Difference between revisions of "Assassination (UFO2000)"

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=== Overview of Assassination ===
 
=== Overview of Assassination ===
  
During a game of assassination the second player begins the game surrounded by his opponent.  The first soldier he selects is his "leader" and the game is over if he dies.  The player who is surrounded has the obvious disadvantage under normal conditions.  It is suggested that the attacker take a significantely lower point value of troops, or that a strict turn limit be placed on the battle.  There is the option of limiting the leader to only single handed weapons.
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During a game of assassination the second player (defender) begins the game surrounded by his opponent.  The first soldier the defender selects is his "leader." The game is over if the leader dies or if the attackers have no remaining troops.  The player who is surrounded has the obvious disadvantage under normal conditions.  It is suggested that the attacker take a significantely lower point value of troops, or that a strict turn limit be placed on the battle.  There is the option of limiting the leader to only single handed weapons.
  
 
  [[Category:UFO2000]]
 
  [[Category:UFO2000]]
 
  [[Category:UFO2000 Quick Start Guide]]
 
  [[Category:UFO2000 Quick Start Guide]]
 
  [[Category:Scenarios (UFO2000)]]
 
  [[Category:Scenarios (UFO2000)]]

Revision as of 20:30, 9 June 2006

Overview of Assassination

During a game of assassination the second player (defender) begins the game surrounded by his opponent. The first soldier the defender selects is his "leader." The game is over if the leader dies or if the attackers have no remaining troops. The player who is surrounded has the obvious disadvantage under normal conditions. It is suggested that the attacker take a significantely lower point value of troops, or that a strict turn limit be placed on the battle. There is the option of limiting the leader to only single handed weapons.