Difference between revisions of "Church Neophyte (Piratez)"

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Line 25: Line 25:
 
| armor_rear = 5
 
| armor_rear = 5
 
| armor_under = 5
 
| armor_under = 5
| melee_dodge = None
+
| melee_dodge = 18/9
 
| aggression = 2
 
| aggression = 2
 
| stun_recovery = Normal
 
| stun_recovery = Normal
Line 81: Line 81:
 
<div style="width:500px">
 
<div style="width:500px">
 
{{Ref Open | title = Church Neophyte Information }}
 
{{Ref Open | title = Church Neophyte Information }}
"These Neophytes are mostly recruited from among the poor and forsaken, baited by the Reverends with promises of a better life. Then they get a nasty VooDoo treatment, which reinforces their warm feelings towards The Church and, by extension, Star Gods. The Neophytes are still on a level of street urchins, but the Church is rich and provides them with good weapons."
+
"These Neophytes are mostly recruited from among the poor and forsaken, baited by the Reverends with promises of a better life. Then they get a nasty VooDoo treatment, which reinforces their warm feelings towards The Church and, by extension, Star Gods. Neophytes are still on a level of street urchins, but the Church is rich and provides them with good weapons."
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
  
 
== Inventory ==
 
== Inventory ==
 +
<div class="mw-collapsible mw-collapsed">
 
Under construction
 
Under construction
 
+
</div>
 
== Associated Research ==
 
== Associated Research ==
 +
<div class="mw-collapsible mw-collapsed">
 
  '''Required By:'''
 
  '''Required By:'''
 
  rob: CoS Neophyte (0/0/1) [m]
 
  rob: CoS Neophyte (0/0/1) [m]
Line 126: Line 141:
 
  Govt Business
 
  Govt Business
 
  Smuggling
 
  Smuggling
 +
Megapol Patrol Car
 
  Crack
 
  Crack
 
  Kosmoportovaya Vodka
 
  Kosmoportovaya Vodka
Line 135: Line 151:
 
  Consumer Goods
 
  Consumer Goods
 
  The Deep Ones
 
  The Deep Ones
   
+
  #068
 
+
#075
 +
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
 +
<div class="mw-collapsible mw-collapsed">
 
     type: STR_CHURCH_SOLDIER
 
     type: STR_CHURCH_SOLDIER
 
     race: STR_SNAKEMAN
 
     race: STR_SNAKEMAN
Line 153: Line 171:
 
       psiSkill: 0
 
       psiSkill: 0
 
       melee: 35
 
       melee: 35
     armor: SNAKEMAN_ARMOR_P1
+
     armor: CHURCH_ARMOR_P1
 
     standHeight: 22
 
     standHeight: 22
 
     kneelHeight: 14
 
     kneelHeight: 14
 
     value: 15
 
     value: 15
     deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
+
     deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
 
     energyRecovery: 30
 
     energyRecovery: 30
 
     intelligence: 4
 
     intelligence: 4
 
     aggression: 2
 
     aggression: 2
 
     canSurrender: true
 
     canSurrender: true
 +
    type: CHURCH_ARMOR_P1
 +
    spriteSheet: COS_0.PCK
 +
    spriteInv: ChurchCivilianInventoryImage
 +
    spriteFaceGroup: 6
 +
    spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
 +
    corpseBattle:
 +
      - STR_CHURCH_0_CORPSE_BATTLE
 +
    corpseGeo: STR_GOVT_CORPSE
 +
    visibilityAtDark: 9
 +
    frontArmor: 5
 +
    sideArmor: 5
 +
    rearArmor: 5
 +
    underArmor: 5
 +
    meleeDodge:
 +
      reactions: 0.4
 +
      melee: 0.1
 +
    meleeDodgeBackPenalty: 0.5
 +
    recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        healthCurrent: 0.1
 +
        health: -0.0625
 +
      health:
 +
        stunNormalized: -0.165
 +
    psiDefence:
 +
      psiStrength: 1.0
 +
      psiSkill: 0.2
 +
      moraleCurrent: 0.33
 +
      flatHundred: -0.23
 +
    damageModifier:
 +
      - 0.8
 +
      - 1.0
 +
      - 1.5
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 4.0
 +
      - 0.0
 +
      - 1.0
 +
      - 1.0
 +
      - 0.1
 +
      - 1.0
 +
      - 1.0
 +
    specialWeapon: STR_UNARMED_BASIC
 +
    loftempsSet: [ 2 ]
 +
</div>
  
 
== Notes ==
 
== Notes ==

Latest revision as of 09:32, 15 October 2018

Church Neophyte
Time Units 60
Stamina 70
Health 35
Bravery 70
Reactions 35
Firing Accuracy 30
Melee Accuracy 35
Throwing Accuracy 35
Strength 30
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 5
Armor: Sides 5
Armor: Rear 5
Armor: Under 5
Evasion 18/9
Aggression 2
Intelligence 4
Night Vision 9
Energy Recovery 30
Stun Recovery Normal


Church - Church Neophyte


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $20,000
Score 15


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
80% 100% 150% 100% 100% 100% 100% 100% 100% 400% 0% 100% 100% 10% 100% 100% 100% 100%



Bootypedia

Church Neophyte Information

"These Neophytes are mostly recruited from among the poor and forsaken, baited by the Reverends with promises of a better life. Then they get a nasty VooDoo treatment, which reinforces their warm feelings towards The Church and, by extension, Star Gods. Neophytes are still on a level of street urchins, but the Church is rich and provides them with good weapons."

Source: Piratez Bootypedia








Inventory

Under construction

Associated Research

Required By:
rob: CoS Neophyte (0/0/1) [m]
Leads to:
"!Neophyte Boot Camp!"
Church Neophyte Examination
Church Rituals
Unlocks:
Who is Who?
The Church
Give one for free:
Human Citizens
Daily Business
Peacekeeping
Pacification
Sway Local Govt
Secret Base
Mutant Pogrom
Crackdown
Base Supply
Cargo Freight
Gold Transport
Resource Extraction
Military Supply
Courier Run
Passenger Ferrying
Luxury Ride
Survey
Influence
Conversion
Supervision
Mercenary Contract
Raid
Govt Business
Smuggling
Megapol Patrol Car
Crack
Kosmoportovaya Vodka
Atom Beer
Personal Computer
Money Purse
Personal Database
Smugglers
Consumer Goods
The Deep Ones
#068
#075

Raw Ruleset Data

   type: STR_CHURCH_SOLDIER
   race: STR_SNAKEMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 70
     health: 35
     bravery: 70
     reactions: 35
     firing: 30
     throwing: 35
     strength: 30
     psiStrength: 40
     psiSkill: 0
     melee: 35
   armor: CHURCH_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 15
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 2
   canSurrender: true
   type: CHURCH_ARMOR_P1
   spriteSheet: COS_0.PCK
   spriteInv: ChurchCivilianInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163]
   corpseBattle:
     - STR_CHURCH_0_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 9
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.4
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.1
       health: -0.0625
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.8
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]

Notes

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