Difference between revisions of "Assassination (UFO2000)"

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During a game of assassination the second player begins the game surrounded by his opponent.  The first soldier he selects is his leader and the player loses if he dies.  The player who is surrounded does not stand a very large chance under normal conditions.  It is suggested that the nonattacker take a significantely lower point value of troops, or there is a strict number of turns placed on the battle.  There is the option of limiting the leader to only single handed weapons.
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=== Overview of Assassination ===
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During a game of assassination the second player begins the game surrounded by his opponent.  The first soldier he selects is his "leader" and the game is over if he dies.  The player who is surrounded has the obvious disadvantage under normal conditions.  It is suggested that the attacker take a significantely lower point value of troops, or that a strict turn limit be placed on the battle.  There is the option of limiting the leader to only single handed weapons.
  
 
  [[Category:UFO2000]]
 
  [[Category:UFO2000]]
 
  [[Category:UFO2000 Quick Start Guide]]
 
  [[Category:UFO2000 Quick Start Guide]]
 
  [[Category:Scenarios (UFO2000)]]
 
  [[Category:Scenarios (UFO2000)]]

Revision as of 20:23, 9 June 2006

Overview of Assassination

During a game of assassination the second player begins the game surrounded by his opponent. The first soldier he selects is his "leader" and the game is over if he dies. The player who is surrounded has the obvious disadvantage under normal conditions. It is suggested that the attacker take a significantely lower point value of troops, or that a strict turn limit be placed on the battle. There is the option of limiting the leader to only single handed weapons.