Difference between revisions of "Armor (EU2012)"
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==Notes== | ==Notes== | ||
− | * For a soldier to be wounded, their BASE health must be hit (The green number displayed in their stats screen). Ending a mission with damage only to armor or | + | * Armor HP can be supplemented by the [[Nano-Fiber Vest (EU2012)|Nano-fiber Vest]] and [[Chitin Plating (EU2012)|Chitin Plating]] equipment slot items. |
− | + | * For a soldier to be wounded, their BASE health must be hit (The green number displayed in their stats screen). Ending a mission with damage only to armor or item bonus HP requires no recovery time. | |
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] |
Revision as of 15:28, 15 November 2012
Armor Types
Type | Health | Defense | Move | Extra Abilities |
---|---|---|---|---|
Body Armor | +1 | |||
Carapace Armor | +4 | |||
Skeleton Suit | +3 | +10 | +3 | Grapple |
Titan Armor | +10 | Fire and poison immunity | ||
Archangel Armor | +8 | Flight (6 moves, 12 after foundry upgrade) | ||
Ghost Armor | +6 | +20 | +3 | Grapple, Stealth |
Psi Armor | +6 | +10 | +2 | +20 Will |
Manufacturing
Type | Cost | Elerium | Alloys | Engineers req'd |
---|---|---|---|---|
Carapace Armor | 25 | 0 | 15 | 10 |
Skeleton Suit | 30 | 0 | 10 | 15 |
Titan Armor | 150 | 10 | 35 | 25 |
Archangel Armor | 200 | 35 | 50 | 35 |
Ghost Armor | 250 | 50 | 40 | 40 |
Psi Armor | 400 | 40 | 20 | 30 |
- Costs listed are base costs. Costs are decreased with additional engineers.
Notes
- Armor HP can be supplemented by the Nano-fiber Vest and Chitin Plating equipment slot items.
- For a soldier to be wounded, their BASE health must be hit (The green number displayed in their stats screen). Ending a mission with damage only to armor or item bonus HP requires no recovery time.