Difference between revisions of "Boomeroid"
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* a flying unit 'taking off' or 'landing' within the 16 cell circle will be detected. |
* a flying unit 'taking off' or 'landing' within the 16 cell circle will be detected. |
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* a flying unit directly above a boomeroid moving about up or down (but not touching the ground) will not be detected |
* a flying unit directly above a boomeroid moving about up or down (but not touching the ground) will not be detected |
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=====The "Boomeroid Two-Step" Dance===== |
=====The "Boomeroid Two-Step" Dance===== |
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* "Agent One" spotted a boomeroid jump closer - don't move Agent One. |
* "Agent One" spotted a boomeroid jump closer - don't move Agent One. |
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* ... |
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* When these two agents no longer cause the boomeroid to jump due to their movement, they are safe. |
* When these two agents no longer cause the boomeroid to jump due to their movement, they are safe. |
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The Boomeroid doesn't pack a particularly huge punch, but is capable of softening up the tougher aliens, and cutting down shields quickly. When you first face aliens with this weapon, [[Anthropod (Apocalypse)|Anthropod]]s especially will toss them around like confetti often causing massive damage to the building you are fighting in and occasionally killing a soldier or two. It is a step up from [[Marsec]] [[Marsec Proximity Mine|Proximity Mine]]s in firepower. It is also very common, and is used enough by the aliens later on that there will often be more than enough for routine use, even after [[Dimension Missile]]s and [[Vortex Mine]]s are in use by the aliens. |
The Boomeroid doesn't pack a particularly huge punch, but is capable of softening up the tougher aliens, and cutting down shields quickly. When you first face aliens with this weapon, [[Anthropod (Apocalypse)|Anthropod]]s especially will toss them around like confetti often causing massive damage to the building you are fighting in and occasionally killing a soldier or two. It is a step up from [[Marsec]] [[Marsec Proximity Mine|Proximity Mine]]s in firepower. It is also very common, and is used enough by the aliens later on that there will often be more than enough for routine use, even after [[Dimension Missile]]s and [[Vortex Mine]]s are in use by the aliens. |
Revision as of 08:23, 26 April 2022
Official Entry: The Boomeroid is a devastating and terrifying weapon. It is actually a semi-intelligent device that hurls itself towards any moving organic target and then explodes when it reaches a pre-set range. The Boomeroid has to be primed for explosion proximity as well as time delay.
A Boomeroid is an alien proximity mine which can move itself closer to any unit moving within its detection zone by 'jumping in short hops' until close enough to explode.
- the detection range is sixteen cells radius which cannot be changed.
- the proximity range (selectable) is 10.5m maximum.
- the hop distance is typically four cells.
- the explosive is susceptable to detonation by other weak explosions nearby.
Detection
- a flying unit 'taking off' or 'landing' within the 16 cell circle will be detected.
- a flying unit directly above a boomeroid moving about up or down (but not touching the ground) will not be detected
The Boomeroid doesn't pack a particularly huge punch, but is capable of softening up the tougher aliens, and cutting down shields quickly. When you first face aliens with this weapon, Anthropods especially will toss them around like confetti often causing massive damage to the building you are fighting in and occasionally killing a soldier or two. It is a step up from Marsec Proximity Mines in firepower. It is also very common, and is used enough by the aliens later on that there will often be more than enough for routine use, even after Dimension Missiles and Vortex Mines are in use by the aliens.
It does not cause too particularly much damage unless used a lot, so it is a safe explosive to use in buildings with whom your relations with the owners are sensitive
If push comes to shove, or you just cannot be bothered with the boomeroid's quirky gimmick, you can bypass the boomeroid's main feature and simply set the mine to blast on impact and use it as a glorified grenade.
Stats
Boomeroid
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See Also