Armor (LW2)
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Armor
Name | Health Bonus |
Armor |
Special properties | Prerequisites |
Cost | Black Market Value | |||
---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||
Kevlar Armor |
0 | 0 | - | XCOM starts with an unlimited supply | |||||
Predator Armor |
+3 | 1 | - | Combat Armor | 30 | 5 | 0 | 0 | 20 |
Spider Suit |
+1 | 0 | +1 Mobility, +5 Dodge Grappling Hook |
Mobile Armor | 70 | 5 | 1 | 0 | 20 |
E.X.O. Suit |
+2 | 0 | Heavy Weapon Slot | Battle Armor | 60 | 6 | 1 | 0 | 20 |
Warden Armor |
+8 | 2 | - | Powered Armor | 80 | 10 | 10 | 0 | 30 |
Wraith Suit |
+3 | 0 | +2 Mobility, +15 Dodge Grappling Hook Phase |
Shadow Armor | 120 | 9 | 15 | 1 | 40 |
W.A.R. Suit |
+5 | 1 | Heavy Weapon Slot Shieldwall |
Battlesuits | 100 | 10 | 10 | 1 | 30 |
Vests
Vests are a utility item that usually grant HP, along with some other effects. Soldiers can only wear one vest.
Name | Health Bonus |
Special properties | Prerequisites |
Cost | Black Market Value | |||
---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Corpses | |||||
Nanoscale Vest |
2 | -25 chance to be critically hit | Hybrid Materials | 5 | 1 | 0 | - | 5 |
Hazmat Vest |
3 | Immunity to fire, acid and poison | Hazmat Vests | 15 | 1 | 0 | - | 5 |
Tactical Vest |
3 | +1 Armor | Tactical Vests | 20 | 2 | 0 | 1x Muton Corpse | 10 |
Stasis Vest |
5 | Restores 2 HP per turn, up to 8 total | Stasis Vests | 20 | 2 | 2 | 1x ADVENT Shieldbearer Corpse | 10 |
Hellweave Vest |
6 | Deals 2-4 damage and inflicts burning to melee attackers | Hellweave | 30 | 3 | 3 | 1x Berserker Corpse | 15 |
Chameleon Suit |
0 | Reduces the soldier's infiltration time | Chameleon Suits | 25 | 0 | 2 | 1x Faceless Corpse | 8 |
Plating
Plating is equipped in utility slots and gives ablative HP, which can't be healed, but which doesn't cause wound recovery time if lost. Armor does not apply to hits on ablative HP, but any hit that exceeds the amount of ablative HP will be reduced by armor (potentially down to zero) before any damage is applied to normal HP. A soldier can only wear one set of plating.
Name | Health Bonus |
Prerequisites |
Cost | Black Market Value | |
---|---|---|---|---|---|
Alloys |
Corpses | ||||
Ceramic Plating |
+2 Ablative | XCOM starts with an unlimited supply | |||
Alloy Plating |
+3 Ablative | Alloy Plating | 1 | 1x ADVENT Trooper Corpse | 5 |
Chitin Plating |
+4 Ablative | Chitin Plating | 2 | 1x Chryssalid Corpse | 10 |
Carapace Plating |
+5 Ablative | Carapace Plating | 3 | 1x Muton Elite Corpse | 12 |