Difference between revisions of "Aquatoid"
m (added heights) |
|||
(12 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
+ | == General Information == |
||
+ | |||
+ | {{Ref Open|title = Aquatoid}} |
||
+ | [[Image:Aquatoid.png|right|Aquatoid]] |
||
⚫ | The Aquatoid race is an ancient society, having existed millennia before man's first faltering steps upon the world. Their compact form and bulbous features are a throwback to their space faring brethren, the Sectoids.<br><br>Their power is based on the powerful Molecular Control technology. The Aquatoid race seeks to propagate its sterile race by genetic modification, the ideal subjects being Human beings. Experiments have spawned numerous hybrid races. |
||
+ | {{Ref Close | source = Terror From The Deep Ufopaedia}} |
||
+ | |||
+ | |||
+ | {{Ref Open|title = Aquatoid Autopsy}} |
||
+ | [[Image:AquatoidAutopsy.png|right|Aquatoid Autopsy]] |
||
⚫ | The detailed analysis on this creature allow us to make some basic assumptions. It is a Sectoid, our former foes, but changed by surgical methods and implants to be aquatic creature.<br><br>Vestigial lungs allow the breathing of air and limited surface mobility. There are cybernetic implants throughout the body, enhancing the strength of its atrophied limbs and the function of its organs.<br><br>As all members of this race are identical, we may hypothesise that these creatures are clones. |
||
+ | {{Ref Close | source = Terror From The Deep Ufopaedia}} |
||
+ | |||
+ | {{Infobox open}} |
||
+ | {{Statbox module |
||
+ | | name = Aquatoid |
||
+ | | time_units = 54 - 79 |
||
+ | | health = 30 - 35 |
||
+ | | energy = 90 - 148 |
||
+ | | reactions = 63 - 85 |
||
+ | | strength = 30 - 50 |
||
+ | | bravery = 80 |
||
+ | | firing_acc = 20 - 84 |
||
+ | | throwing_acc = 58 |
||
+ | | MC_skill = 0 - 62 |
||
+ | | MC_strength = 35 - 62 |
||
+ | | armour_front = 1 - 4 |
||
+ | | armour_left = 1 - 3 |
||
+ | | armour_right = 1 - 3 |
||
+ | | armour_back = 0 - 2 |
||
+ | | armour_under = 0 - 2 |
||
+ | }} |
||
+ | {{Statbox module/hidden stats |
||
+ | | melee_acc = 76 - 112 |
||
+ | | energy_recharge = 30 |
||
+ | | victory_points = 10 |
||
+ | | standing_height = 16 |
||
+ | | kneeling_height = 12 |
||
+ | | intelligence = 3 - 8 |
||
+ | | aggression = 0 - 2 |
||
+ | }} |
||
+ | {{Statbox module/unique stats |
||
+ | | armour_category = Humanoid |
||
+ | | rank_types = Soldier, Squad Leader, Technician, Navigator, Medic, Commander |
||
+ | | unique_attributes = Technician, Navigator and Commander have Molecular Control attack |
||
+ | }} |
||
+ | {{Infobox close}} |
||
+ | |||
The Aquatoid is a genetically engineered, ancient alien race closely related to their space/land based cousins, the [[Sectoid]] race. Some experts have disputed that the [[Sectoid]] race actually descended from the Aquatoids, judging by the webbing on their feet and hands. |
The Aquatoid is a genetically engineered, ancient alien race closely related to their space/land based cousins, the [[Sectoid]] race. Some experts have disputed that the [[Sectoid]] race actually descended from the Aquatoids, judging by the webbing on their feet and hands. |
||
+ | Aquatoids are often the first alien race to be encountered, and are very active in the early game. They will become noticeably less common once [[Lobster Men]] and [[Tasoth]]s appear on the scene, but will redouble their efforts starting from August 2040. |
||
⚫ | |||
⚫ | |||
− | ==Statistics== |
||
− | '''TUs:''' 54-79 |
||
− | '''Health:''' 30-35 |
||
− | '''Energy:''' 90-148 |
||
− | '''Reactions:''' 63-85 |
||
− | '''Strength:''' 30-58 |
||
− | '''Bravery:''' 80 |
||
− | '''Firing Accuracy:''' 20-84 |
||
− | '''Throwing Accuracy:''' 58 |
||
− | '''M.C. Skill:''' 25-62 |
||
− | '''M.C. Strength:''' 35-62 |
||
+ | Despite their fraility, Aquatoids are better shots than Gillmen, somewhat faster and have much better Reactions. Aquatoid Technicians, Navigators and Commanders are feared for their [[Molecular Control]] ability. In fact, the Aquatoid Commander is the strongest M.C. capable alien in the game. Aquatoids are also among the more intelligent Aliens, and their M.C. users will often hole up and avoid revealing themselves. |
||
− | == Live Specimen == |
||
− | [[Image:Aquatoid.png|right|Aquatoid]]The Aquatoid race is an ancient society, having existed millennia before man's first faltering steps upon the world. Their compact form and bulbous features are a throwback to their space faring brethren, the Sectoids. |
||
+ | Apart from launching their own missions, Aquatoids will also appear in Alien Colony assault and [[Artefact Site]] missions, and a number of them will be present on [[Mixed Crew]] missions. Finally, they are present on all three levels of the final mission. |
||
⚫ | |||
+ | From a research standpoint, Aquatoids aren't a very interesting bunch. Researching their M.C. users will '''not''' allow you to research M.C. Labs, and researching their Navigators or Commanders doesn't unlock anything interesting. Their associated terrorists, the [[Calcinite]]s are, however, important since they will unlock the [[Vibro Blade]] research topic. |
||
− | == Autopsy == |
||
− | [[Image:AquatoidAutopsy.png|right|Aquatoid Autopsy]]The detailed analysis on this creature allow us to make some basic assumptions. It is a Sectoid, our former foes, but changed by surgical methods and implants to be aquatic creature. |
||
+ | ==Notes== |
||
⚫ | |||
+ | * Technicians, Navigators and Commanders possess M.C. ability. |
||
− | As all members of this race are identical, we may hypothesise that these creatures are clones. <br clear="all" /> |
||
+ | * Trivia: While the Aquatoid is clearly an alteration of the Grey-like [[Sectoid]], it very likely owes some of its inspiration to the Spawn of Cthulhu from ''Call of Cthulhu''. |
||
==See Also== |
==See Also== |
||
* [[Alien Life Forms (TFTD)|Alien Life Forms]] |
* [[Alien Life Forms (TFTD)|Alien Life Forms]] |
||
* [[Overviews_of_Aliens_(TFTD)|Overviews of Aliens]] |
* [[Overviews_of_Aliens_(TFTD)|Overviews of Aliens]] |
||
+ | * [[Calcinite]] |
||
+ | * [[Hallucinoid]] |
||
<br /> |
<br /> |
||
{{Aliens (TFTD)}} |
{{Aliens (TFTD)}} |
||
+ | |||
+ | [[Category:Alien Life Forms (TFTD)]] |
||
+ | [[Category:TFTD]] |
Latest revision as of 23:40, 17 August 2022
General Information
Aquatoid |
The Aquatoid race is an ancient society, having existed millennia before man's first faltering steps upon the world. Their compact form and bulbous features are a throwback to their space faring brethren, the Sectoids. |
Source: Terror From The Deep Ufopaedia
|
Aquatoid Autopsy |
The detailed analysis on this creature allow us to make some basic assumptions. It is a Sectoid, our former foes, but changed by surgical methods and implants to be aquatic creature. |
Source: Terror From The Deep Ufopaedia
|
Aquatoid | ||
---|---|---|
Time Units | 54 - 79 | |
Health | 30 - 35 | |
Energy | 90 - 148 | |
Reactions | 63 - 85 | |
Strength | 30 - 50 | |
Bravery | 80 | |
Firing Accuracy | 20 - 84 | |
Throwing Accuracy | 58 | |
MC Skill | 0 - 62 | |
MC Strength | 35 - 62 | |
Front Armour | 1 - 4 | |
Left Armour | 1 - 3 | |
Right Armour | 1 - 3 | |
Back Armour | 0 - 2 | |
Under Armour | 0 - 2 | |
Hidden Attributes | ||
Melee Accuracy | 76 - 112 | |
Energy Recharge | 30 | |
Victory Points | 10 | |
Standing Height | 16 | |
Kneeling Height | 12 | |
Intelligence | 3 - 8 | |
Aggression | 0 - 2 | |
Other information | ||
Armour category | Humanoid | |
Possible Ranks | Soldier, Squad Leader, Technician, Navigator, Medic, Commander | |
Unique Attributes | Technician, Navigator and Commander have Molecular Control attack |
The Aquatoid is a genetically engineered, ancient alien race closely related to their space/land based cousins, the Sectoid race. Some experts have disputed that the Sectoid race actually descended from the Aquatoids, judging by the webbing on their feet and hands.
Aquatoids are often the first alien race to be encountered, and are very active in the early game. They will become noticeably less common once Lobster Men and Tasoths appear on the scene, but will redouble their efforts starting from August 2040.
Aquatoids possess average weapon skills and are extremely vulnerable to all weapons, including the rudimentary harpoon family. Explosive weapons are particularly effective weapon against them, since a near miss will likely still kill any nearby Aquatoids.
Despite their fraility, Aquatoids are better shots than Gillmen, somewhat faster and have much better Reactions. Aquatoid Technicians, Navigators and Commanders are feared for their Molecular Control ability. In fact, the Aquatoid Commander is the strongest M.C. capable alien in the game. Aquatoids are also among the more intelligent Aliens, and their M.C. users will often hole up and avoid revealing themselves.
Apart from launching their own missions, Aquatoids will also appear in Alien Colony assault and Artefact Site missions, and a number of them will be present on Mixed Crew missions. Finally, they are present on all three levels of the final mission.
From a research standpoint, Aquatoids aren't a very interesting bunch. Researching their M.C. users will not allow you to research M.C. Labs, and researching their Navigators or Commanders doesn't unlock anything interesting. Their associated terrorists, the Calcinites are, however, important since they will unlock the Vibro Blade research topic.
Notes
- Technicians, Navigators and Commanders possess M.C. ability.
- Trivia: While the Aquatoid is clearly an alteration of the Grey-like Sectoid, it very likely owes some of its inspiration to the Spawn of Cthulhu from Call of Cthulhu.
See Also
Terror From The Deep | |
Aliens | Aquatoid • Gillman • Lobster Man • Tasoth • Mixed Crew |
Terror Units | Bio-Drone • Calcinite • Deep One • Hallucinoid • Tentaculat • Zombie • Triscene • Xarquid |
Data | TFTD Alien Stats • Alien Rank • TFTD Damage Modifiers • TFTD Alien Appearance Ratios • SWS/Terror Unit Innate Weapons |