Difference between revisions of "Cityscape Fighting (Apocalypse)"

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These are the types of missions that can occur on [[Mega-Primus]].
 
These are the types of missions that can occur on [[Mega-Primus]].
  
==X-COM Only Missions==
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==[[Alien Infiltration (Apocalypse)|Infiltration/Subversion]]==
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The UFO's will hover over buildings and will either directly infiltrate aliens into the building (through a transport beam visible on the [[Cityscape (Apocalypse)#Cityscape Screen|Cityscape Screen]]) or try to directly subvert the organization (through the '[[Micronoid Aggregate (Apocalypse)|Micronoid]] Rain' attack which is also possible to see with Overhead View). If an [[Bases (Apocalypse)|X-COM Base]] is present at the building a [[Base Defense (Apocalypse)|Base Defense]] Battlescape mission will immediately take place.
  
===UFO Assault===
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Usually those missions will also involve [[Alien Ship Combat (Apocalypse)|fighting]] between the UFOs and [[Megapol]]'s police cars, even if X-COM doesn't launch any craft to stop the alien craft.
When X-COM [[Agents (Apocalypse)|Agents]] are send on a mission to a crashed UFO they will have to eliminate the crew of the downed craft through [[Battlescape Overview|tactical combat]] in order to recover the craft.  
 
  
===Building Investigation===
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==Retaliation==
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===Aliens===
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The aliens will target an organization and will conduct attacks with their craft with the propose of destroying the organization's buildings and craft. If the target is an [[X-COM (Apocalypse)|X-COM]] Base then the entire structure can collapse (especially in the case of [[Slums (Apocalypse)|Slums]]). If the map square with the Agent figure is destroyed it will bring the death of any X-COM personnel allocated to that base.
  
X-COM forces will search the building for alien life forms present, wether there has been a building alert or not. The owner of the building will not be pleased if there are not aliens found or if the building takes damage from the fighting. If there are enemy forces present (either alien or if the organization is hostile to X-COM or even both) then tactical fighting will take place between both forces.  
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====Overspawn Drop====
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Same as before but instead of using the massive firepower of their larger craft the aliens will drop an [[Overspawn (Apocalypse)|Overspawn]] into Mega-Primus with the same objective of conducting massive damage to the city (and the corresponding negative impact on X-COM's score).
  
====Alien Detection on Buildings====
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====Apocalypse====
Usually happens as a result of the Alien Infiltration described below but sometimes there can be aliens detected in buildings, usually as a result of the aliens spreading out from buildings already contaminated by them.  
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When X-COM destroys the [[Control Chamber]], which removes the Alien ability to create UFOs, the Aliens will realise their defeat and in a final act of spite will turn the remains of their fleet loose. All remaining UFOs will swarm into Mega-Primus intent solely on tearing down the city building by building. Assuming X-COM is victorious, the game is basically over, as you will have just destroyed the alien fleet and it cannot be rebuilt. All that remains is to finish off the last four Alien Dimension buildings, which can be done at your leisure.
  
==Alien Missions==
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===X-COM===
 +
Another possibility is for X-COM to engage on bombing raids of its own because of the negative score points earned by damage inflicted by X-COM craft to the city with no other result than emotional satisfaction (and the targeted organization demanding more money afterwards).
  
===Alien Infiltration===
+
This also forces the victim to spend money rebuilding their structures, and can help bankrupt them or otherwise put a serious dent in their wallets.
The UFO's will hover over buildings and will either directly drop aliens into the building (through a transport beam visible on the [[Cityscape (Apocalypse)#Cityscape Screen|Cityscape Screen]]) or try to directly subvert the organization (through the '[[Micronoid Aggregate (Apocalypse)|Micronoid]] Rain' attack which is also possible to see with Overhead View). If an [[Bases (Apocalypse)|X-COM Base]] is present at the building a [[Base Defense (Apocalypse)|Base Defense]] Battlescape mission will immediately take place.
 
  
Usually those missions will also involve [[Alien Ship Fighting (Apocalypse)|fighting]] between the UFOs and [[Megapol]]'s police cars, even if X-COM doesn't launch any craft to stop the alien craft.
+
===Other Organizations===
 
+
Less frequently an organization might instead send illegal flyers to directly attack the buildings of their enemies. Sometimes it might be a good idea for  
===Alien Retaliation===
 
The aliens will target an organization and will conduct attacks with their craft with the propose of destroying the organization's buildings and craft. If the target is an [[X-COM (Apocalypse)|X-COM]] Base then the entire structure can collapse (especially in the case of [[Slums (Apocalypse)|Slums]]). If the map square with the Agent figure is destroyed it will bring the death of any X-COM personnel allocated to that base.
 
 
 
====Overspawn Attack====
 
Same as before but instead of using the massive firepower of their larger craft the aliens will drop an [[Overspawn (Apocalypse)|Overspawn]] into Mega-Primus with the same objective of conducting massive damage to the city (and the corresponding negative impact on X-COM's score).
 
 
 
==Organizations==
 
 
 
===Raiding===
 
Organizations hostile to one another will conduct economic raids which will be reported by messages on the [[Cityspace (Apocalypse)#Cityscape Screen|Message Bar]]. X-COM can conduct raids of its own with the propose of recovering valuable items or as a means of punishment. If it is X-COM who finds itself targeted then a Base Defense mission will occur.
 
 
 
===Organization Air Attack===
 
Less frequently an organization might instead send [[Phoenix Hovercar (Apocalypse)|illegal flyers]] to directly attack the buildings of their enemies. Sometimes it might be a good idea for  
 
 
X-COM craft to intercept and destroy illegal craft heading towards its allies or merely to prevent more damage inflicted to the city.
 
X-COM craft to intercept and destroy illegal craft heading towards its allies or merely to prevent more damage inflicted to the city.
  
Another possibility is for X-COM to engage on bombing raids of its own because of the negative score points earned by damage inflicted by X-COM craft to the city with no other result than emotional satisfaction (and the targeted organization demanding more money afterwards).  
+
==Raiding==
 +
Organizations hostile to one another will conduct economic raids which will be reported by messages on the [[Cityscape (Apocalypse)#Cityscape Screen|Message Bar]]. X-COM can conduct raids of its own with the propose of recovering valuable items or as a means of punishment. If it is X-COM who finds itself targeted then a Base Defense mission will occur.
  
 
==See Also==
 
==See Also==
 
 
* [[Cityscape (Apocalypse)|Cityscape]]
 
* [[Cityscape (Apocalypse)|Cityscape]]
 
* [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]
 
* [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]]
 
* [[Battlescape Overview (Apocalypse)|Battlescape]]
 
* [[Battlescape Overview (Apocalypse)|Battlescape]]
 
* [[Tactics (Apocalypse)|Tactics]]
 
* [[Tactics (Apocalypse)|Tactics]]
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* [[UFO Incursions (Apocalypse)|UFO Incursions]]
 +
  
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]

Revision as of 13:44, 27 June 2020

These are the types of missions that can occur on Mega-Primus.

Infiltration/Subversion

The UFO's will hover over buildings and will either directly infiltrate aliens into the building (through a transport beam visible on the Cityscape Screen) or try to directly subvert the organization (through the 'Micronoid Rain' attack which is also possible to see with Overhead View). If an X-COM Base is present at the building a Base Defense Battlescape mission will immediately take place.

Usually those missions will also involve fighting between the UFOs and Megapol's police cars, even if X-COM doesn't launch any craft to stop the alien craft.

Retaliation

Aliens

The aliens will target an organization and will conduct attacks with their craft with the propose of destroying the organization's buildings and craft. If the target is an X-COM Base then the entire structure can collapse (especially in the case of Slums). If the map square with the Agent figure is destroyed it will bring the death of any X-COM personnel allocated to that base.

Overspawn Drop

Same as before but instead of using the massive firepower of their larger craft the aliens will drop an Overspawn into Mega-Primus with the same objective of conducting massive damage to the city (and the corresponding negative impact on X-COM's score).

Apocalypse

When X-COM destroys the Control Chamber, which removes the Alien ability to create UFOs, the Aliens will realise their defeat and in a final act of spite will turn the remains of their fleet loose. All remaining UFOs will swarm into Mega-Primus intent solely on tearing down the city building by building. Assuming X-COM is victorious, the game is basically over, as you will have just destroyed the alien fleet and it cannot be rebuilt. All that remains is to finish off the last four Alien Dimension buildings, which can be done at your leisure.

X-COM

Another possibility is for X-COM to engage on bombing raids of its own because of the negative score points earned by damage inflicted by X-COM craft to the city with no other result than emotional satisfaction (and the targeted organization demanding more money afterwards).

This also forces the victim to spend money rebuilding their structures, and can help bankrupt them or otherwise put a serious dent in their wallets.

Other Organizations

Less frequently an organization might instead send illegal flyers to directly attack the buildings of their enemies. Sometimes it might be a good idea for X-COM craft to intercept and destroy illegal craft heading towards its allies or merely to prevent more damage inflicted to the city.

Raiding

Organizations hostile to one another will conduct economic raids which will be reported by messages on the Message Bar. X-COM can conduct raids of its own with the propose of recovering valuable items or as a means of punishment. If it is X-COM who finds itself targeted then a Base Defense mission will occur.

See Also