Difference between revisions of "Berserker (EU2012)"

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{{Unit Stat Box (EU2012)
 
{{Unit Stat Box (EU2012)
 
|picture=[[File:Berserker (EU2012).png|150px]]
 
|picture=[[File:Berserker (EU2012).png|150px]]
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|appears=July<br>October (Marathon)
 
|hp=20/20/20/25
 
|hp=20/20/20/25
 
|aim=Melee
 
|aim=Melee
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|+ Berserker Armaments
 
|+ Berserker Armaments
 
|-  
 
|-  
! width=""50px" align="center" | Weapon !! Damage !! Critical Damage !! Critical Chance  
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! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage !! Critical Chance  
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
|- align="center"
 
|- align="center"
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|-
 
|-
 
|}
 
|}
'''Abilities'''
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* '''Bull Rush''': Charges through cover and causes damage to any units within a small radius.
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{| class="wikitable" width="70%"
* '''Blood Lust''': Allows the Berserker to charge an enemy that wounds it.
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|-
* '''Hardened''': Hardened units receive extra protection against critical hits (-60% chance to score a critical hit.)
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|+ Berserker Abilities
* '''Intimidate''': Reacts unpredictably when wounded, provoking panic in enemies.
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|-
 +
! width=""50px" align="center" | Ability !! Description
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|- style="vertical-align:top;"
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|- align="center"
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| [[File:ABILITY_HARDENED.png|24px]]<br> '''Hardened''' || ''Confers extra protection against critical hits. Enemies suffer a -60% chance to inflict critical hits.''
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|- align="center"
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| [[File:ALIEN_INTIMIDATE.png|24px]]<br>'''Intimidate''' || ''Reacts unpredictably when wounded, provoking panic in enemies.''<br>Provokes a Will test on the enemy unit responsible for the wound. If the enemy fails the Will test it will panic.
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|- align="center"
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| [[File:ALIEN_BLOODLUST.png|24px]]<br>'''Bloodlust'''|| ''Allows the Berserker to charge an enemy that wounds it.''
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|- align="center"
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| |[[File:ALIEN_BULLRUSH.png|24px]]<br>'''Bull Rush'''|| ''Charge in a straight line through cover to unleash a devastating melee attack''
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|-
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|}
  
 
'''Notes'''
 
'''Notes'''

Latest revision as of 17:09, 9 November 2017

Muton Berserker

A hulking monstrosity, Muton Berserkers are modified Mutons who are consumed by a constant seething rage and hatred for all things human. They are given very tough armor in order to survive focus fire that usually comes their way.

Instead of a gun these Mutons are given fist mounted blades that can tear even the toughest soldiers to shreds. Instead of reaction fire, Muton Berserkers will run (during your turn) after the last unit that shot them, ready to shear them up next turn. Kill them quickly, as an instant death at their hands is a looming occurrence for any soldiers that stand in their way. They do tend to run straight into ambushes though, keeping your squad on overwatch can severely weaken or even kill Berserkers as soon as they are within firing range. Laser weapons are often enough to kill Berserkers but you will need extremely tough armour (Titan Armor is enough to barely survive their blades) or Chitin Plating in order to survive surprise attacks from these titanic terrors.

Info

Berserker (EU2012).png
1st Appearance July
October (Marathon)
HP 20/20/20/25
Aim Melee
Defense 20
Will 80
Movement 17
Easy/Normal/Classic/Impossible


Berserker Armaments
Weapon Base Damage Critical Damage Critical Chance
Muton Blade 8-10 13 or 15 33
Berserker Abilities
Ability Description
ABILITY HARDENED.png
Hardened
Confers extra protection against critical hits. Enemies suffer a -60% chance to inflict critical hits.
ALIEN INTIMIDATE.png
Intimidate
Reacts unpredictably when wounded, provoking panic in enemies.
Provokes a Will test on the enemy unit responsible for the wound. If the enemy fails the Will test it will panic.
ALIEN BLOODLUST.png
Bloodlust
Allows the Berserker to charge an enemy that wounds it.
ALIEN BULLRUSH.png
Bull Rush
Charge in a straight line through cover to unleash a devastating melee attack

Notes

  • Berserkers will first appear on July (vanilla) or October (Marathon).
  • On Classic and Impossible difficulties the damage of the Muton Blade is increased by +1 and +3, respectively.
  • If killed during a successful mission a Berserker Corpse will be recovered.
  • If captured during a mission and interrogated afterwards they will provide a reduction in the time required to research advanced armors (Titan Armor upwards).

Trivia

  • The red armor of the Berserkers and Elites may be referencing the Red-Suited Commander Muton (AKA Mr. Angry Red Suit), only seen during the intro of the 1994 game.


Head red 2.png XCOM: Enemy Unknown (2012): Aliens
Aliens:SectoidFloaterThin ManOutsiderMutonChryssalidZombieSectoid CommanderCyberdiscHeavy FloaterBerserkerSectopodDroneMuton EliteEtherealUber Ethereal (*Spoilers*)Mechtoid (EW DLC)Seeker (EW DLC)
Alien Corpses:Sectoid CorpseFloater CorpseThin Man CorpseMuton CorpseChryssalid CorpseDrone WreckCyberdisc WreckSectoid Commander CorpseHeavy Floater CorpseBerserker CorpseMuton Elite CorpseSectopod WreckEthereal CorpseSeeker Wreck (EW DLC)Mechtoid Core (EW DLC)
Data:Overview of AliensAlien StatsAlien ObjectivesAlien Deployment