Difference between revisions of "Assault (Long War)"

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{{Class Tree (Long War)|
 
{{Class Tree (Long War)|
 
|Specialist1=[[File:ASSAULT RUNGUN.png|32px|center]]'''Run & Gun'''<br/>''Allows firing or Overwatch after Dashing on the turn Run & Gun is activated. 2 turn cooldown.''
 
|Specialist1=[[File:ASSAULT RUNGUN.png|32px|center]]'''Run & Gun'''<br/>''Allows firing or Overwatch after Dashing on the turn Run & Gun is activated. 2 turn cooldown.''
|SpecialistE1=''''No other bonuses.''{{Verify}}
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|SpecialistE1=''No other bonuses.''{{Verify}}
 
|LCorporal1=[[File:.png|32px|center]]''''''<br/>''''
 
|LCorporal1=[[File:.png|32px|center]]''''''<br/>''''
 
|LCorporal2=[[File:.png|32px|center]]''''''<br/>''''
 
|LCorporal2=[[File:.png|32px|center]]''''''<br/>''''

Revision as of 16:04, 4 June 2014

The Long War Assault is similar to the vanilla Assault. Their signature ability is Run & Gun, which works exactly as it does in vanilla XCOM.

Primary Weapons: Assault Rifles, Shotguns
Secondary Weapons: Pistols

Abilities

Rank Ability
RANK SQUADDIE.png
Specialist
ASSAULT RUNGUN.png
Run & Gun
Allows firing or Overwatch after Dashing on the turn Run & Gun is activated. 2 turn cooldown.
No other bonuses.[Verify?]
RANK CORPORAL.png
Lance Corporal
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RANK SERGEANT.png
Corporal
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RANK LIEUTENANT.png
Sergeant
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RANK CAPTAIN.png
Tech Sergeant
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RANK MAJOR.png
Gunnery Sergeant
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RANK COLONEL.png
Master Sergeant
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