Difference between revisions of "City Maps (Apocalypse)"

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'''[[Mega-Primus]] Cityscape Maps for each [[Difficulty_Levels_(Apocalypse)|difficulty]].'''
  
There are 5 [[Mega-Primus]] maps, one for each difficulty level. Click on each image to enlarge it.
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A city increases in size and becomes more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings.  
  
Outline Maps:
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=City Maps=
* White - city walls
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[[Image:Apoc_1_citymap1.png|200 px|Novice]]
* Light grey - buildings
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[[Image:Apoc_2_citymap2.png|200 px|Easy]]
* Medium grey - built open areas
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[[Image:Apoc_3_citymap3.png|200 px|Medium]]
* Dark grey - roads and tubes
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[[Image:Apoc_4_citymap4.png|200 px|Hard]]
* Black - empty off-city areas
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[[Image:Apoc_5_citymap5.png|200 px|Superhuman]]
* Green - empty garden areas
 
  
==City Map 1 (Novice)==
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==Outline Maps==
 
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[[Image:Apoc_1_citymap_outline.png|200 px|Novice]]
[[Image:Apoc_1_citymap_outline.png|left|100 px]][[Image:Apoc_1_citymap1.png|center|100 px]]
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[[Image:Apoc_2_citymap_outline.png|200 px|Easy]]
 
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[[Image:Apoc_3_citymap_outline.png|200 px|Medium]]
==City Map 2 (Easy)==
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[[Image:Apoc_4_citymap_outline.png|200 px|Hard]]
 
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[[Image:Apoc_5_citymap_outline.png|200 px|Superhuman]]
[[Image:Apoc_2_citymap_outline.png|100 px]]
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Legend:
 
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* White - perimeter walls
==City Map 3 (Medium)==
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* Light Grey - buildings
 
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* Grey - industrial areas
[[Image:Apoc_3_citymap_outline.png|100 px]]
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* Dark Grey - roads and tubes
 
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* Black - remnants of the old city and beyond
==City Map 4 (Hard)==
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* Green - grassland, trees, undeveloped land
 
 
[[Image:Apoc_4_citymap_outline.png|100 px]]
 
 
 
==City Map 5 (Superhuman)==
 
 
 
[[Image:Apoc_5_citymap_outline.png|100 px]]
 
 
 
It is possible to play a different on a difficulty level by opening the /UFODATA folder and renaming the files CITYMAP_ and CITYMAP_.BLD (remember to do backup of the files first.
 
  
 
==See Also==
 
==See Also==
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* [[Cityscape_Files_(Apocalypse)|How to play different city maps with different difficulties]].
 
* [[Mega-Primus]]
 
* [[Mega-Primus]]
 
* [[Buildings (Apocalypse)|Buildings]]
 
* [[Buildings (Apocalypse)|Buildings]]
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[[Category: Apocalypse]]

Revision as of 10:47, 2 September 2022

Mega-Primus Cityscape Maps for each difficulty.

A city increases in size and becomes more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings.

City Maps

Novice Easy Medium Hard Superhuman

Outline Maps

Novice Easy Medium Hard Superhuman Legend:

  • White - perimeter walls
  • Light Grey - buildings
  • Grey - industrial areas
  • Dark Grey - roads and tubes
  • Black - remnants of the old city and beyond
  • Green - grassland, trees, undeveloped land

See Also