Archer (Long War)

From UFOpaedia
Revision as of 12:08, 16 July 2014 by Tulip (talk | contribs)
Jump to navigation Jump to search

MEC variant of the Rocketeer class

Abilities

Rank Ability
RANK SQUADDIE.png
Specialist
ALIEN BOMBARD.png
Bombard
Throw or launch grenades over exceptionally long distances.
'
RANK CORPORAL.png
Lance Corporal
HEAVY RAPIDREACTION.png
Rapid Reaction
Confers a second reaction shot, if on Overwatch and the first reaction shot is a hit.
MEC AUTOMATED THREAT ASSESSMENT.png
Automated Threat Assessment
Confers +15 defense during first attack in Overwatch, and 0.5 damage reduction.
MEC PLATFORM STABILITY.png
Any shots taken without moving have a +10 Aim and +10% critical chance.
'
Aim: 2 Will: 0 Mob: 0 Aim: 0 Will: 1 Mob: 0 Aim: 1 Will: 0 Mob: 0
RANK SERGEANT.png
Corporal
HEAVY HEAT AMMO.png
HEAT Warheads
Rockets and grenades do additional damage to robotic enemies.
MEC JET BOOT MODULE.png
Jetboot Module
When activated, confers the ability to jump to normally inaccessible heights for the rest of the turn.
MEC BODY SHIELD.png
Body Shield
The nearest visible enemy suffers -20 Aim and cannot critically hit this unit.
Aim: 0 Will: 0 Mob: -1 Aim: 0 Will: 0 Mob: 1 Aim: 0 Will: 2 Mob: 0
RANK LIEUTENANT.png
Sergeant
HEAVY MAYHEM.png
Mayhem
Confers additional damage based on weapons tech level to LMGs, sniper rifles, marksman's, strike and reflex rifles, rockets, suppression, grenade launchers, and Proximity Mines.
ASSAULT AGGRESSION.png
Aggression
Confers +10% critical chance per enemy in sight (max +30%).
MEC DAMAGE CONTROL.png
Damage Control
When this unit takes damage, all further damage will be reduced by 1 or 2 points for the next 2 turns.
Aim: 0 Will: 0 Mob: 0 Aim: 2 Will: 1 Mob: 0 Aim: 0 Will: 2 Mob: 0
RANK CAPTAIN.png
Tech Sergeant
ALIEN CANNONFIRE.png
Ranger
Primary weapons does one additional damage.
MEC EXPANDED STORAGE.png
Packmaster
All limited-use items in your inventory receive one extra use.
MEC COLLATERAL DAMAGE.png
Collateral Damage
Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.
Aim: 3 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 0 Mob: 0
RANK MAJOR.png
Gunnery Sergeant
'
'
'
'
'
'
' ' '
RANK COLONEL.png
Master Sergeant
'
'
'
'
'
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 2 2
Lance Corporal 0 1 2 4
Corporal 0 1 2 6
Sergeant 1 2 2 8
Tech Sergeant 0 1 2 10
Gunnery Sergeant 0 1 2 12
Master Sergeant 1 3 2 14