Church Neophyte (Piratez)

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Church Neophyte
Time Units 60
Stamina 70
Health 35
Bravery 70
Reactions 35
Firing Accuracy 30
Melee Accuracy 35
Throwing Accuracy 35
Strength 30
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 5
Armor: Sides 5
Armor: Rear 5
Armor: Under 5
Evasion None
Aggression 2
Intelligence 4
Night Vision 9
Energy Recovery 30
Stun Recovery Normal


Church - Church Neophyte


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $20,000
Score 15


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
80% 100% 150% 100% 80% 100% 100% 100% 100% 400% 0% 100% 100% 10% 100% 100% 100% 100%



Bootypedia

Church Neophyte Information

"These Neophytes are mostly recruited from among the poor and forsaken, baited by the Reverends with promises of a better life. Then they get a nasty VooDoo treatment, which reinforces their warm feelings towards The Church and, by extension, Star Gods. The Neophytes are still on a level of street urchins, but the Church is rich and provides them with good weapons."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

   type: STR_CHURCH_SOLDIER
   race: STR_SNAKEMAN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 70
     health: 35
     bravery: 70
     reactions: 35
     firing: 30
     throwing: 35
     strength: 30
     psiStrength: 40
     psiSkill: 0
     melee: 35
   armor: SNAKEMAN_ARMOR_P1
   standHeight: 22
   kneelHeight: 14
   value: 15
   deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181]
   energyRecovery: 30
   intelligence: 4
   aggression: 2
   canSurrender: true

Notes

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