Difference between revisions of "Church Beastmaster Armored (Piratez)"
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IvanDogovich (talk | contribs) (created Church BeastMaster Armored page with Unitstat wrapper and ufopedia entries only) |
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 80 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 0 |
| concussive = 100 | | concussive = 100 | ||
| laser = 60 | | laser = 60 | ||
| plasma = 80 | | plasma = 80 | ||
− | | | + | | daze = 60 |
| cutting = 100 | | cutting = 100 | ||
| acid = 120 | | acid = 120 |
Revision as of 19:29, 27 March 2018
This page may be outdated. It is up-to-date for version 0.96. The latest version is v.N1. |
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Bootypedia
Church Beastmaster Armored Information |
"The heavy armor of a Beastmaster shares the same base characteristics as Zealot's armor, although it is thicker, and provides full enviro protection (fire & gas) - Beastmasters are much more valuable and usually leave attacking to their pets, so mobility is not required. The defining (and expensive) feature of this armor is its ablativeness - if the damage is too great to withstand, it explodes outwards, revealing pretty much unharmed and very pissed Beastmaster." |
Source: Piratez Bootypedia
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Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
Under construction
Notes
The Beastmaster is the associated unit. Data on this unit will be found on its own page.