Base Locations (Apocalypse)

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The number of bases and their characteristics varies according to the difficulty level. You can read information about all the possible base sites below.

On the city maps, Yellow buildings are Warehouses while Red denotes Slums. Area costs are rounded up to the nearest integer where there are fractions.

Novice Level

Cityscape Novice level
Layout Name Cost Area Map Location Cost/Area
Apoc base3.png
Warehouse Three $30,000 36 East $834
Apoc base4.png
Warehouse Four $48,000 29 North $1,656
Apoc base2.png
Warehouse Seven $40,000 24 Northeast $1,667
Apoc base5.png
Warehouse Nine $50,000 32 Northeast $1,563
Apoc base1.png
Dickens Estate $112,000 32 North $3,500
Apoc base2.png
Heavenly Towers $96,000 24 East $4,000


Notes

Warehouse Four is the best building available because of cost, space, base defense and hit resistance, with Warehouse Seven as a second choice.

Easy Level

Cityscape Easy level
Layout Name Cost Area Map Location Cost/Area
Apoc base8.png
Warehouse One $70,000 22 Northeast $3,182
Apoc base1.png
Warehouse Two $30,000 32 Northeast $938
Apoc base9.png
Warehouse Six $30,000 24 East $1,250
Apoc base10.png
Warehouse Nine $30,000 24 North $1,250
Apoc base6.png
Bakunin Block $80,000 24 Center $3,333
Apoc base7.png
Heavenly Towers $84,000 28 Center $3,000


Notes

Warehouses Two and Six are the best buys for their cost, space, base defense and hit resistance. Slum space is expensive for its price.

Medium Level

Cityscape Medium level
Layout Name Cost Area Map Location Cost/Area
Apoc base5.png
Warehouse One $70,000 32 Southwest $2,188
Apoc base11.png
Warehouse Three $40,000 20 South $2,000
Apoc base4.png
Warehouse Six $96,000 29 Southeast $3,310
Apoc base12.png
Warehouse Seven $70,000 32 East $2,188
Apoc base9.png
Campesino Apartments $50,000 24 Center $2,083
Apoc base3.png
Hades Block $48,000 36 Northeast $1,333
Apoc base10.png
Oliver Twist Block $70,000 24 South $2,917


Notes

Hades Block is an ideal choice for a second base, as it has the most space, the second-lowest price tag, and while located in a slum, tends to be close to dimension gates and UFO spawning. 35 units of available space mean all the advanced labs you could want to build.

Warehouse Six is the best available real estate for defense and hit resistance, if you can spare the money for its price tag.

The Campesino Apartments might be interesting if you don't mind the possibility of a unlucky stray shot hitting the wrong spot of the building and killing all personnel.

Warehouse Three is the cheapest and has good space for several large facilities, but has the least space for expansion, limiting the scope of functions that this base can contain at any given time.

Hard Level

Cityscape Hard level
Layout Name Cost Area Map Location Cost/Area
Apoc base8.png
Warehouse One $72,000 22 Northeast $3,273
Apoc base7.png
Warehouse Five $84,000 28 Southeast $3,000
Apoc base12.png
Warehouse Six $48,000 32 Southeast $1,500
Apoc base14.png
Warehouse Eight $72,000 27 South $2,667
Apoc base13.png
Campesino Apartments $50,000 32 Northwest $1,563
Apoc base8.png
Chronos Block $72,000 22 Northwest $3,273
Apoc base5.png
Hades Block $112,000 32 Center $3,500


Notes

Warehouse Eight is a very interesting option because of its defense chokepoints. Warehouse Six has the biggest area and the smallest price but will require more Security Stations to protect it from raids.

Superhuman Level

Cityscape Superhuman level
Layout Name Cost Area Map Location Cost/Area
Apoc base12.png
Warehouse One $56,000 32 Northwest $1,750
Apoc base16.png
Warehouse Two $98,000 22 West $4,455
Apoc base4.png
Warehouse Eight $20,000 29 Southwast $690
Apoc base9.png
Warehouse Ten $20,000 24 East $833
Apoc base8.png
Warehouse Eleven $32,000 22 East $1,455
Apoc base5.png
Lovecraft Block $32,000 32 South $1,000
Apoc base13.png
Thomas More Tower $80,000 32 Center $2,500
Apoc base15.png
Grimoire Block $80,000 28 Southeast $2,857


Notes

When starting a new Superhuman campaign, Warehouse Two is one of the most common of the possible starting points.

Warehouses Eight and Ten are the best options. Thomas More Tower should be avoided at all costs, as it is structurally unsound (a single hit to its own foundations, or even the foundations of the adjacent George Orwell Block, will cause the entire building to collapse).

Warehouses Ten and Eleven are adjacent to one another.

Though probably not the most perfect layout due to the Access Lift placement, the Lovecraft Block is one of the very few possible starting bases, if not the only one in the game, where your personell will never die if the base gets attacked or hit by a stray shot from a craft, causing all building parts to collapse. Along with featuring 4 aircraft tubes for fast dispatching, all personell is housed in the southern tube, which is an indestructible building part. It makes for one of the safest bases to use as your main base on the Superhuman difficulty. If enough time and money is spent on re-arranging the facility placements to better counter Base Defense missions it can become the ultimate base.

See Also