Difference between revisions of "Body Armor (EU2012)"

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Basic combat armor for X-COM soldiers.  Not able to hold up under sustained fire, but will allow you to take a shot or two.  All soldiers start with this, if they have nothing else equipped.
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{{Ref Open | title = Description }}
 
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[[File:BODY ARMOR (EU2012).png|100px|right|Body Armor]]
==Description==
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* Light armor
* ''Flavor text from Enginering-Build/Buy Items menu''
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* XCOM soldiers will appreciate it if better armor development is given a high priority
 
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{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
==Stats==
 
{| class="wikitable" width="25%"
 
|+ '''Combat Armor'''
 
|-
 
! width="30px" align="center" | Property !! Info
 
|- style="vertical-align:top;"
 
|-
 
| align="center" | Cost:  || align="center" | Free
 
|-
 
| align="center" | Grey Market Value: || align="center" | §0
 
|-
 
| align="center" | Critical Chance|| align="center" | N/A
 
|-
 
| align="center" | Offensive Bonus || align="center" | None 
 
|-
 
| align="center" | Abilities || align="center" |  None
 
|-
 
| align="center" | Suppression || align="center" | 
 
|-
 
| align="center" | Size || align="center" | 
 
|-
 
| align="center" | Health Points Bonus || align="center" |  +1
 
|-
 
| align="center" | Will Bonus || align="center" |  0
 
|-
 
|}
 
 
 
 
==Notes==
 
==Notes==
The Carapace Armor is equipped in the "Armor" slot.  It offers +4 health(for an additional +3 on top of the basic Combat Armor) to the soldier; however, it offers no other abilities or perks.
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[[Image:kevlar_deco_1.jpg|150px|right]]
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{{Armor Data Box (EU2012)
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|requires=N/A
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|costs=N/A
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|health=+1
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|defense=0
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|movement= 0
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|abilities=None
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}}
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*Basic combat armor for XCOM [[Soldiers (EU2012)|soldiers]]. Not able to hold up under sustained fire, but will allow you to take a shot or two.  All soldiers start with this, if they have nothing else equipped.
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*The Body Armor is equipped in the armor slot, and boosts wearer health by one pointYou have unlimited stores.
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*It is highly recommended to upgrade to [[Carapace Armor (EU2012)|Carapace Armor]] as quickly as possible.
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<br clear="all">
  
 
==See Also==
 
==See Also==
''Place here internal links to wiki pages that might be relevant to the topic of the page''
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{{Equipment (EU2012)}}
 
 
[[Category: Enemy Unknown (2012)]]
 
 
 
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
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[[Category: Equipment (EU2012)]]
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[[Category: Armor (EU2012)]]

Latest revision as of 16:50, 18 October 2013

Description
Body Armor
  • Light armor
  • XCOM soldiers will appreciate it if better armor development is given a high priority
Source: XCOM: Enemy Unknown (2012)

Notes

Kevlar deco 1.jpg
Research Required N/A
Base Costs N/A
Health +1
Defense 0
Movement 0
Abilities None
  • Basic combat armor for XCOM soldiers. Not able to hold up under sustained fire, but will allow you to take a shot or two. All soldiers start with this, if they have nothing else equipped.
  • The Body Armor is equipped in the armor slot, and boosts wearer health by one point. You have unlimited stores.
  • It is highly recommended to upgrade to Carapace Armor as quickly as possible.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant