Difference between revisions of "Buying/Selling/Transferring"
Jump to navigation
Jump to search
m (→Manufacturable Prices: add link) |
m (categorizing) |
||
(16 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
== Purchase Times == |
== Purchase Times == |
||
+ | |||
− | '''ITEM''' '''TIME (Hours)''' '''TIME (Days)''' |
||
+ | <table {{StdCenterTable}}> |
||
− | '''----''' '''------------''' '''-----------''' |
||
+ | <tr {{StdDescTable_Heading}}> |
||
− | All Personnel 72 3 |
||
+ | <th>Item</th> |
||
− | [[Skyranger|SKYRANGER]] 72 3 |
||
+ | <th>Time (Hours)</th> |
||
− | [[Interceptor|INTERCEPTOR]] 96 4 |
||
+ | <th>Time (Days)</th></tr> |
||
− | Craft Weapons 48 2 |
||
+ | <tr><td>All Personnel</td><td>72</td><td>3</td></tr> |
||
− | Craft Missiles 48 2 |
||
+ | <tr><td>[[Skyranger|SKYRANGER]]</td><td>72</td><td>3</td></tr> |
||
− | Cannon Rounds (×50) 96 4 |
||
+ | <tr><td>[[Interceptor|INTERCEPTOR]]</td><td>96</td><td>4</td></tr> |
||
− | HWPs 96 4 |
||
+ | <tr><td>Craft Weapons</td><td>48</td><td>2</td></tr> |
||
− | HWP Ammo 48 2 |
||
+ | <tr><td>Craft Missiles</td><td>48</td><td>2</td></tr> |
||
− | All Weapons 24 1 |
||
+ | <tr><td>Cannon Rounds (×50)</td><td>96</td><td>4</td></tr> |
||
− | All Ammunition 24 1 |
||
+ | <tr><td>HWPs</td><td>96</td><td>4</td></tr> |
||
− | All Equipment 24 1 |
||
+ | <tr><td>HWP Ammo</td><td>48</td><td>2</td></tr> |
||
+ | <tr><td>All Weapons</td><td>24</td><td>1</td></tr> |
||
+ | <tr><td>All Ammunition</td><td>24</td><td>1</td></tr> |
||
+ | <tr><td>All Equipment</td><td>24</td><td>1</td></tr> |
||
+ | </table> |
||
== Non-Manufacturable Prices == |
== Non-Manufacturable Prices == |
||
+ | |||
− | '''ITEM''' '''Buy Price''' '''Sell Price''' |
||
+ | <table {{StdCenterTable}}> |
||
− | '''----''' '''---------''' '''----------''' |
||
+ | <tr {{StdDescTable_Heading}}> |
||
− | Soldier $ 40,000 $ 0 |
||
+ | <th>Item</th> |
||
− | Scientist $ 60,000 $ 0 |
||
+ | <th>Cost ($)</th> |
||
− | Engineer $ 50,000 $ 0 |
||
+ | <th>Sale Price ($)</th> |
||
− | [[Skyranger|SKYRANGER]] $ 500,000 $ 0 |
||
+ | <th>Wage/Rental ($/month)</th></tr> |
||
− | [[Interceptor|INTERCEPTOR]] $ 600,000 $ 0 |
||
+ | <tr><td>Soldier</td><td>40,000</td><td>0</td><td>20,000</td></tr> |
||
− | [[Stingray|Stingray Launcher]] $ 16,000 $ 12,000 |
||
+ | <tr><td>Scientist</td><td>60,000</td><td>0</td><td>30,000</td></tr> |
||
− | [[Avalanche|Avalanche Launcher]] $ 17,000 $ 12,750 |
||
+ | <tr><td>Engineer</td><td>50,000</td><td>0</td><td>25,000</td></tr> |
||
− | [[Cannon]] $ 30,000 $ 22,500 |
||
+ | <tr><td>[[Skyranger|SKYRANGER]]</td><td>500,000</td><td>0</td><td>500,000</td></tr> |
||
− | Stingray Missiles $ 3,000 $ 2,400 |
||
+ | <tr><td>[[Interceptor|INTERCEPTOR]]</td><td>600,000</td><td>0</td><td>600,000</td></tr> |
||
− | Avalanche Missiles $ 9,000 $ 7,200 |
||
+ | <tr><td>[[Stingray|Stingray Launcher]]</td><td>16,000</td><td>12,000</td><td></td></tr> |
||
− | Cannon Rounds (×50) $ 1,240 $ 1,012 |
||
+ | <tr><td>[[Avalanche|Avalanche Launcher]]</td><td>17,000</td><td>12,750</td><td></td></tr> |
||
− | [[Tank/Cannon]] $ 420,000 $ 340,000 |
||
+ | <tr><td>[[Cannon]]</td><td>30,000</td><td>22,500</td><td></td></tr> |
||
− | HWP Cannon Shells $ 200 $ 100 |
||
+ | <tr><td>Stingray Missiles</td><td>3,000</td><td>2,400</td><td></td></tr> |
||
− | [[Tank/Rocket Launcher]] $ 480,000 $ 360,000 |
||
+ | <tr><td>Avalanche Missiles</td><td>9,000</td><td>7,200</td><td></td></tr> |
||
− | HWP Rockets $ 3,000 $ 2,250 |
||
+ | <tr><td>Cannon Rounds (×50)</td><td>1,240</td><td>1,012</td><td></td></tr> |
||
− | [[Pistol]] $ 800 $ 600 |
||
+ | <tr><td>[[Tank/Cannon]]</td><td>420,000</td><td>340,000</td><td></td></tr> |
||
− | Pistol Clip $ 70 $ 52 |
||
+ | <tr><td>HWP Cannon Shells</td><td>200</td><td>100</td><td></td></tr> |
||
− | [[Rifle]] $ 3,000 $ 2,250 |
||
+ | <tr><td>[[Tank/Rocket Launcher]]</td><td>480,000</td><td>360,000</td><td></td></tr> |
||
− | Rifle Clip $ 200 $ 150 |
||
+ | <tr><td>HWP Rockets</td><td>3,000</td><td>2,250</td><td></td></tr> |
||
− | [[Heavy Cannon]] $ 6,400 $ 4,800 |
||
+ | <tr><td>[[Pistol]]</td><td>800</td><td>600</td><td></td></tr> |
||
− | HC-AP Ammo $ 300 $ 225 |
||
+ | <tr><td>Pistol Clip</td><td>70</td><td>52</td><td></td></tr> |
||
− | HC-HE Ammo $ 500 $ 275 |
||
+ | <tr><td>[[Rifle]]</td><td>3,000</td><td>2,250</td><td></td></tr> |
||
− | HC-I Ammo $ 400 $ 300 |
||
+ | <tr><td>Rifle Clip</td><td>200</td><td>150</td><td></td></tr> |
||
− | [[Auto_Cannon|Auto-Cannon]] $ 13,500 $ 10,125 |
||
+ | <tr><td>[[Heavy Cannon]]</td><td>6,400</td><td>4,800</td><td></td></tr> |
||
− | AC-AP Ammo $ 500 $ 400 |
||
+ | <tr><td>HC-AP Ammo</td><td>300</td><td>225</td><td></td></tr> |
||
− | AC-HE Ammo $ 700 $ 560 |
||
+ | <tr><td>HC-HE Ammo</td><td>500</td><td>275</td><td></td></tr> |
||
− | AC-I Ammo $ 650 $ 520 |
||
+ | <tr><td>HC-I Ammo</td><td>400</td><td>300</td><td></td></tr> |
||
− | [[Rocket Launcher]] $ 4,000 $ 3,000 |
||
+ | <tr><td>[[Auto-Cannon]]</td><td>13,500</td><td>10,125</td><td></td></tr> |
||
− | Small Rocket $ 600 $ 480 |
||
+ | <tr><td>AC-AP Ammo</td><td>500</td><td>400</td><td></td></tr> |
||
− | Large Rocket $ 900 $ 720 |
||
+ | <tr><td>AC-HE Ammo</td><td>700</td><td>560</td><td></td></tr> |
||
− | Incendiary Rocket $ 1,200 $ 960 |
||
+ | <tr><td>AC-I Ammo</td><td>650</td><td>520</td><td></td></tr> |
||
− | [[Grenade]] $ 300 $ 240 |
||
+ | <tr><td>[[Rocket Launcher]]</td><td>4,000</td><td>3,000</td><td></td></tr> |
||
− | [[Smoke Grenade]] $ 150 $ 120 |
||
+ | <tr><td>Small Rocket</td><td>600</td><td>480</td><td></td></tr> |
||
− | [[Proximity Grenade]] $ 500 $ 400 |
||
+ | <tr><td>Large Rocket</td><td>900</td><td>720</td><td></td></tr> |
||
− | [[High Explosive]] $ 1,500 $ 1,200 |
||
+ | <tr><td>Incendiary Rocket</td><td>1,200</td><td>960</td><td></td></tr> |
||
− | [[Stun Rod]] $ 1,260 $ 945 |
||
+ | <tr><td>[[Grenade]]</td><td>300</td><td>240</td><td></td></tr> |
||
− | [[Electro-flare]] $ 60 $ 40 |
||
+ | <tr><td>[[Smoke Grenade]]</td><td>150</td><td>120</td><td></td></tr> |
||
+ | <tr><td>[[Proximity Grenade]]</td><td>500</td><td>400</td><td></td></tr> |
||
+ | <tr><td>[[High Explosive]]</td><td>1,500</td><td>1,200</td><td></td></tr> |
||
+ | <tr><td>[[Stun Rod]]</td><td>1,260</td><td>945</td><td></td></tr> |
||
+ | <tr><td>[[Electro-flare]]</td><td>60</td><td>40</td><td></td></tr> |
||
+ | </table> |
||
== Manufacturable Prices == |
== Manufacturable Prices == |
||
These are the build prices "straight up", as shown in the [[manufacturing]] screen. For a more in-depth look at manufacturing, including labor costs, exotic components, etc., see [[Manufacturing Profitability]]. |
These are the build prices "straight up", as shown in the [[manufacturing]] screen. For a more in-depth look at manufacturing, including labor costs, exotic components, etc., see [[Manufacturing Profitability]]. |
||
+ | <table {{StdCenterTable}}> |
||
− | '''ITEM Build Price Sell Price Hours / Space Materials Required |
||
+ | <tr {{StdDescTable_Heading}}> |
||
− | ---- ----------- ---------- -------------- ------------------''' |
||
+ | <th>Item</th> |
||
− | [[Fusion Ball Launcher]] $ 242,000 $ 281,100 400 / 6 1 Alloy |
||
+ | <th>Cost ($)</th> |
||
− | [[Laser Cannon]] $ 182,000 $ 211,000 300 / 6 |
||
+ | <th>Sale Price ($)</th> |
||
− | [[Plasma Beam]] $ 226,000 $ 267,300 500 / 8 15 Elerium |
||
+ | <th>Hours</th> |
||
− | [[Fusion_Ball_Launcher#Fusion_Balls|Fusion Ball]] $ 28,000 $ 53,300 600 / 6 4 Elerium |
||
+ | <th>[[Workshop|Workspace]]</th> |
||
− | [[Tank/Laser Cannon]] $ 500,000 $ 594,000 1,200 / 25 |
||
+ | <th>[[Alien Alloys|Alloys]]</th> |
||
− | [[Hovertank/Plasma]] $ 850,000 $ 980,000 1,200 / 30 30 Elerium + 5 Alloys |
||
+ | <th>[[Elerium-115|Elerium]]</th> |
||
− | [[Hovertank/Launcher]] $ 900,000 $1,043,000 1,400 / 30 25 Elerium + 8 Alloys |
||
+ | <th>[[UFO Power Source|Power]]</th> |
||
− | [[HWP Fusion Bomb]] $ 15,000 $ 31,500 400 / 25 5 Elerium + 8 Alloys |
||
+ | <th>[[UFO Navigation|Navigation]]</th></tr> |
||
− | [[Laser Pistol]] $ 8,000 $ 20,000 300 / 2 |
||
+ | <tr><td>[[Fusion Ball Launcher]]</td><td>242,000</td><td>281,100</td><td>400</td><td>6</td><td>1</td><td></td><td></td><td></td></tr> |
||
− | [[Laser Rifle]] $ 20,000 $ 36,900 400 / 3 |
||
− | [[Heavy Laser]] $ 32,000 $ 61,000 700 / 4 |
||
− | [[Motion Scanner]] $ 34,000 $ 45,600 220 / 4 |
||
− | [[Medi-Kit]] $ 28,000 $ 46,500 420 / 4 |
||
− | [[Psi-Amp]] $ 160,000 $ 194,700 500 / 4 1 Elerium |
||
− | [[Heavy Plasma]] $ 122,000 $ 171,600 1,000 / 4 1 Alloy |
||
− | [[Heavy Plasma Clip]] $ 6,000 $ 9,590 80 / 4 3 Elerium |
||
− | [[Plasma Rifle]] $ 88,000 $ 126,500 820 / 4 1 Alloy |
||
− | [[Plasma Rifle Clip]] $ 3,000 $ 6,290 80 / 4 2 Elerium |
||
− | [[Plasma Pistol]] $ 56,000 $ 84,000 600 / 3 1 Alloy |
||
− | [[Plasma Pistol Clip]] $ 2,000 $ 4,440 60 / 4 1 Elerium |
||
− | [[Blaster Launcher]] $ 90,000 $ 144,000 1,200 / 5 1 Alloy |
||
− | [[Blaster Bomb]] $ 8,000 $ 17,028 220 / 3 3 Elerium |
||
− | [[Small Launcher]] $ 78,000 $ 120,000 900 / 3 1 Alloy |
||
− | [[Stun Bomb]] $ 7,000 $ 15,200 200 / 2 1 Elerium |
||
− | [[Alien Grenade]] $ 6,700 $ 14,850 200 / 2 2 Elerium |
||
− | [[Mind Probe]] $ 262,000 $ 304,000 1,200 / 4 1 Elerium |
||
− | [[Personal Armor]] $ 22,000 $ 54,000 800 / 12 4 Alloys |
||
− | [[Power Suit]] $ 42,000 $ 85,000 1,000 / 16 5 Elerium + 5 Alloys |
||
− | [[Flying Suit]] $ 58,000 $ 115,000 1,400 / 16 16 Elerium + 5 Alloys |
||
− | [[Alien Alloys]] $ 3,000 $ 6,500 100 / 10 |
||
− | [[UFO Power Source]] $ 130,000 $ 250,000 1,400 / 22 16 Elerium + 5 Alloys |
||
− | [[UFO Navigation]] $ 150,000 $ 80,000 1,600 / 18 3 Alloys |
||
− | [[Firestorm]] $ 400,000 $ 0 14,000 / 30 65 Alloys* |
||
− | [[Lightning]] $ 600,000 $ 0 18,000 / 34 85 Alloys* |
||
− | [[Avenger]] $ 900,000 $ 0 34,000 / 36 120 Alloys** |
||
+ | <tr><td>[[Laser Cannon]]</td><td>182,000</td><td>211,000</td><td>300</td><td>6</td><td></td><td></td><td></td><td></td></tr> |
||
− | <nowiki>*</nowiki> Also requires 1 UFO Power Source and 1 UFO Navigation<br> |
||
+ | |||
− | <nowiki>**</nowiki> Also requires 2 UFO Power Sources and 1 UFO Navigation<br> |
||
+ | <tr><td>[[Plasma Beam]]</td><td>226,000</td><td>267,300</td><td>500</td><td>8</td><td></td><td>15</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Fusion_Ball_Launcher#Fusion_Balls|Fusion Ball]]</td><td>28,000</td><td>53,300</td><td>600</td><td>6</td><td></td><td>4</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Tank/Laser Cannon]]</td><td>500,000</td><td>594,000</td><td>1,200</td><td>25</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Hovertank/Plasma]]</td><td>850,000</td><td>980,000</td><td>1,200</td><td>30</td><td>5</td><td>30</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Hovertank/Launcher]]</td><td>900,000</td><td>1,043,000</td><td>1,400</td><td>30</td><td>8</td><td>25</td><td></td><td></td></tr> |
||
+ | <tr><td>HWP Fusion Bomb</td><td>15,000</td><td>31,500</td><td>400</td><td>25</td><td>8</td><td>5</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Laser Pistol]]</td><td>8,000</td><td>20,000</td><td>300</td><td>2</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Laser Rifle]]</td><td>20,000</td><td>36,900</td><td>400</td><td>3</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Heavy Laser]]</td><td>32,000</td><td>61,000</td><td>700</td><td>4</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Motion Scanner]]</td><td>34,000</td><td>45,600</td><td>220</td><td>4</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Medi-Kit]]</td><td>28,000</td><td>46,500</td><td>420</td><td>4</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Psi-Amp]]</td><td>160,000</td><td>194,700</td><td>500</td><td>4</td><td></td><td>1</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Heavy Plasma]]</td><td>122,000</td><td>171,600</td><td>1,000</td><td>4</td><td>1</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Heavy Plasma Clip]]</td><td>6,000</td><td>9,590</td><td>80</td><td>4</td><td></td><td>3</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Plasma Rifle]]</td><td>88,000</td><td>126,500</td><td>820</td><td>4</td><td>1</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Plasma Rifle Clip]]</td><td>3,000</td><td>6,290</td><td>80</td><td>4</td><td></td><td>2</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Plasma Pistol]]</td><td>56,000</td><td>84,000</td><td>600</td><td>3</td><td>1</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Plasma Pistol Clip]]</td><td>2,000</td><td>4,440</td><td>60</td><td>4</td><td></td><td>1</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Blaster Launcher]]</td><td>90,000</td><td>144,000</td><td>1,200</td><td>5</td><td>1</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Blaster Bomb]]</td><td>8,000</td><td>17,028</td><td>220</td><td>3</td><td></td><td>3</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Small Launcher]]</td><td>78,000</td><td>120,000</td><td>900</td><td>3</td><td>1</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Stun Bomb]]</td><td>7,000</td><td>15,200</td><td>200</td><td>2</td><td></td><td>1</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Alien Grenade]]</td><td>6,700</td><td>14,850</td><td>200</td><td>2</td><td></td><td>2</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Mind Probe]]</td><td>262,000</td><td>304,000</td><td>1,200</td><td>4</td><td></td><td>1</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Personal Armor]]</td><td>22,000</td><td>54,000</td><td>800</td><td>12</td><td>4</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Power Suit]]</td><td>42,000</td><td>85,000</td><td>1,000</td><td>16</td><td>5</td><td>5</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Flying Suit]]</td><td>58,000</td><td>115,000</td><td>1,400</td><td>16</td><td>5</td><td>16</td><td></td><td></td></tr> |
||
+ | <tr><td>[[Alien Alloys]]</td><td>3,000</td><td>6,500</td><td>100</td><td>10</td><td></td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[UFO Power Source]]</td><td>130,000</td><td>250,000</td><td>1,400</td><td>22</td><td>5</td><td>16</td><td></td><td></td></tr> |
||
+ | <tr><td>[[UFO Navigation]]</td><td>150,000</td><td>80,000</td><td>1,600</td><td>18</td><td>3</td><td></td><td></td><td></td></tr> |
||
+ | <tr><td>[[Firestorm]]</td><td>400,000</td><td>0</td><td>14,000</td><td>30</td><td>65</td><td></td><td>1</td><td>1</td></tr> |
||
+ | <tr><td>[[Lightning]]</td><td>600,000</td><td>0</td><td>18,000</td><td>34</td><td>85</td><td></td><td>1</td><td>1</td></tr> |
||
+ | <tr><td>[[Avenger]]</td><td>900,000</td><td>0</td><td>34,000</td><td>36</td><td>120</td><td></td><td>2</td><td>1</td></tr> |
||
+ | </table> |
||
== UFO Recoverable Prices == |
== UFO Recoverable Prices == |
||
− | '''ITEM''' '''Sell Price''' |
||
− | '''----''' '''----------''' |
||
− | Elerium-115 $ 5,000 * |
||
− | Alien Corpses $ 20,000 |
||
− | Alien Food $ 5,000 |
||
− | Alien Entertainment $ 20,000 |
||
− | Alien Surgery $ 38,000 |
||
− | Examination Room $ 9,000 |
||
− | UFO Construction $ 20,000 ** |
||
− | Alien Reproduction $ 40,000 ** |
||
− | Alien Habitat $ 100 ** |
||
+ | <table {{StdCenterTable}}> |
||
+ | <tr {{StdDescTable_Heading}}> |
||
+ | <th>Item</th> |
||
+ | <th>Sale Price ($)</th> |
||
+ | </tr> |
||
+ | <tr><td>[[Elerium-115]]*</td><td>5,000</td></tr> |
||
+ | <tr><td>Alien Corpses</td><td>20,000</td></tr> |
||
+ | <tr><td>[[Alien Food]]</td><td>5,000</td></tr> |
||
+ | <tr><td>[[Alien Entertainment]]</td><td>20,000</td></tr> |
||
+ | <tr><td>[[Alien Surgery]]</td><td>38,000</td></tr> |
||
+ | <tr><td>[[Examination Room]]</td><td>9,000</td></tr> |
||
+ | <tr><td>[[UFO Construction]]**</td><td>20,000</td></tr> |
||
+ | <tr><td>[[Alien Reproduction]]**</td><td>40,000</td></tr> |
||
+ | <tr><td>[[Alien Habitat]]**</td><td>100</td></tr> |
||
+ | </table> |
||
<nowiki>*</nowiki> Elerium-115 is the only useful item in the game that can never be bought or manufactured (only recovered from UFO and Alien Base assaults), so it is recommended that you never sell it.<br> |
<nowiki>*</nowiki> Elerium-115 is the only useful item in the game that can never be bought or manufactured (only recovered from UFO and Alien Base assaults), so it is recommended that you never sell it.<br> |
||
<nowiki>**</nowiki> These items cannot be recovered from a UFO. They are game "artifacts" which can only be added to your inventory via an editor. |
<nowiki>**</nowiki> These items cannot be recovered from a UFO. They are game "artifacts" which can only be added to your inventory via an editor. |
||
== Transfers == |
== Transfers == |
||
− | *All items and personnel take anywhere from 6 to 16 hours to transfer between bases, dependent entirely on distance. The minimum is 6 hours, even if your bases are right on top of each other |
+ | *All items and personnel take anywhere from 6 to 16 hours to transfer between bases, dependent entirely on distance. The minimum is 6 hours, even if your bases are right on top of each other. For details, see the Talk page. ''(Volutar's work needs to be copied here.)'' |
+ | *Transfer fees depend on item type and distance, and use a term taken from the transfer-time equation. ''(Volutar's work needs to be copied here.)'' |
||
− | *Transfer fees appear to be distance-related. This has not been well investigated, but for an example, see [[Known_Bugs#Sticky_Craft_Transfer_Fee_glitch|here]]. |
||
− | *The transfer queue can only |
+ | *The transfer queue ([[TRANSFER.DAT]]) can only handle 100 line items at a time. "Line items" means that, e.g., a single transfer of 50 Alloys only counts as one line item. (Each row you see in the Base Info's Transfers tab is one line.) |
+ | *If you transfer a Transport, all the weapons, soldiers, and equipment assigned to it also transfer. It's a quick way to transfer an entire fighting force, but everything will be in limbo (the transfer queue) and can't do anything until they arrive. |
||
− | *Items transferred in a Troop Transport all only count as one line item (for the Transport). Also, you are only charged the cost of the transferring the Transport. ''(Tip courtesy NKF.)'' This can be a good way to move stuff if your transfer queue is near full. But don't forget about the [[Known_Bugs#Sticky_Craft_Transfer_Fee_glitch|Sticky Craft Transfer Fee]] when moving craft - every subsequent transfer has the cost of that craft's transport added to it, for as long as the craft is in transit! |
||
+ | **The craft and each soldier will enter the Transfer queue. If this causes there to be more than 100 items in the queue, excess soldiers will be left behind. |
||
+ | **Equipment assigned to a craft is actually stored [[CRAFT.DAT|with the craft]] (not in base stores). So it does get transferred, but doesn't show up in (or clog) the queue. (Nor will it show up at either base, while on the craft.) Don't forget to separately transfer any extra ammo or backup items your force needs. |
||
+ | *Transferring an existing craft to a base is ''much'' quicker (6-16 hours) than ordering a new craft for that base (72 or 96 hours, plus arming/fueling time). If craft are urgently needed in an area, transfer craft from other base(s) in quieter areas, and (if required), order new craft for the quieter base(s). Transferred craft arrive ready for a mission. Again this is faster than newly bought craft which must go through the full arming/fueling/etc. cycle. |
||
+ | |||
+ | *Transferring anything that is alive (soldiers, scientists, engineers and captured aliens) is FREE! |
||
+ | **Note that when transferring captured aliens, you need to have room in the target base's containment. One thing that is not terribly obvious is that these aliens in transit use up living quarter space at the target base until they arrive and are thrown into the freezer. |
||
+ | |||
+ | == Bugs == |
||
+ | *[[Known_Bugs#Storage_and_Transfer_Bugs|Storage and Transfer Bugs]] |
||
== See Also == |
== See Also == |
||
− | *[[Known_Bugs#Transfer_Limit_cash_eater|Transfer Limit cash eater]] |
||
*[[Hiring/firing]] |
*[[Hiring/firing]] |
||
*[[Manufacturing Profitability]] |
*[[Manufacturing Profitability]] |
||
*[[UFO Recovery Values]] |
*[[UFO Recovery Values]] |
||
*[[Economics]] |
*[[Economics]] |
||
+ | *[[Buying/Selling/Transferring_(TFTD)]] |
||
[[Category:data tables]] |
[[Category:data tables]] |
||
+ | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 03:45, 23 July 2013
Purchase Times
Item | Time (Hours) | Time (Days) |
---|---|---|
All Personnel | 72 | 3 |
SKYRANGER | 72 | 3 |
INTERCEPTOR | 96 | 4 |
Craft Weapons | 48 | 2 |
Craft Missiles | 48 | 2 |
Cannon Rounds (×50) | 96 | 4 |
HWPs | 96 | 4 |
HWP Ammo | 48 | 2 |
All Weapons | 24 | 1 |
All Ammunition | 24 | 1 |
All Equipment | 24 | 1 |
Non-Manufacturable Prices
Item | Cost ($) | Sale Price ($) | Wage/Rental ($/month) |
---|---|---|---|
Soldier | 40,000 | 0 | 20,000 |
Scientist | 60,000 | 0 | 30,000 |
Engineer | 50,000 | 0 | 25,000 |
SKYRANGER | 500,000 | 0 | 500,000 |
INTERCEPTOR | 600,000 | 0 | 600,000 |
Stingray Launcher | 16,000 | 12,000 | |
Avalanche Launcher | 17,000 | 12,750 | |
Cannon | 30,000 | 22,500 | |
Stingray Missiles | 3,000 | 2,400 | |
Avalanche Missiles | 9,000 | 7,200 | |
Cannon Rounds (×50) | 1,240 | 1,012 | |
Tank/Cannon | 420,000 | 340,000 | |
HWP Cannon Shells | 200 | 100 | |
Tank/Rocket Launcher | 480,000 | 360,000 | |
HWP Rockets | 3,000 | 2,250 | |
Pistol | 800 | 600 | |
Pistol Clip | 70 | 52 | |
Rifle | 3,000 | 2,250 | |
Rifle Clip | 200 | 150 | |
Heavy Cannon | 6,400 | 4,800 | |
HC-AP Ammo | 300 | 225 | |
HC-HE Ammo | 500 | 275 | |
HC-I Ammo | 400 | 300 | |
Auto-Cannon | 13,500 | 10,125 | |
AC-AP Ammo | 500 | 400 | |
AC-HE Ammo | 700 | 560 | |
AC-I Ammo | 650 | 520 | |
Rocket Launcher | 4,000 | 3,000 | |
Small Rocket | 600 | 480 | |
Large Rocket | 900 | 720 | |
Incendiary Rocket | 1,200 | 960 | |
Grenade | 300 | 240 | |
Smoke Grenade | 150 | 120 | |
Proximity Grenade | 500 | 400 | |
High Explosive | 1,500 | 1,200 | |
Stun Rod | 1,260 | 945 | |
Electro-flare | 60 | 40 |
Manufacturable Prices
These are the build prices "straight up", as shown in the manufacturing screen. For a more in-depth look at manufacturing, including labor costs, exotic components, etc., see Manufacturing Profitability.
Item | Cost ($) | Sale Price ($) | Hours | Workspace | Alloys | Elerium | Power | Navigation |
---|---|---|---|---|---|---|---|---|
Fusion Ball Launcher | 242,000 | 281,100 | 400 | 6 | 1 | |||
Laser Cannon | 182,000 | 211,000 | 300 | 6 | ||||
Plasma Beam | 226,000 | 267,300 | 500 | 8 | 15 | |||
Fusion Ball | 28,000 | 53,300 | 600 | 6 | 4 | |||
Tank/Laser Cannon | 500,000 | 594,000 | 1,200 | 25 | ||||
Hovertank/Plasma | 850,000 | 980,000 | 1,200 | 30 | 5 | 30 | ||
Hovertank/Launcher | 900,000 | 1,043,000 | 1,400 | 30 | 8 | 25 | ||
HWP Fusion Bomb | 15,000 | 31,500 | 400 | 25 | 8 | 5 | ||
Laser Pistol | 8,000 | 20,000 | 300 | 2 | ||||
Laser Rifle | 20,000 | 36,900 | 400 | 3 | ||||
Heavy Laser | 32,000 | 61,000 | 700 | 4 | ||||
Motion Scanner | 34,000 | 45,600 | 220 | 4 | ||||
Medi-Kit | 28,000 | 46,500 | 420 | 4 | ||||
Psi-Amp | 160,000 | 194,700 | 500 | 4 | 1 | |||
Heavy Plasma | 122,000 | 171,600 | 1,000 | 4 | 1 | |||
Heavy Plasma Clip | 6,000 | 9,590 | 80 | 4 | 3 | |||
Plasma Rifle | 88,000 | 126,500 | 820 | 4 | 1 | |||
Plasma Rifle Clip | 3,000 | 6,290 | 80 | 4 | 2 | |||
Plasma Pistol | 56,000 | 84,000 | 600 | 3 | 1 | |||
Plasma Pistol Clip | 2,000 | 4,440 | 60 | 4 | 1 | |||
Blaster Launcher | 90,000 | 144,000 | 1,200 | 5 | 1 | |||
Blaster Bomb | 8,000 | 17,028 | 220 | 3 | 3 | |||
Small Launcher | 78,000 | 120,000 | 900 | 3 | 1 | |||
Stun Bomb | 7,000 | 15,200 | 200 | 2 | 1 | |||
Alien Grenade | 6,700 | 14,850 | 200 | 2 | 2 | |||
Mind Probe | 262,000 | 304,000 | 1,200 | 4 | 1 | |||
Personal Armor | 22,000 | 54,000 | 800 | 12 | 4 | |||
Power Suit | 42,000 | 85,000 | 1,000 | 16 | 5 | 5 | ||
Flying Suit | 58,000 | 115,000 | 1,400 | 16 | 5 | 16 | ||
Alien Alloys | 3,000 | 6,500 | 100 | 10 | ||||
UFO Power Source | 130,000 | 250,000 | 1,400 | 22 | 5 | 16 | ||
UFO Navigation | 150,000 | 80,000 | 1,600 | 18 | 3 | |||
Firestorm | 400,000 | 0 | 14,000 | 30 | 65 | 1 | 1 | |
Lightning | 600,000 | 0 | 18,000 | 34 | 85 | 1 | 1 | |
Avenger | 900,000 | 0 | 34,000 | 36 | 120 | 2 | 1 |
UFO Recoverable Prices
Item | Sale Price ($) |
---|---|
Elerium-115* | 5,000 |
Alien Corpses | 20,000 |
Alien Food | 5,000 |
Alien Entertainment | 20,000 |
Alien Surgery | 38,000 |
Examination Room | 9,000 |
UFO Construction** | 20,000 |
Alien Reproduction** | 40,000 |
Alien Habitat** | 100 |
* Elerium-115 is the only useful item in the game that can never be bought or manufactured (only recovered from UFO and Alien Base assaults), so it is recommended that you never sell it.
** These items cannot be recovered from a UFO. They are game "artifacts" which can only be added to your inventory via an editor.
Transfers
- All items and personnel take anywhere from 6 to 16 hours to transfer between bases, dependent entirely on distance. The minimum is 6 hours, even if your bases are right on top of each other. For details, see the Talk page. (Volutar's work needs to be copied here.)
- Transfer fees depend on item type and distance, and use a term taken from the transfer-time equation. (Volutar's work needs to be copied here.)
- The transfer queue (TRANSFER.DAT) can only handle 100 line items at a time. "Line items" means that, e.g., a single transfer of 50 Alloys only counts as one line item. (Each row you see in the Base Info's Transfers tab is one line.)
- If you transfer a Transport, all the weapons, soldiers, and equipment assigned to it also transfer. It's a quick way to transfer an entire fighting force, but everything will be in limbo (the transfer queue) and can't do anything until they arrive.
- The craft and each soldier will enter the Transfer queue. If this causes there to be more than 100 items in the queue, excess soldiers will be left behind.
- Equipment assigned to a craft is actually stored with the craft (not in base stores). So it does get transferred, but doesn't show up in (or clog) the queue. (Nor will it show up at either base, while on the craft.) Don't forget to separately transfer any extra ammo or backup items your force needs.
- Transferring an existing craft to a base is much quicker (6-16 hours) than ordering a new craft for that base (72 or 96 hours, plus arming/fueling time). If craft are urgently needed in an area, transfer craft from other base(s) in quieter areas, and (if required), order new craft for the quieter base(s). Transferred craft arrive ready for a mission. Again this is faster than newly bought craft which must go through the full arming/fueling/etc. cycle.
- Transferring anything that is alive (soldiers, scientists, engineers and captured aliens) is FREE!
- Note that when transferring captured aliens, you need to have room in the target base's containment. One thing that is not terribly obvious is that these aliens in transit use up living quarter space at the target base until they arrive and are thrown into the freezer.