Difference between revisions of "Biological Warfare (Apocalypse)"
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[[Image:Toxigun (UFOpaedia).png|frame|X-COM Toxigun]] |
[[Image:Toxigun (UFOpaedia).png|frame|X-COM Toxigun]] |
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=== Toxigun === |
=== Toxigun === |
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− | The Toxigun is one of the most powerful weapons in the game, available upon the completion of Biological Warfare research. Not only do the toxins specifically target alien biologies, but Toxigun shots can pass through Personal Disruptor |
+ | The Toxigun is one of the most powerful weapons in the game, available upon the completion of Biological Warfare research. Not only do the toxins specifically target alien biologies, but Toxigun shots can pass through [[Personal Disruptor Shield]]s without destroying them, allowing them to be recovered as a side benefit. |
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+ | The Toxigun has a very high rate of fire, but is coupled with a small ammunition capacity and moderate accuracy. This means that agents armed with the Toxigun can empty the gun very quickly without doing much damage if they are not careful. To conserve ammunition, make careful use of the gun by aiming or getting close to the target, carry a generous amount of ammunition or use them in tandem with rechargeable weapons to conserve their ammunition. |
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+ | Note that as the toxin is designed to target aliens, the Toxigun will do damage comparable to the M4000 against human adversaries. |
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<table><tr><td>[[Image:Toxigun.png|left]]</td><td> |
<table><tr><td>[[Image:Toxigun.png|left]]</td><td> |
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[[Image:Toxin A (UFOpaedia).png|frame|Toxin A]] |
[[Image:Toxin A (UFOpaedia).png|frame|Toxin A]] |
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=== Toxigun A-Clip === |
=== Toxigun A-Clip === |
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+ | Toxin A is available the moment the Toxigun is researched and is the weakest of the three toxins. |
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− | With the Toxigun comes Toxin A. While it is weak, it does have the ability to bypass (and thus capture) shields. Nevertheless, Toxin B is usually available right after researching Toxin A and is much more potent. |
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<table><tr><td>[[Image:Toxin A.png|left]]</td><td> |
<table><tr><td>[[Image:Toxin A.png|left]]</td><td> |
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[[Image:Toxin B (UFOpaedia).png|frame|Toxin B]] |
[[Image:Toxin B (UFOpaedia).png|frame|Toxin B]] |
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=== Toxigun B-Clip === |
=== Toxigun B-Clip === |
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+ | Toxin B offers an improvement of damage over Toxin A. |
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− | Toxin B is a step up from Toxin A, but still not as potent as Toxin C. Takes 1-2 shots to kill Skeletoids or Anthropods. |
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<table><tr><td>[[Image:Toxin B.png|left]]</td><td> |
<table><tr><td>[[Image:Toxin B.png|left]]</td><td> |
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[[Image:Toxin C (UFOpaedia).png|frame|Toxin C]] |
[[Image:Toxin C (UFOpaedia).png|frame|Toxin C]] |
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=== Toxigun C-Clip === |
=== Toxigun C-Clip === |
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− | Toxin C. This is the pinnacle of anti-alien warfare. A couple of shots will render even the hardiest Megaspawn dead at your feet. A great weapon, to be sure, but still lacks the ability to recharge. I use Devastator Cannons more often than this, but it is a good weapon nonetheless. NEVER use this weapon if you cannot mass-manufacture Toxin C. Otherwise your troops will end up without ammunition, which tends to put a damper on your success in battles. |
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+ | Toxin C is the most powerful of the Toxigun ammunition. |
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<table><tr><td>[[Image:Toxin C.png|left]]</td><td> |
<table><tr><td>[[Image:Toxin C.png|left]]</td><td> |
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Revision as of 03:18, 26 September 2010
Biological Warfare can be considered the ultimate human-designed weapon to fight the aliens. Either this or the Devastator Cannon can be considered your "standard issue" alien-slaying weapon in the mid-to-late game.
Stats
Toxigun
The Toxigun is one of the most powerful weapons in the game, available upon the completion of Biological Warfare research. Not only do the toxins specifically target alien biologies, but Toxigun shots can pass through Personal Disruptor Shields without destroying them, allowing them to be recovered as a side benefit.
The Toxigun has a very high rate of fire, but is coupled with a small ammunition capacity and moderate accuracy. This means that agents armed with the Toxigun can empty the gun very quickly without doing much damage if they are not careful. To conserve ammunition, make careful use of the gun by aiming or getting close to the target, carry a generous amount of ammunition or use them in tandem with rechargeable weapons to conserve their ammunition.
Note that as the toxin is designed to target aliens, the Toxigun will do damage comparable to the M4000 against human adversaries.
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"An X-COM weapon designed to shoot high powered projectiles containing anti-Alien toxic fluids. It is designed to cause minimal harm to other targets and is not very good at penetrating armor."
Ammunition
Toxigun A-Clip
Toxin A is available the moment the Toxigun is researched and is the weakest of the three toxins.
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"Ammunition for Toxigun. It contains a lethal fast acting poison designed to target Alien life forms. It is not so effective against the more advanced bipedal Alien types."
Toxigun B-Clip
Toxin B offers an improvement of damage over Toxin A.
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"Ammunition for Toxigun. It contains a lethal fast acting poison designed to target Alien lifeforms. It effectively renders the earlier A-type toxin obsolete because it is more powerful and more effective against the higher Alien life forms."
Toxigun C-Clip
Toxin C is the most powerful of the Toxigun ammunition.
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"Ammunition for Toxigun. A fast acting poison which targets all Alien life forms with equally devastating effects. This toxin effectively supersedes the A or B types."
See Also