Difference between revisions of "Church Beastmaster Armored (Piratez)"
Jump to navigation
Jump to search
Line 11: | Line 11: | ||
| time_units = 40 | | time_units = 40 | ||
| stamina = 70 | | stamina = 70 | ||
− | | health = | + | | health = 60 |
− | | bravery = | + | | bravery = 100 |
| reactions = 45 | | reactions = 45 | ||
| firing_accuracy = 50 | | firing_accuracy = 50 | ||
| throwing_accuracy = 45 | | throwing_accuracy = 45 | ||
| strength = 34 | | strength = 34 | ||
− | | voodoo_strength = | + | | voodoo_strength = 65 |
− | | voodoo_skill = | + | | voodoo_skill = 10 |
| melee_accuracy = 70 | | melee_accuracy = 70 | ||
}} | }} | ||
Line 56: | Line 56: | ||
| charm = 80 | | charm = 80 | ||
| piercing = 100 | | piercing = 100 | ||
− | | burn = | + | | burn = 20 |
| concussive = 100 | | concussive = 100 | ||
| laser = 60 | | laser = 60 | ||
| plasma = 80 | | plasma = 80 | ||
+ | | anti-e511 = 0 | ||
| daze = 60 | | daze = 60 | ||
− | | cutting = | + | | cutting = 90 |
− | | acid = | + | | emp = 20 |
+ | | acid = 50 | ||
| smoke = 0 | | smoke = 0 | ||
+ | | warp = 150 | ||
+ | | mind = 80 | ||
+ | | bio = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
+ | | electric = 40 | ||
}} | }} | ||
|} | |} | ||
Line 86: | Line 94: | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
− | + | type: STR_CHURCH_ENGINEER | |
+ | race: STR_SNAKEMAN | ||
+ | rank: STR_LIVE_MEDIC | ||
+ | stats: | ||
+ | tu: 40 | ||
+ | stamina: 70 | ||
+ | health: 60 | ||
+ | bravery: 100 | ||
+ | reactions: 45 | ||
+ | firing: 50 | ||
+ | throwing: 45 | ||
+ | strength: 34 | ||
+ | psiStrength: 65 | ||
+ | psiSkill: 10 | ||
+ | melee: 70 | ||
+ | armor: SNAKEMAN_ARMOR_P3 | ||
+ | standHeight: 22 | ||
+ | kneelHeight: 14 | ||
+ | value: 20 | ||
+ | deathSound: 47 | ||
+ | energyRecovery: 32 | ||
+ | intelligence: 6 | ||
+ | aggression: 1 | ||
+ | sniper: 50 | ||
+ | spotter: 3 | ||
+ | canSurrender: true | ||
+ | spawnUnit: STR_BEASTMASTER_TERRORIST | ||
== Notes == | == Notes == |
Revision as of 09:45, 28 March 2018
This page may be outdated. It is up-to-date for version 0.96. The latest version is v.N1. |
|
Bootypedia
Church Beastmaster Armored Information |
"The heavy armor of a Beastmaster shares the same base characteristics as Zealot's armor, although it is thicker, and provides full enviro protection (fire & gas) - Beastmasters are much more valuable and usually leave attacking to their pets, so mobility is not required. The defining (and expensive) feature of this armor is its ablativeness - if the damage is too great to withstand, it explodes outwards, revealing pretty much unharmed and very pissed Beastmaster." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
type: STR_CHURCH_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 70 health: 60 bravery: 100 reactions: 45 firing: 50 throwing: 45 strength: 34 psiStrength: 65 psiSkill: 10 melee: 70 armor: SNAKEMAN_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 47 energyRecovery: 32 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true spawnUnit: STR_BEASTMASTER_TERRORIST
Notes
The Beastmaster is the associated unit. Data on this unit will be found on its own page.