Difference between revisions of "Armor (EU2012)"

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("time" not relevant to constructing armour; armour builds instantly)
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{|class="wikitable sortable" width="70%"  
 
{|class="wikitable sortable" width="70%"  
 
|-
 
|-
!Type!!Cost!!Elerium!!Alloys!!"Time"!!Engineers req'd
+
!Type!!Cost!!Elerium!!Alloys!!Engineers req'd
 
|-
 
|-
|[[Carapace Armor (EU2012)|Carapace Armor]] ||25||0||15||10||10
+
|[[Carapace Armor (EU2012)|Carapace Armor]] ||25||0||15||10
 
|-
 
|-
|[[Skeleton Suit (EU2012)|Skeleton Suit]] ||30||0||10||10||15
+
|[[Skeleton Suit (EU2012)|Skeleton Suit]] ||30||0||10||15
 
|-
 
|-
|[[Titan Armor (EU2012)|Titan Armor]] ||150||10||35||10||25
+
|[[Titan Armor (EU2012)|Titan Armor]] ||150||10||35||25
 
|-
 
|-
|[[Archangel Armor (EU2012)|Archangel Armor]] ||200||35||50||14||35
+
|[[Archangel Armor (EU2012)|Archangel Armor]] ||200||35||50||35
 
|-
 
|-
|[[Ghost Armor (EU2012)|Ghost Armor]] ||250||50||40||14||40
+
|[[Ghost Armor (EU2012)|Ghost Armor]] ||250||50||40||40
 
|-
 
|-
|[[Psi Armor (EU2012)|Psi Armor]] ||400||40||20||10||30
+
|[[Psi Armor (EU2012)|Psi Armor]] ||400||40||20||30
 
|}
 
|}
* Game mechanics for how times work is not confirmed.
 
 
* Costs listed are base costs.  Monetary and Alloy costs (and likely Elerium, but unconfirmed as yet) can decrease due to facility adjacency bonuses and the presence of additional engineers.
 
* Costs listed are base costs.  Monetary and Alloy costs (and likely Elerium, but unconfirmed as yet) can decrease due to facility adjacency bonuses and the presence of additional engineers.
  
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 07:20, 6 November 2012

Armor Types

Bonuses and Abilities
Type Health Defense Move Extra Abilities
Body Armor +1
Carapace Armor +4
Skeleton Suit +3 +10 +3 Grapple
Titan Armor +10 Fire and poison immunity
Archangel Armor +8 Flight (6 moves, 12 after foundry upgrade)
Ghost Armor +6 +20 +3 Grapple, Stealth
Psi Armor +6 +10 +2 +20 Will

Manufacturing

Type Cost Elerium Alloys Engineers req'd
Carapace Armor 25 0 15 10
Skeleton Suit 30 0 10 15
Titan Armor 150 10 35 25
Archangel Armor 200 35 50 35
Ghost Armor 250 50 40 40
Psi Armor 400 40 20 30
  • Costs listed are base costs. Monetary and Alloy costs (and likely Elerium, but unconfirmed as yet) can decrease due to facility adjacency bonuses and the presence of additional engineers.