https://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&feed=atom&action=historyAndroids (Apocalypse) - Revision history2024-03-28T08:38:06ZRevision history for this page on the wikiMediaWiki 1.35.4https://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=117599&oldid=prevEsTeR: obsolete page2023-12-03T22:43:53Z<p>obsolete page</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:43, 3 December 2023</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> Obsolete Page. Go [[Agents_(Apocalypse)|here]]</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[Image:Android_apocalypse.png|right]] </del>Androids have the best starting physical stats and are completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by <del class="diffchange diffchange-inline">[[Humans (Apocalypse)|</del>human<del class="diffchange diffchange-inline">]]</del> soldiers that manage to live long enough, but their immunity to psionics and <del class="diffchange diffchange-inline">[[Brainsucker]]s</del> can give them a place in your roster even after you have a roster full of experienced humans. Their high strength, immunity to brainsucking and psionics and the very unlikely chance of them going berserk due to their high bravery combine to make them perfect candidates to carry heavy weapons, since it's almost impossible to subvert an android to turn its weapon against you.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline"><s></ins>Androids have the best starting physical stats and are completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by human soldiers that manage to live long enough, but their immunity to psionics and <ins class="diffchange diffchange-inline">Brainsuckers</ins> can give them a place in your roster even after you have a roster full of experienced humans. Their high strength, immunity to brainsucking and psionics and the very unlikely chance of them going berserk due to their high bravery combine to make them perfect candidates to carry heavy weapons, since it's almost impossible to subvert an android to turn its weapon against you.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As such, androids make excellent shock troopers and are ideal for sending into UFOs first. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As such, androids make excellent shock troopers and are ideal for sending into UFOs first. </div></td>
</tr>
<tr>
<td colspan="2" class="diff-lineno">Line 7:</td>
<td colspan="2" class="diff-lineno">Line 8:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's infinitely more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's infinitely more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with <del class="diffchange diffchange-inline">[[</del>S.E.L.F.<del class="diffchange diffchange-inline">]]</del> is key to ensuring a steady supply of potential android recruits.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with S.E.L.F. is key to ensuring a steady supply of potential android recruits.<ins class="diffchange diffchange-inline"></s></ins></div></td>
</tr>
</table>EsTeRhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=115803&oldid=prevEsTeR at 21:27, 22 September 20232023-09-22T21:27:31Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:27, 22 September 2023</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 8:</td>
<td colspan="2" class="diff-lineno">Line 8:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with [[S.E.L.F.]] is key to ensuring a steady supply of potential android recruits.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with [[S.E.L.F.]] is key to ensuring a steady supply of potential android recruits.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>==See Also==</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Agents (Apocalypse)|Agents]]</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Psionics (Apocalypse)|Psionics ]]</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[S.E.L.F.]]</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Unit Navbar (Apocalypse)}}</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Apocalypse]]</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Agents (Apocalypse)]]</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
</table>EsTeRhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=94041&oldid=prevMakus at 11:36, 24 July 20202020-07-24T11:36:37Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:36, 24 July 2020</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Androids have the best starting physical stats and are completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s can give them a place in your roster even after you have a roster full of experienced humans. Their high strength, immunity to brainsucking and psionics and the very unlikely chance of them going berserk due to their high bravery combine to make them perfect candidates to carry heavy weapons, since it's almost impossible to subvert an android to turn its weapon against you.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[Image:Android_apocalypse.png|right]] </ins>Androids have the best starting physical stats and are completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s can give them a place in your roster even after you have a roster full of experienced humans. Their high strength, immunity to brainsucking and psionics and the very unlikely chance of them going berserk due to their high bravery combine to make them perfect candidates to carry heavy weapons, since it's almost impossible to subvert an android to turn its weapon against you.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As such, androids make excellent shock troopers and are ideal for sending into UFOs first. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As such, androids make excellent shock troopers and are ideal for sending into UFOs first. </div></td>
</tr>
</table>Makushttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=94036&oldid=prevMagic9mushroom: removing pending confirmation of this (we know you can get a spurious "1% improvement")2020-07-24T06:52:07Z<p>removing pending confirmation of this (we know you can get a spurious "1% improvement")</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:52, 24 July 2020</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 6:</td>
<td colspan="2" class="diff-lineno">Line 6:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's infinitely more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's infinitely more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Androids actually ''do'' gain experience and improve their statistics, but at an ''incredibly'' slow rate.</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with [[S.E.L.F.]] is key to ensuring a steady supply of potential android recruits.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with [[S.E.L.F.]] is key to ensuring a steady supply of potential android recruits.</div></td>
</tr>
</table>Magic9mushroomhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=88726&oldid=prevBinkyuk at 14:28, 19 December 20182018-12-19T14:28:27Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:28, 19 December 2018</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 5:</td>
<td colspan="2" class="diff-lineno">Line 5:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As androids are mechanical in nature, they are mostly ignored in the field of psionics, which means that though they cannot use it, they are also immune to it. That maxed out Psi Defense stat is just for show, as psi-capable enemies ignore them completely. Androids are also not considered legitimate targets for brainsuckers (though they still cause brainsucker pods to hatch). Brainsuckers seem to behave variably around androids, sometimes fleeing and sometimes charging up to their feet and then sitting there. If there is a suckable target near the android it won't hesitate to jump on them though. It is technically possible to get an android brainsucked if they leap in the way of a jumping brainsucker, but this happens incredibly rarely in practice.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As androids are mechanical in nature, they are mostly ignored in the field of psionics, which means that though they cannot use it, they are also immune to it. That maxed out Psi Defense stat is just for show, as psi-capable enemies ignore them completely. Androids are also not considered legitimate targets for brainsuckers (though they still cause brainsucker pods to hatch). Brainsuckers seem to behave variably around androids, sometimes fleeing and sometimes charging up to their feet and then sitting there. If there is a suckable target near the android it won't hesitate to jump on them though. It is technically possible to get an android brainsucked if they leap in the way of a jumping brainsucker, but this happens incredibly rarely in practice.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's <del class="diffchange diffchange-inline">considerably</del> more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's <ins class="diffchange diffchange-inline">infinitely</ins> more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids actually ''do'' gain experience and improve their statistics, but at an ''incredibly'' slow rate.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids actually ''do'' gain experience and improve their statistics, but at an ''incredibly'' slow rate.</div></td>
</tr>
</table>Binkyukhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=72678&oldid=prevBinkyuk at 16:35, 8 September 20162016-09-08T16:35:18Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:35, 8 September 2016</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_4_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_0_0_rhs"></a>Androids <ins class="diffchange diffchange-inline">have</ins> the best <ins class="diffchange diffchange-inline">starting</ins> physical stats and<ins class="diffchange diffchange-inline"> are</ins> completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s <ins class="diffchange diffchange-inline">can</ins> <ins class="diffchange diffchange-inline">give</ins> <ins class="diffchange diffchange-inline">them</ins> <ins class="diffchange diffchange-inline">a</ins> <ins class="diffchange diffchange-inline">place in your roster even after you have a roster full of experienced humans</ins>. <ins class="diffchange diffchange-inline">Their high strength, immunity to brainsucking and psionics and the very unlikely chance of</ins> them <ins class="diffchange diffchange-inline">going berserk due to their high bravery combine to make them perfect candidates to carry heavy weapons, since it's almost impossible to subvert an android to turn its weapon</ins> <ins class="diffchange diffchange-inline">against</ins> <ins class="diffchange diffchange-inline">you</ins>.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{REWRITE NEEDED}}</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_8_1_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_3_0_rhs"></a>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As <ins class="diffchange diffchange-inline">such</ins>, <ins class="diffchange diffchange-inline">androids</ins> <ins class="diffchange diffchange-inline">make</ins> <ins class="diffchange diffchange-inline">excellent</ins> <ins class="diffchange diffchange-inline">shock</ins> <ins class="diffchange diffchange-inline">troopers</ins> <ins class="diffchange diffchange-inline">and</ins> are <ins class="diffchange diffchange-inline">ideal</ins> for <ins class="diffchange diffchange-inline">sending</ins> <ins class="diffchange diffchange-inline">into</ins> <ins class="diffchange diffchange-inline">UFOs</ins> <ins class="diffchange diffchange-inline">first.</ins> </div></td>
</tr>
<tr>
<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_0_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_4_0_lhs"></a>Androids <del class="diffchange diffchange-inline">are very tough. They are</del> the best <del class="diffchange diffchange-inline">at the</del> physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s <del class="diffchange diffchange-inline">is</del> <del class="diffchange diffchange-inline">not</del> <del class="diffchange diffchange-inline">to</del> <del class="diffchange diffchange-inline">be</del> <del class="diffchange diffchange-inline">underestimated</del>. <del class="diffchange diffchange-inline">Use</del> them <del class="diffchange diffchange-inline">at</del> <del class="diffchange diffchange-inline">every</del> <del class="diffchange diffchange-inline">opportunity</del>.</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_8_3_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_6_0_rhs"></a><ins class="diffchange diffchange-inline">As androids are mechanical in nature, they are mostly ignored in the field of psionics, which means that though they cannot use it, they are also immune to it. That maxed out Psi Defense stat is just for show, as psi-capable enemies ignore them completely. </ins>Androids are<ins class="diffchange diffchange-inline"> also</ins> not considered legitimate targets for brainsuckers (though they still cause brainsucker pods to hatch). Brainsuckers seem to behave variably around androids, sometimes fleeing and sometimes charging up to their feet and then sitting there. If there is a suckable target near the android it won't hesitate to jump on them though. It is technically possible to get an android brainsucked if they leap in the way of a jumping brainsucker, but this happens incredibly rarely in practice.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Androids make excellent shock troopers and are ideal for sending into UFOs first - not due to their expendability, but due to their immunity to brainsucking and psionics. Androids are also ''highly'' capable in combat and often start off with superior physical statistics, making them excellent heavy weapons troopers early on - they can easily lug around an autocannon or other heavy weapon, plenty of spare ammo, and a handful of grenades without any noticeable speed reduction... ''and then'' run around the map for hours. Not only that, but their bravery is usually very high, making them unshakeable in combat except in the most dire of situations.</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_3_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_8_1_lhs"></a>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As <del class="diffchange diffchange-inline">androids are mechanical in nature</del>, <del class="diffchange diffchange-inline">they</del> <del class="diffchange diffchange-inline">are</del> <del class="diffchange diffchange-inline">mostly</del> <del class="diffchange diffchange-inline">ignored</del> <del class="diffchange diffchange-inline">in</del> <del class="diffchange diffchange-inline">the field of psionics, which means that though they cannot use it, they</del> are <del class="diffchange diffchange-inline">also immune to it. That maxed out Psi Defense stat is just</del> for <del class="diffchange diffchange-inline">show,</del> <del class="diffchange diffchange-inline">as</del> <del class="diffchange diffchange-inline">psi-capable</del> <del class="diffchange diffchange-inline">enemies</del> <del class="diffchange diffchange-inline">ignore them completely.</del></div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_6_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_8_3_lhs"></a>Androids are not considered legitimate targets for brainsuckers (though they still cause brainsucker pods to hatch). Brainsuckers seem to behave variably around androids, sometimes fleeing and sometimes charging up to their feet and then sitting there. If there is a suckable target near the android it won't hesitate to jump on them though. It is technically possible to get an android brainsucked if they leap in the way of a jumping brainsucker, but this happens incredibly rarely in practice.</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's considerably more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Creating all-android squads or even using them exclusively for your ground teams has advantages and disadvantages. An all-android squad is less versatile, but has no weak links to exploit in its immunities. A brainsucker who makes it to a mixed squad can still brainsuck someone, while it's completely neutralised against an all-android squad. Similarly a Psimorph can't control the android members of a mixed squad, but if it can control any agents then it's considerably more dangerous than if it can control none. A mixed force of androids with other races can use the android as an advance scout, putting to use its high speed and stamina to get around, toughness to weather surprise attacks, and spotting brainsuckers and psionics for the rest of the squad while remaining safe from them. In some terrain androids can screen the rest of the squad from brainsuckers by blocking a door or corridor, which is very important in TB mode, because brainsuckers are a much greater threat than in RT.</div></td>
</tr>
</table>Binkyukhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=45472&oldid=prevNKF: Flagged for rewrite2013-03-30T22:39:58Z<p>Flagged for rewrite</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:39, 30 March 2013</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{REWRITE NEEDED}}</div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids are very tough. They are the best at the physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s is not to be underestimated. Use them at every opportunity.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids are very tough. They are the best at the physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s is not to be underestimated. Use them at every opportunity.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
</table>NKFhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=45399&oldid=prevNKF: /* See Also */2013-03-29T03:36:34Z<p><span dir="auto"><span class="autocomment">See Also</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:36, 29 March 2013</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 18:</td>
<td colspan="2" class="diff-lineno">Line 18:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[S.E.L.F.]]</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[S.E.L.F.]]</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Unit Navbar (Apocalypse)}}</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Apocalypse]]</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Apocalypse]]</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Agents (Apocalypse)]]</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Agents (Apocalypse)]]</div></td>
</tr>
</table>NKFhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=42572&oldid=prevBinkyuk: My androids can stun themselves just fine by dropping stun grenades at their feet.2012-12-13T23:32:50Z<p>My androids can stun themselves just fine by dropping stun grenades at their feet.</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:32, 13 December 2012</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids are very tough. They are the best at the physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s is not to be underestimated. Use them at every opportunity.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids are very tough. They are the best at the physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s is not to be underestimated. Use them at every opportunity.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Androids make excellent shock troopers and are ideal for sending into UFOs first - not due to their expendability, but due to their immunity to brainsucking and psionics. Androids are also ''highly'' capable in combat and often start off with superior physical statistics, making them excellent heavy weapons troopers early on - they can easily lug around an autocannon or other heavy weapon, plenty of spare ammo, and a handful of grenades without any noticeable speed reduction... ''and then'' run around the map for hours. Not only that, but their<del class="diffchange diffchange-inline"> starting</del> bravery is very high, making them unshakeable in combat except in the most dire of situations.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Androids make excellent shock troopers and are ideal for sending into UFOs first - not due to their expendability, but due to their immunity to brainsucking and psionics. Androids are also ''highly'' capable in combat and often start off with superior physical statistics, making them excellent heavy weapons troopers early on - they can easily lug around an autocannon or other heavy weapon, plenty of spare ammo, and a handful of grenades without any noticeable speed reduction... ''and then'' run around the map for hours. Not only that, but their bravery is<ins class="diffchange diffchange-inline"> usually</ins> very high, making them unshakeable in combat except in the most dire of situations.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As androids are mechanical in nature, they are mostly ignored in the field of psionics, which means that though they cannot use it, they are also immune to it. That maxed out Psi Defense stat is just for show, as psi-capable enemies ignore them completely.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>They are highly dependable and very durable (and some with a more macabre outlook on life would say, ''expendable''. A human rookie is easier to replace than an android, but an android is easier to replace than an experienced human). Androids can go so far as becoming body shields to protect their other training comrades, because they are incapable of using training facilities so time spent in the medical bay doesn't disadvantage them. As androids are mechanical in nature, they are mostly ignored in the field of psionics, which means that though they cannot use it, they are also immune to it. That maxed out Psi Defense stat is just for show, as psi-capable enemies ignore them completely.</div></td>
</tr>
<tr>
<td colspan="2" class="diff-lineno">Line 10:</td>
<td colspan="2" class="diff-lineno">Line 10:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids actually ''do'' gain experience and improve their statistics, but at an ''incredibly'' slow rate.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids actually ''do'' gain experience and improve their statistics, but at an ''incredibly'' slow rate.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Androids seem to take only 20% normal damage from Stun weapons, and no damage from Stun Gas (as they do not breathe), as well as only 60% damage from Incendiary sources. (data from Apoc'd)</div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with [[S.E.L.F.]] is key to ensuring a steady supply of potential android recruits.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Maintaining good relations with [[S.E.L.F.]] is key to ensuring a steady supply of potential android recruits.</div></td>
</tr>
</table>Binkyukhttps://www.ufopaedia.org/index.php?title=Androids_(Apocalypse)&diff=42554&oldid=prevBinkyuk at 18:05, 13 December 20122012-12-13T18:05:32Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:05, 13 December 2012</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Androids are very tough. They are the best at the physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will<del class="diffchange diffchange-inline"> quickly</del> be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s is not to be underestimated. Use them at every opportunity.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Androids are very tough. They are the best at the physical stats and completely immune to psionics. Their physical stats, particularly accuracy, will be surpassed by [[Humans (Apocalypse)|human]] soldiers that manage to live long enough, but their immunity to psionics and [[Brainsucker]]s is not to be underestimated. Use them at every opportunity.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids make excellent shock troopers and are ideal for sending into UFOs first - not due to their expendability, but due to their immunity to brainsucking and psionics. Androids are also ''highly'' capable in combat and often start off with superior physical statistics, making them excellent heavy weapons troopers early on - they can easily lug around an autocannon or other heavy weapon, plenty of spare ammo, and a handful of grenades without any noticeable speed reduction... ''and then'' run around the map for hours. Not only that, but their starting bravery is very high, making them unshakeable in combat except in the most dire of situations.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Androids make excellent shock troopers and are ideal for sending into UFOs first - not due to their expendability, but due to their immunity to brainsucking and psionics. Androids are also ''highly'' capable in combat and often start off with superior physical statistics, making them excellent heavy weapons troopers early on - they can easily lug around an autocannon or other heavy weapon, plenty of spare ammo, and a handful of grenades without any noticeable speed reduction... ''and then'' run around the map for hours. Not only that, but their starting bravery is very high, making them unshakeable in combat except in the most dire of situations.</div></td>
</tr>
</table>Binkyuk