Difference between revisions of "Audio Options (OpenXcom)"
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Istrebitel (talk | contribs) |
Istrebitel (talk | contribs) |
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Line 12: | Line 12: | ||
| Briefing1 | | Briefing1 | ||
| Defend Base | | Defend Base | ||
− | | | + | | UFO / Alien Base mission briefing screen |
|- | |- | ||
| GMENBASE | | GMENBASE |
Revision as of 17:40, 26 June 2014
Custom Music
If you don't like or have trouble getting the original X-COM music to work, you can use your own. The formats supported are MIDI, MP3, OGG, MOD and FLAC. Just put it in the SOUND subfolder of the Data folder with the same filenames as the original:
Original | PlayStation | Cydonia's Fall | Where it is played |
---|---|---|---|
GMDEFEND | Briefing1 | Defend Base | UFO / Alien Base mission briefing screen |
GMENBASE | Briefing2 | N/A | Terror Site / Base Defense briefing screen |
GMGEO1 | Geoscape1 | Geoscape (Part I) | Randomly at Geoscape |
GMGEO2 | Geoscape2 | Geoscape (Part II) | Randomly at Geoscape |
GMGEO3* | Geoscape3 | N/A | Randomly at Geoscape |
GMGEO4* | Geoscape4 | N/A | Randomly at Geoscape |
GMINTER | Dogfight | Interception | When Interceptor is in range of UFO |
GMINTRO1 | N/A | Intro (Part I) | First part of the intro |
GMINTRO2 | N/A | Intro (Part II) | Second part of the intro |
GMINTRO3 | N/A | Intro (Part III) | Third part of the intro |
GMLOSE | N/A | Lose Game | Endgame screen (loss) |
GMMARS | Debriefing | Debriefing | Any mission debriefing screen |
GMNEWMAR | Mission Accomplished | Mars Briefing | Final mission briefing screen |
GMSTORY | Final Briefing | The Story | Main menu |
GMTACTIC | Battlescape1 | Tactical Battle | Randomly at Battlescape |
GMTACTIC2* | Battlescape2 | N/A | Randomly at Battlescape |
GMWIN | N/A | Win Game | Endgame screen (victory) |
*not available in original
WARNING: There are some bugs with the audio playback on MP3, primarily on Unix-like systems. If you start experiencing crashes after using custom music, switch to a different music format.