Difference between revisions of "City Maps (Apocalypse)"
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'''[[Mega-Primus]] Cityscape Maps for each [[Difficulty_Levels_(Apocalypse)|difficulty]].''' |
'''[[Mega-Primus]] Cityscape Maps for each [[Difficulty_Levels_(Apocalypse)|difficulty]].''' |
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− | + | A city increases in size and becomes more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings. |
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=City Maps= |
=City Maps= |
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* Black - remnants of the old city and beyond |
* Black - remnants of the old city and beyond |
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* Green - grassland, trees, undeveloped land |
* Green - grassland, trees, undeveloped land |
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− | =Mix And Match= |
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− | It is possible to play any difficulty with a different cityscape! Each difficulty has its own city-map file and building-style file contained within the '''UFODATA''' folder. Each pair must be changed together. Make a copy of these ten files somewhere as a backup.<br> |
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− | The '''#''' denotes a number according to the difficulty: '''1''' is Novice, '''2''' is Medium, etc. |
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− | * '''CITYMAP#''' file contains the layout of the city. (Note: these files not have a suffix) |
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− | * '''CITYMAP#.BLD''' contains the name, ownershup, and size of the buildings for that particular CITYMAP.<br> |
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− | Rename both files by changing the number to what you want, then start a new game. (Eg: playing a superhuman game by using the novice citymap)<br> |
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− | <u>Note:</u> The '''CITYMAP.DAT''' file contains all the information about the tiles that make up the whole city. |
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==See Also== |
==See Also== |
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+ | * [[Cityscape_Files_(Apocalypse)|How to play different city maps with different difficulties]]. |
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* [[Mega-Primus]] |
* [[Mega-Primus]] |
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* [[Buildings (Apocalypse)|Buildings]] |
* [[Buildings (Apocalypse)|Buildings]] |
Revision as of 11:47, 2 September 2022
Mega-Primus Cityscape Maps for each difficulty.
A city increases in size and becomes more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings.
City Maps
Outline Maps
- White - perimeter walls
- Light Grey - buildings
- Grey - industrial areas
- Dark Grey - roads and tubes
- Black - remnants of the old city and beyond
- Green - grassland, trees, undeveloped land