Bases (Apocalypse)
An X-Com base is the headquarters of operations for dealing with the alien problem within Mega-Primus.
Purpose
A base is a collection of facilities constructed within the basement of a building. An X-Com Base must contain facilities that are be utilized to maximise potential and efficiency. At minimum, a base must contain:
- a place to barrack troops.
- an area to store items.
Facilities are available to enable customisation of a base to optimise particular usage requirements. In general, operational priorties are:
- a strike base.
- a biology research base.
- a quantum physics research base.
- a manufacturing base.
Other facilities may further enhance such operational priorities to include:
- emergency medical care.
- combat training.
- psionics training.
- craft repair.
- internal defense.
Start Base
At game start, a fully functional X-Com base is provided for free, including some troops and equipment, scientists and enginners, and a small collection of vehicles. The location of the start base is randomly chosen according to game difficulty from the available buildings owned by the Government: either a warehouse or a slum building.