will be essential that you learn how to capture these aliens alive, so as we can study them, and understand their purpose here. This is a brief overview of everything you need to know about the Alien Threat. |
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+ | The Alien scare first began on 7th March, 2084 when a strange Dimension Gate appeared in the skies above Mega-Primus. During the following days strange UFOs came and went, but they did not appear to attack anything or abduct anyone. It was only when strange reports of Alien monsters lurking in the recesses of city buildings filtered through to the senatorial security committee that the plan to enlist X-COM was proposed. ''From: Apocalypse Ufopaedia'' |
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+ | <br clear="all"> |
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+ | '''Aliens''' [[Image:Apoc_aliens_icon.png|left|50 px|]] |
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− | You MUST have an Alien Containment module installed at your base to capture and study aliens, alive or dead. |
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+ | * The enemy. |
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+ | * Aliens ↔ X-Com is always 100% Hostile. |
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+ | '''Property''' |
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− | And if you plan on bringing any aliens back from a mission elsewhere in the city or off-planet, you will need a [[Bio-Transport Module (Apocalypse)|Bio-Transport Module]] on board your ship. |
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+ | * ''none in Mega-Primus'' |
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+ | '''Products''' |
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− | *[[Brainsucker]] |
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+ | * ''none'' |
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+ | '''Initial Attitudes'''<br> |
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+ | Positive: |
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+ | Negative: |
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+ | * [[Image:Apoc_xcom.png]] [[X-COM (Apocalypse)|X-COM]] |
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+ | '''Defence Forces''' |
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+ | * ''depends on: [[Alien_Dimension_(Apocalypse)|alien chamber]], [[Strategies_for_Troops_(Apocalypse)|crash recovery]], or [[UFO_Incursions_(Apocalypse)#Alien_Missions|infiltration force]]'' |
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+ | '''Raids'''<br> |
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− | *[[Hyperworm (Apocalypse)|Hyperworm]] |
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+ | * ''[[Alien_Buildings_And_Combat_Tactics#Combat_Tactics_And_Spawn_Camping|not usually possible]]'' |
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+ | ==See Also== |
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− | *[[Chrysalis (Apocalypse)|Chrysalis]] |
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+ | * [[Alien Artifacts (Apocalypse)|Alien Artifacts]] |
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− | *[[Anthropod (Apocalypse)|Anthropod]] |
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− | *[[Psimorph (Apocalypse)|Psimorph]] |
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− | *[[Spitter (Apocalypse)|Spitter]] |
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− | + | [[Category: Apocalypse]] |
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− | *[[Popper (Apocalypse)|Popper]] |
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− | *[[Skeletoid (Apocalypse)|Skeletoid]] |
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− | *[[Micronoid Aggregate (Apocalypse)|Micronoid Aggregate]] |
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− | *[[Queenspawn (Apocalypse)|Queenspawn]] |
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− | *[[Overspawn (Apocalypse)|Overspawn]] |
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− | ==The Rewards== |
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− | If you somehow manage to research every single one of these aforementioned creatures, BOTH ALIVE AND DEAD, excluding the Queenspawn and the Overspawn, you can research the following, which, frankly, leads to biological warfare. Toxin C can pass through shields and does more damage than the Devastator cannon... And the Alien Gas, which you can research if you somehow manage to capture the Queenspawn alive, is a pretty useful weapon. |
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− | == Initial Relations == |
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− | === Friendly/Allied === |
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− | === Unfriendly/Hostile === |
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− | [[Category:Organizations]] |
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Latest revision as of 09:33, 1 October 2023
The Alien scare first began on 7th March, 2084 when a strange Dimension Gate appeared in the skies above Mega-Primus. During the following days strange UFOs came and went, but they did not appear to attack anything or abduct anyone. It was only when strange reports of Alien monsters lurking in the recesses of city buildings filtered through to the senatorial security committee that the plan to enlist X-COM was proposed. From: Apocalypse Ufopaedia
Aliens
- The enemy.
- Aliens ↔ X-Com is always 100% Hostile.
Property
- none in Mega-Primus
- Alien Dimension
Products
- none
Initial Attitudes
Positive:
Negative:
Defence Forces
- depends on: alien chamber, crash recovery, or infiltration force
Raids
See Also