Difference between revisions of "Armor (Long War)"
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− | !rowspan="2" | Name !! rowspan="2" | {{Health (Long War)}} !! rowspan="2" | {{Mobility (Long War)}} !! rowspan="2" | {{Defense (Long War)}}!! rowspan="2" | {{Will (Long War)}} !! rowspan="2" | {{DR (Long War)}} !! rowspan="2" | Special !! colspan="2" | Prerequisites !! colspan="5" | Cost |
+ | !rowspan="2" | Name !! rowspan="2" | {{Health (Long War)}} '''HP'''!! rowspan="2" | {{Mobility (Long War)}} '''Mob'''!! rowspan="2" | {{Defense (Long War)}} '''Def'''!! rowspan="2" | {{Will (Long War)}} '''Will'''!! rowspan="2" | {{DR (Long War)}} '''[[Damage Reduction (Long War)|DR]]'''!! rowspan="2" | Special !! colspan="2" | Prerequisites !! colspan="5" | Cost |
|-align="center" |
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| {{Engineers Icon}} || {{Research Icon}} || {{Credits Icon}} || {{AA Icon}} || {{Elerium Icon}} || {{Meld Icon}} || {{Time Icon}} |
| {{Engineers Icon}} || {{Research Icon}} || {{Credits Icon}} || {{AA Icon}} || {{Elerium Icon}} || {{Meld Icon}} || {{Time Icon}} |
Revision as of 15:02, 24 October 2014
Name | HP |
Mob |
Def |
Will |
DR |
Special | Prerequisites | Cost | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tac Vest | 1 | 3 | 0 | 0 | 0 | - | N/A | None | N/A | |||||
Tac Armor | 2 | 1 | 0 | 0 | 0 | - | N/A | None | N/A | |||||
Phalanx Armor | 3 | 2 | 0 | 0 | 0 | - | 14 | Improved Body Armor | 65 | 8 | 0 | 0 | 10 | |
Kestrel armor | 2 | 3 | 5 | 0 | 0 | Grapple | 20 | Advanced Body Armor | 100 | 8 | 0 | 0 | 10 | |
Carapace armor | 5 | 1 | 0 | 0 | 0 | - | 22 | Advanced Body Armor | 120 | 15 | 0 | 0 | 10 | |
Aurora armor | 4 | 2 | 10 | 10 | 0 | Psi Only | 25 | Xenopsionics | 150 | 15 | 50 | 5 | 10 | |
Banshee armor | 3 | 4 | 15 | 0 | 0 | Grapple | 32 | Mobile Power Armor | 150 | 15 | 8 | 0 | 10 | |
Aegis armor | 7 | 2 | 0 | 0 | 0 | - | 28 | Mobile Power Armor | 200 | 25 | 10 | 0 | 14 | |
Corsair Armor | 6 | 3 | 10 | 0 | 0 | Grapple | 45 | Advanced Power Armor | 350 | 30 | 20 | 0 | 14 | |
Titan Armor | 10 | 0 | 0 | 0 | 0.3 | Poison/Fire | 45 | Advanced Power Armor | 350 | 35 | 15 | 0 | 14 | |
Seraphim Armor | 5 | 4 | 15 | 0 | 0 | Fly | 55 | Antigrav Systems | 350 | 20 | 25 | 0 | 14 | |
Archangel Armor | 8 | 2 | 10 | 0 | 0.3 | Fly/Poison/Fire | 60 | Antigrav Systems | 150 | 20 | 20 | 0 | 14 | |
Shadow armor | 4 | 2 | 20 | 0 | 0 | Grapple/Ghost* | 70 | Stealth Systems | 600 | 40 | 10 | 50 | 14 | |
Vortex armor | 8 | 2 | 10 | 20 | 0 | Psi Only Eliminates Post Mission Fatigue |
80 | Mind and Machine | 1000 | 50 | 40 | 40 | 14 |
- Shadow Armor also reduces the amount of small item slots by one.
- Archangel Armor requires Titan Armor to build
- Damage reduction 0.3 translates in game as a 30% chance to absorb one point of damage. This reduction stacks with other sources of DR, such as items, abilities and cover.