Difference between revisions of "Armor (Chimera)"
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− | There | + | ==Armor Types== |
+ | There are no armor items in XCOM: Chimera Squad. Armor is replaced automatically as it is upgraded to Enhanced or Mastercrafted variants. It is used equally by all agents and Androids. | ||
+ | |||
+ | ===Basic Armor=== | ||
+ | This initial armor provides no bonuses. | ||
+ | |||
+ | ===Enhanced Armor=== | ||
+ | Provides 2 HP, and 1 Utility Item slot. | ||
+ | |||
+ | ===Mastercrafted Armor=== | ||
+ | Provides 5 HP, 1 Armor, and 2 Utility Item slots. | ||
+ | |||
+ | ==Armor Mods== | ||
+ | After Modular Armor is researched, there is 1 Armor slot. It can be swapped or uninstalled at any time without destroying the item. | ||
+ | |||
+ | * Extra Padding: +1 HP; | ||
+ | * Hellweave: 2-4 damage reflected to melee enemy; | ||
+ | * Infiltrator Weave: Adaptable ability (Breach through Vents); | ||
+ | * Mach Weave: +30 Dodge; | ||
+ | * Mindshield: Immunity to negative mental effects (Disorientation, Stun, Panic, Mind Control); | ||
+ | * Regen Weave: +2 HP regeneration each turn; | ||
+ | * Bubble Weave: Stasis effect instead of Bleeding Out; | ||
+ | * Plated Vest: +1 Armor; | ||
+ | * Adrenal Weave: First Overwatch fire will miss. | ||
+ | |||
+ | [[Category: Chimera Squad]] |
Revision as of 14:36, 3 November 2021
Armor Types
There are no armor items in XCOM: Chimera Squad. Armor is replaced automatically as it is upgraded to Enhanced or Mastercrafted variants. It is used equally by all agents and Androids.
Basic Armor
This initial armor provides no bonuses.
Enhanced Armor
Provides 2 HP, and 1 Utility Item slot.
Mastercrafted Armor
Provides 5 HP, 1 Armor, and 2 Utility Item slots.
Armor Mods
After Modular Armor is researched, there is 1 Armor slot. It can be swapped or uninstalled at any time without destroying the item.
- Extra Padding: +1 HP;
- Hellweave: 2-4 damage reflected to melee enemy;
- Infiltrator Weave: Adaptable ability (Breach through Vents);
- Mach Weave: +30 Dodge;
- Mindshield: Immunity to negative mental effects (Disorientation, Stun, Panic, Mind Control);
- Regen Weave: +2 HP regeneration each turn;
- Bubble Weave: Stasis effect instead of Bleeding Out;
- Plated Vest: +1 Armor;
- Adrenal Weave: First Overwatch fire will miss.