Difference between revisions of "Armor (XCOM2)"
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Armor is used by XCOM [[Soldiers (XCOM2)|soldiers]] to provide protection against enemy weapons fire and environmental hazards, along with providing unique abilities to the unit wearing it. All soldiers start wearing Kevlar Armor and [[Research (XCOM2)|research]]/[[Engineering (XCOM2)|manufacturing]] are required to gain access to more advanced armor types. | Armor is used by XCOM [[Soldiers (XCOM2)|soldiers]] to provide protection against enemy weapons fire and environmental hazards, along with providing unique abilities to the unit wearing it. All soldiers start wearing Kevlar Armor and [[Research (XCOM2)|research]]/[[Engineering (XCOM2)|manufacturing]] are required to gain access to more advanced armor types. | ||
− | <gallery widths=100px heights=100px perrow= | + | <gallery widths=100px heights=100px perrow=8 caption="Armors"> |
File:null|[[Kevlar Armor (XCOM2)|Kevlar Armor]] | File:null|[[Kevlar Armor (XCOM2)|Kevlar Armor]] | ||
File:null|[[Resistance Warrior Kevlar Armor (XCOM2)|Resistance Warrior Armor]] | File:null|[[Resistance Warrior Kevlar Armor (XCOM2)|Resistance Warrior Armor]] | ||
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File:null|[[Warden Armor (XCOM2)|Warden Armor]] | File:null|[[Warden Armor (XCOM2)|Warden Armor]] | ||
File:null|[[WAR Suit (XCOM2)|WAR Suit]] | File:null|[[WAR Suit (XCOM2)|WAR Suit]] | ||
+ | File:null|[[Wraith Suit (XCOM2)|Wraith Suit]] | ||
</gallery> | </gallery> | ||
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|- align="center" | |- align="center" | ||
|[[WAR Suit (XCOM2)|WAR Suit]]||align="center" |+6||+2|||||||Allows the soldier to mount a heavy weapon | |[[WAR Suit (XCOM2)|WAR Suit]]||align="center" |+6||+2|||||||Allows the soldier to mount a heavy weapon | ||
+ | |- align="center" | ||
+ | |[[Wraith Suit (XCOM2)|Wraith Suit]]||align="center" |?||?|||||||Enhanced Psionic armor (awaiting construction to see stats) | ||
|} | |} | ||
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|- align="center" | |- align="center" | ||
|[[Spider Suit (XCOM2)|Spider Suit]] ||||[[ADVENT Stun Lancer (XCOM2)|2 ADVENT Stun Lancer]]|||1||5||5 | |[[Spider Suit (XCOM2)|Spider Suit]] ||||[[ADVENT Stun Lancer (XCOM2)|2 ADVENT Stun Lancer]]|||1||5||5 | ||
+ | |- align="center" | ||
+ | |[[WAR Suit (XCOM2)|WAR Suit]] ||||corpses|||Co||A||Cr | ||
+ | |- align="center" | ||
+ | |[[Wraith Suit (XCOM2)|Wraith Suit]] ||||corpses|||Co||A||Cr | ||
|} | |} | ||
==Notes== | ==Notes== |
Revision as of 09:06, 8 February 2016
Armor is used by XCOM soldiers to provide protection against enemy weapons fire and environmental hazards, along with providing unique abilities to the unit wearing it. All soldiers start wearing Kevlar Armor and research/manufacturing are required to gain access to more advanced armor types.
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Armor Types
Type | Health Points | Armor Points | Mobility | Dodge | Extra Abilities |
---|---|---|---|---|---|
Kevlar Armor | 0 | ||||
Resistance Warrior Kevlar Armor | 0 | ||||
Predator Armor | +4 | Provides one additional inventory slot | |||
EXO Suit | +5 | +1 | Allows the soldier to mount a heavy weapon | ||
Spider Suit | +4 | +1 | +20 | Grapple modual | |
Warden Armor | +6 | +1 | |||
WAR Suit | +6 | +2 | Allows the soldier to mount a heavy weapon | ||
Wraith Suit | ? | ? | Enhanced Psionic armor (awaiting construction to see stats) |
Manufacturing
Type | Cost | Corpses | Elerium Cores | Alloys | Elerium Crystals | Est Time |
---|---|---|---|---|---|---|
EXO Suit | 2 ADVENT Trooper | 1 | 5 | 5 | ||
Spider Suit | 2 ADVENT Stun Lancer | 1 | 5 | 5 | ||
WAR Suit | corpses | Co | A | Cr | ||
Wraith Suit | corpses | Co | A | Cr |