Berserker (XCOM2)
Revision as of 16:24, 2 June 2020 by Anothrgamer1234 (talk | contribs)
As in the original invasion, Berserkers are variants on the Muton, amped up on drugs that makes them incredibly fast, strong and bloodthirsty. Further modifications have essentially reduced them into hulking masses of muscle that are nearly unrecognizable as having been Mutons at all.
The Bloodlust ability has been changed so that instead of immediately moving, it grants the Berserker greatly increased movement range. This means that if you attack a Berserker, make sure you can kill it in one turn or it will almost certainly be able to melee one of your soldiers next turn unless you are extremely careful with your positioning.
If a Berserker is not within charging distance of an enemy when enraged, it may attack its own allies instead.