Celatid

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General Information

Celatid

Celatids are an alien Terror Unit accompanying Mutons along with Silacoids. As with all terror units, they can be encountered in the following mission types:

The Celatid's only means of attack is its acid spit. This does a whopping 140HP damage, which is multiplied by 1.6x on unarmoured soldiers and civilians (and even 1.1x on Personal Armored soldiers). Now combine this with a firing accuracy that can reach 116% (on Superhuman difficulty) and the Celatid makes for a rather deadly foe.

Statistics

TUs:               70-82
Health:            62
Energy:            90-105
Reactions:         40-47
Strength:          70-82
Bravery:           90
Firing Accuracy:   50-116
Psi Skill:         N/A
Psi Strength:      60-70

Damage:            140
Accuracy-
  Snap:            75%
  Aimed:           110%
TUs-
  Snap:            30%
  Aimed:           60%

Live Specimen

This life-form has the mysterious natural ability to float through the air. It appears to detect human brain waves and will move towards a human target even if well hidden. Once a target is detected the Celatid lands and fires small globules of extremely corrosive venom. The creature has the ability to clone itself at an alarming rate. It accompanies the Muton race in its wonderings.

Autopsy

Celatid - Autopsy

The core contains a small bio-mechanical device which appears to be a naturally evolved anti-gravity propulsion system. The sac of venom is the largest organ and there does not appear to be a separate brain structure. There is no discernible digestive or reproductive system. A small organ contains embryos which can grow rapidly into a new being.

Notes

The following are some miscellaneous notes on the Celatid:

  • The Celatids acid spit does 1.6x damage to unarmoured soldiers and civilians.
  • It does 0.4x damage to tanks and hovertanks.
  • Its quite small, making for a harder target.
  • Its quite fast.
  • Very accurate attack.
  • If in range, can attack up to 3 times in one turn.
  • Acid spit follows a mortar-like trajectory. The effective range of the celatid's spit is eight squares maximum.
  • It has poor armor. It can fall to conventional weapons, and even a glancing shot from heavy plasma will usually kill it.
  • Celatid has a weakness to its own spit!

See Also

Muton

Silacoid