Difference between revisions of "Biological Warfare (Apocalypse)"

From UFOpaedia
Jump to navigation Jump to search
m (Moved/rewrote some text.)
m (Added text to images.)
Line 3: Line 3:
 
==Stats==
 
==Stats==
 
===Toxigun===
 
===Toxigun===
[[Image:Toxigun (UFOpaedia).png|thumb|right]]
+
[[Image:Toxigun (UFOpaedia).png|thumb|right|X-COM Toxigun]]
 
The Toxigun is one of the most powerful weapons in the game, available upon the completion of Biological Warfare research. Not only do the toxins specifically target alien biologies, but Toxigun shots can pass through Personal Disrupter Shields without destroying them. Note, however, that the toxins are relatively harmless to human adversaries.
 
The Toxigun is one of the most powerful weapons in the game, available upon the completion of Biological Warfare research. Not only do the toxins specifically target alien biologies, but Toxigun shots can pass through Personal Disrupter Shields without destroying them. Note, however, that the toxins are relatively harmless to human adversaries.
 
<table><tr><td>[[Image:Toxigun.png|left]]</td><td>
 
<table><tr><td>[[Image:Toxigun.png|left]]</td><td>
Line 20: Line 20:
 
==Ammunition==
 
==Ammunition==
 
===Toxigun A-Clip===
 
===Toxigun A-Clip===
[[Image:Toxin A (UFOpaedia).png|thumb|right]]
+
[[Image:Toxin A (UFOpaedia).png|thumb|right|Toxin A]]
 
With the Toxigun comes Toxin A. While it is weak, it does have the ability to bypass (and thus capture) shields.
 
With the Toxigun comes Toxin A. While it is weak, it does have the ability to bypass (and thus capture) shields.
 
<table><tr><td>[[Image:Toxin A.png|left]]</td><td>
 
<table><tr><td>[[Image:Toxin A.png|left]]</td><td>
Line 38: Line 38:
  
 
===Toxigun B-Clip===
 
===Toxigun B-Clip===
[[Image:Toxin B (UFOpaedia).png|thumb|right]]
+
[[Image:Toxin B (UFOpaedia).png|thumb|right|Toxin B]]
 
Toxin B is a step up from Toxin A, but still not as potent as Toxin C. I don't suggest going into mass manufacturing until you have successfully created Toxin C and have the resources to mass-manufacture the toxin.
 
Toxin B is a step up from Toxin A, but still not as potent as Toxin C. I don't suggest going into mass manufacturing until you have successfully created Toxin C and have the resources to mass-manufacture the toxin.
 
<table><tr><td>[[Image:Toxin B.png|left]]</td><td>
 
<table><tr><td>[[Image:Toxin B.png|left]]</td><td>
Line 56: Line 56:
  
 
===Toxigun C-Clip===
 
===Toxigun C-Clip===
[[Image:Toxin C (UFOpaedia).png|thumb|right]]
+
[[Image:Toxin C (UFOpaedia).png|thumb|right|Toxin C]]
 
Toxin C. This is the pinnacle of anti-alien warfare. A couple of shots will render even the hardiest Megaspawn dead at your feet. A great weapon, to be sure, but still lacks the ability to recharge. I use Devastator Cannons more often than this, but it is a good weapon nonetheless. NEVER use this weapon if you cannot mass-manufacture Toxin C. Otherwise your troops will end up without ammunition, which tends to put a damper on your success in battles.
 
Toxin C. This is the pinnacle of anti-alien warfare. A couple of shots will render even the hardiest Megaspawn dead at your feet. A great weapon, to be sure, but still lacks the ability to recharge. I use Devastator Cannons more often than this, but it is a good weapon nonetheless. NEVER use this weapon if you cannot mass-manufacture Toxin C. Otherwise your troops will end up without ammunition, which tends to put a damper on your success in battles.
 
<table><tr><td>[[Image:Toxin C.png|left]]</td><td>
 
<table><tr><td>[[Image:Toxin C.png|left]]</td><td>

Revision as of 20:32, 6 October 2007

Biological Warfare can be considered the ultimate human-designed weapon to fight the aliens. Once you get a recharging weapon, you will NEVER go back to clip-based weapons, so you pretty much won't use this unless desperate to get through a heavily shielded opponent quickly. Toxin C, however, packs a punch. Toxins B and C must be researched separately.

Stats

Toxigun

X-COM Toxigun

The Toxigun is one of the most powerful weapons in the game, available upon the completion of Biological Warfare research. Not only do the toxins specifically target alien biologies, but Toxigun shots can pass through Personal Disrupter Shields without destroying them. Note, however, that the toxins are relatively harmless to human adversaries.

Toxigun.png
  • Size: 1 × 2
  • Weight: 5
  • ROF: 4.50 r/s
  • Accuracy: 40%
  • Manufacturer: X-COM
  • Manufacturing Price: $1,200
  • Base Sale Price: $2,780
  • Maximum Weekly Stock: 8
  • Battlescape Score: 4

“An X-COM weapon designed to shoot high powered projectiles containing anti-Alien toxic fluids. It is designed to cause minimal harm to other targets and is not very good at penetrating armor.”

Ammunition

Toxigun A-Clip

Toxin A

With the Toxigun comes Toxin A. While it is weak, it does have the ability to bypass (and thus capture) shields.

Toxin A.png
  • Size: 1 × 1
  • Weight: 1
  • Power: 50
  • Damage Type: Toxin A
  • Ammo: 16
  • Range: 50m
  • Manufacturer: X-COM
  • Manufacturing Price: $200
  • Base Sale Price: $500
  • Maximum Weekly Stock: 16
  • Battlescape Score: 2

“Ammunition for Toxigun. It contains a lethal fast acting poison designed to target Alien life forms. It is not so effective against the more advanced bipedal Alien types.”

Toxigun B-Clip

Toxin B

Toxin B is a step up from Toxin A, but still not as potent as Toxin C. I don't suggest going into mass manufacturing until you have successfully created Toxin C and have the resources to mass-manufacture the toxin.

Toxin B.png
  • Size: 1 × 1
  • Weight: 1
  • Power: 65
  • Damage Type: Toxin B
  • Ammo: 16
  • Range: 50m
  • Manufacturer: X-COM
  • Manufacturing Price: $300
  • Base Sale Price: $700
  • Maximum Weekly Stock: 16
  • Battlescape Score: 2

“Ammunition for Toxigun. It contains a lethal fast acting poison designed to target Alien lifeforms. It effectively renders the earlier A-type toxin obsolete because it is more powerful and more effective against the higher Alien life forms.”

Toxigun C-Clip

Toxin C

Toxin C. This is the pinnacle of anti-alien warfare. A couple of shots will render even the hardiest Megaspawn dead at your feet. A great weapon, to be sure, but still lacks the ability to recharge. I use Devastator Cannons more often than this, but it is a good weapon nonetheless. NEVER use this weapon if you cannot mass-manufacture Toxin C. Otherwise your troops will end up without ammunition, which tends to put a damper on your success in battles.

Toxin C.png
  • Size: 1 × 1
  • Weight: 1
  • Power: 85
  • Damage Type: Toxin C
  • Ammo: 16
  • Range: 50m
  • Manufacturer: X-COM
  • Manufacturing Price: $400
  • Base Sale Price: $900
  • Maximum Weekly Stock: 16
  • Battlescape Score: 2

“Ammunition for Toxigun. A fast acting poison which targets all Alien life forms with equally devastating effects. This toxin effectively supersedes the A or B types.”

See Also