Difference between revisions of "Archer (Long War)"
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(Adding msgt perks for archer class. does not include attribute bonuses) |
(Fixing title on archer platform stability perk) |
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|LCorporal1=[[File:HEAVY RAPIDREACTION.png|32px|center]]'''Rapid Reaction'''<br/>''Confers a second reaction shot, if on Overwatch and the first reaction shot is a hit.'' | |LCorporal1=[[File:HEAVY RAPIDREACTION.png|32px|center]]'''Rapid Reaction'''<br/>''Confers a second reaction shot, if on Overwatch and the first reaction shot is a hit.'' | ||
|LCorporal2=[[File:MEC_AUTOMATED_THREAT_ASSESSMENT.png|32px|center]]'''Automated Threat Assessment'''<br/>''Confers +15 defense during first attack in Overwatch, and 0.5 damage reduction.'' | |LCorporal2=[[File:MEC_AUTOMATED_THREAT_ASSESSMENT.png|32px|center]]'''Automated Threat Assessment'''<br/>''Confers +15 defense during first attack in Overwatch, and 0.5 damage reduction.'' | ||
− | |LCorporal3=[[File:MEC_PLATFORM_STABILITY.png|32px|center]]'''Any shots taken without moving have a +10 Aim and +10% critical chance. | + | |LCorporal3=[[File:MEC_PLATFORM_STABILITY.png|32px|center]]'''Platform Stability'''<br/>''Any shots taken without moving have a +10 Aim and +10% critical chance.'' |
|LCorporalE1=''Aim: 2 Will: 0 Mob: 0'' | |LCorporalE1=''Aim: 2 Will: 0 Mob: 0'' | ||
|LCorporalE2=''Aim: 0 Will: 1 Mob: 0'' | |LCorporalE2=''Aim: 0 Will: 1 Mob: 0'' |
Revision as of 05:31, 20 July 2014
MEC variant of the Rocketeer class
Abilities
Stat Progression
Rank | HP at level | Total HP | Aim at level | Total Aim |
---|---|---|---|---|
Specialist | 1 | 1 | 2 | 2 |
Lance Corporal | 0 | 1 | 2 | 4 |
Corporal | 0 | 1 | 2 | 6 |
Sergeant | 1 | 2 | 2 | 8 |
Tech Sergeant | 0 | 1 | 2 | 10 |
Gunnery Sergeant | 0 | 1 | 2 | 12 |
Master Sergeant | 1 | 3 | 2 | 14 |