Church Beastmaster Armored (Piratez)
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Bootypedia
Church Beastmaster Armored Information |
"The heavy armor of a Beastmaster shares the same base characteristics as Zealot's armor, although it is thicker, well-shielded and provides full enviro protection (fire & gas) - Beastmasters are much more valuable and usually leave attacking to their pets, so mobility is not required. The defining (and expensive) feature of this armor is its ablativeness - if the damage is too great to withstand, it explodes outwards, revealing a pretty much unharmed and very pissed Beastmaster." |
Source: Piratez Bootypedia
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Inventory
Under construction
Associated Research
Required by: Remove Beastmaster's Armor (2/1/0) [m]
Leads to: Church Beastmaster Armor
Unlocks: Who is Who? The Church
Raw Ruleset Data
type: STR_CHURCH_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 70 health: 60 bravery: 100 reactions: 45 firing: 50 throwing: 45 strength: 34 psiStrength: 65 psiSkill: 10 melee: 70 armor: CHURCH_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 47 energyRecovery: 32 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true capturable: true spawnUnit: STR_BEASTMASTER_TERRORIST type: CHURCH_ARMOR_P3 spriteSheet: COS_2.PCK spriteInv: ChurchHeavyInventoryImage corpseBattle: - STR_CHURCH_1_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 bleedImmune: true heatVision: 40 frontArmor: 40 sideArmor: 35 rearArmor: 30 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.15 health: -0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.2 - 1.0 - 0.75 - 0.8 - 0.6 - 0.9 - 0.5 - 0.0 - 0.0 - 1.0 - 0.4 - 0.2 - 1.5 - 0.8 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] deathFrames: 18
Notes
The Beastmaster is the associated unit. Data on this unit will be found on its own page.