Cityscape Fighting (Apocalypse)

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Revision as of 07:59, 22 March 2022 by Darkpast (talk | contribs) (you don't actually need a vehicle to raid - sending agents via the people tubes works, too; also added note on the misconception about "subversion" missions)
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A brief summary of actions within Xcom Apocalypse:

Infiltration

A UFO will hover over a building and attempt to insert aliens via a 'grey smokey tube'. If an X-COM Base is hidden in the basement of that building, a Base Defense mission will immediately commence.

Alien Search

A UFO will hover over a building and drop blue particles with the sole purpose of scanning the building for an X-Com Base. This is what is typically called "Micronoid Rain". X-Com may initiate a search by landing a craft with troops at any building and selecting "Search". If an alien presence is detected, a battlescape mission will commence. If no aliens, the organisation will file a protest by becoming very slightly more hostile.

Alien Bombing

The aliens will target a building with their craft and attack it with the purpose of destroying it. If the building is above a hidden X-Com base and when the topside structure sustains massive damage and collapse, it can destroy the base underneath. That is: if a great portion of the building is destroyed or if the personel/road vehicle building piece is destroyed, the X-Com base is destroyed also.

Illegal Flyer

Any organisation (including X-Com) can attack any building with vehicles. An alert is generated (if enabled) when other organisations send out craft, hence, "Illegal Fliers detected". Xcom intervention is not warranted unless the building is above your base. Score is not affected unless Xcom is involved.

Raids

Organizations unfriendly or outright hostile to each another will conduct actions as listed in the Message Bar as either "raided by" or "stormed by" or "attacked by". This has no relevance to X-Com unless the target building contains an Xcom base, which a base defence mission will occur. X-Com funds will be lowered/stolen/decreased due to the presence of invaders and to damage sustained within the base.

X-Com may initiate a raid, as well, by sending troops to any building and selecting "Raid".

Note that raids by other organizations cannot be intercepted, as the attackers will arrive by the People Tubes instead of vehicles.

Overspawn Drop

The aliens focus more on destruction instead of infiltration. Motherships will drop a single Overspawn each onto Mega-Primus with the intent of massive damage and destruction of its buildings, roads and infrastructure.

Apocalypse Mission

When X-COM destroys the Control Chamber in the Alien Dimension, it eliminates the Alien's ability to grow new UFOs. The alien horde now realise their imminent defeat... with a final act of desperation by sending the remnants of their fleet to Mega-Primus. All remaining UFOs in the alien dimension (except probes) will swarm into Mega-Primus on the next scheduled mission, to destroy the whole city. With the critically important Control Chamber destroyed and no more UFOs to infiltrate Mega Primus, the alien's ultimate objective of sustaining the Micronoid lifeforms with human hosts has essentially failed.

Notes

  • There is a common misconception that the Aliens can perform a "subversion" mission, which supposedly has the chance to instantly put an organization under their control. This is not true. The so-called "Micronoid rain" dropped by certain Alien ships actually represents them searching for an X-COM base (see the Alien Search description, above).

See Also