Difference between revisions of "Blaster Launcher (Bureau)"

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Similar in build to the M79 grenade launcher (think: Terminator 2, the gun Arnold uses to blow open the T-1000 at the end), this rear-loading Plasma artillery weapon launches 3 explosive rounds that speed at a detected target. It has a very low accuracy, so naturally it is best suited for unaware or large targets, and with 9 rounds total, that leaves you with only 3 uses for a fully-loaded Blaster: make them count.
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Similar in build to the M79 grenade launcher (think: Terminator 2, the gun Arnold uses to blow open the T-1000 at the end), this rear-loading Plasma artillery weapon launches 3 explosive rounds that speed at a detected target. It has a very low accuracy, so naturally it is best suited for unaware or large targets.
  
With a Pack that boosts clip & carry capacity, the Launcher can have a max clip size of 4, and 8 additional shells, but the fully-loaded shot will still only be 3 (then, unless reloaded manually, a 1-shell shot).
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*Clip/Carry: 3/6
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*Gunner Pack: 4/8
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**Note that after firing the first 3-shot salvo, there will be one round in the chamber, so only one shot will come out when fired, unless you reload.
  
It can be first accuired in the Spire mission, in the bunker at the end of the battle area that goes through several surburban backyards.
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It can be first acquired in the Spire mission, in the bunker at the end of the battle area that goes through several suburban backyards.
  
 
[[Category:Bureau (2013)]]
 
[[Category:Bureau (2013)]]
 
[[Category:Weapons (Bureau)]]
 
[[Category:Weapons (Bureau)]]

Revision as of 01:58, 7 September 2014

Similar in build to the M79 grenade launcher (think: Terminator 2, the gun Arnold uses to blow open the T-1000 at the end), this rear-loading Plasma artillery weapon launches 3 explosive rounds that speed at a detected target. It has a very low accuracy, so naturally it is best suited for unaware or large targets.

  • Clip/Carry: 3/6
  • Gunner Pack: 4/8
    • Note that after firing the first 3-shot salvo, there will be one round in the chamber, so only one shot will come out when fired, unless you reload.

It can be first acquired in the Spire mission, in the bunker at the end of the battle area that goes through several suburban backyards.