Assault (LW2)

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The Assault serves as our primary close range unit, able to push in close and hold the line.

Primary: Rifle, SMG or Shotgun (default); Secondary: Arc Thrower

The Assault class is specialised in mobility and dealing damage with guns. They are somewhat akin to a shotgun-using vanilla Ranger, but with more emphasis on damage and without the sword, or stealth skills.

"Raider" type Assaults (Left branch) excel at achieving and exploiting flanks on enemy positions, clearing out groups of lightly-armored hostiles or single well-armored hostiles with their various special shotgun attacks, but will need supporting fire from allies to help cover them, as their innate defenses may not be enough to withstand a counterattack.

"Breacher" type Assaults (Right branch) are XCOM's ideal front line, capable of plunging into the heart of an enemy formation and weathering enemy reprisals long enough for the rest of the Assault's squad to wipe out the enemy, but alone may struggle to confront multiple hostiles, particularly at range.

Assaults carry Arc Throwers as their secondary weapon. These have normal range penalties, giving shotgun equipped Assaults an nonlethal option for use at range, stunning organic targets if it hits them. The center branch features multiple upgrades to the Arc Thrower, making an Assault more than capable of shutting down even the scariest of hostiles when you need it most.


Mouse-over XCOM2 infoIcon custom 1.png for more information.

Rank Ability
XCOM2 rank squaddie.png
Run and Gun
Raider Breacher
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Lance Corporal
Slug Shot
Lightning Reflexes
XCOM2 rank sergeant.png
Trench Gun
Arc Pulser
Close and Personal
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Killer Instinct
Stun Gunner
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Staff Sergeant
Extra Conditioning
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Tech Sergeant
Hit and Run
Rapid Fire
Close Encounters
XCOM2 rank commander.png
Bring 'Em On
Close Combat Specialist
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Master Sergeant
Street Sweeper
Chain Lightning

Stat Progression

Rank Health Offense Will Mobility Dodge Hacking
Squaddie 0 2 5 ? 0 0
Lance Corporal 1 2 5 0 0 0
Corporal 0 2 0 0 0 0
Sergeant 1 2 0 0 0 0
Staff Sergeant 0 2 0 0 0 0
Tech Sergeant 1 2 0 0 0 0
Gunnery Sergeant 0 2 0 0 0 0
Master Sergeant 1 2 0 0 0 0
Total 4 16 10 0 0 0

This class also gains 1 point of strength, though it's not clear what that does.