Difference between revisions of "Armored Car (Piratez)"

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(added in unitstat wrapper box for Amored Car, and formatted per standard.)
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{|
 
{|
 
| {{Template:Resistances (Piratez)|=
 
| {{Template:Resistances (Piratez)|=
| special = 0
+
| charm = 0
 
| piercing = 100
 
| piercing = 100
| incendiary = 40
+
| burn = 40
 
| concussive = 75
 
| concussive = 75
 
| laser = 115
 
| laser = 115
 
| plasma = 100
 
| plasma = 100
| stun = 0
+
| daze = 0
 
| cutting = 75
 
| cutting = 75
 
| acid = 50
 
| acid = 50

Revision as of 19:36, 27 March 2018

This page may be outdated. It is up-to-date for version 0.96. The latest version is v.N1.



Armored Car
Time Units 100
Stamina 100
Health 90
Bravery 110
Reactions 20
Firing Accuracy 60
Melee Accuracy 0
Throwing Accuracy 0
Strength 120
VooDoo Skill 0
VooDoo Strength 200


Armor: Front 65
Armor: Sides 60
Armor: Rear 55
Armor: Under 35
Evasion None
Aggression 1
Intelligence 5
Night Vision 9
Energy Recovery 50
Stun Recovery Normal


Bandit - Armored Car


2X2 Unit? Yes
Height Standing 18
Size HUGE
Bleed Immune? No
Ransom 20000
Score 20


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
0% 100% 40% 75% 115% 100% 0% 75% 50% 0% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%




Bootypedia

Armored Car Information

"This military vehicle is quite widespread amongst lower-tech forces. Its armor is thick enough to withstand small-arms fire, while the machine itself can be manufactured from local resources, if one possesses industrial infrastructure. NV: 9."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes

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