Difference between revisions of "Banshee Armor (Long War)"
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− | Solid armor choice for kitting Scouts, Snipers or even Medics. The defense combined with a perk like Tactical Sense can make your soldier very, very hard to hit. | + | Solid armor choice for kitting '''Scouts''', '''Snipers''' or even '''Medics'''. The defense combined with a perk like '''Tactical Sense''' can make your soldier very, very hard to hit. |
Revision as of 11:37, 27 November 2014
Prerequisites | Mobile Power Armor | |||||||||
Other | - | |||||||||
Engineers | 32 | |||||||||
Special | Grapple | |||||||||
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Stats |
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Build costs |
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Normal |
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Quick |
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This armor incorporates a prototype elerium power cell with a single goal in mind: mobility. Coupled with a grapple, Banshee armor should provide the soldier the ability to reach almost anywhere on the battlefield.
Solid armor choice for kitting Scouts, Snipers or even Medics. The defense combined with a perk like Tactical Sense can make your soldier very, very hard to hit.