Difference between revisions of "Civilian"
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All civilian populations in the game will either be male or female. You will not be able to find men and women together in the same locale. All civilians are unarmed. We don't know where they parked their cars or why only the members of the opposite sex sought fit to flee by themselves. | All civilian populations in the game will either be male or female. You will not be able to find men and women together in the same locale. All civilians are unarmed. We don't know where they parked their cars or why only the members of the opposite sex sought fit to flee by themselves. | ||
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+ | ==Tips on Dealing with Civilians== | ||
+ | If you don't care about [[score]], then let the aliens have their way with civilians. While the aliens shoot at civilians, they aren't shooting at you. But that can mean losing up to 480 points. | ||
+ | If you '''do''' care about score, then your best bet is to [[stun]] any civilian you encounter. The aliens will then ignore them. Any explosion will kill a [[unconscious]] target but a civilian is likely to die anyway if caught in an explosion. Pick them up and throw them somewhere safe. | ||
==Appearance Information== | ==Appearance Information== |
Revision as of 04:45, 17 August 2008
General Information
Civilians are encountered on Terror Missions. As mentioned in your briefing, "You must attempt to save the lives of any civilians in the area..." Civilians seem to lack any form of AI, which makes this more difficult. Instead of running away from their alien attackers, they will instead walk around as if on a Sunday stroll, sometimes even directly into the crossfire.
Aliens will shoot at civilians and soldiers with equal ferocity. Alien attacks on civilians will give clues as to the alien's location.
All civilian populations in the game will either be male or female. You will not be able to find men and women together in the same locale. All civilians are unarmed. We don't know where they parked their cars or why only the members of the opposite sex sought fit to flee by themselves.
Tips on Dealing with Civilians
If you don't care about score, then let the aliens have their way with civilians. While the aliens shoot at civilians, they aren't shooting at you. But that can mean losing up to 480 points. If you do care about score, then your best bet is to stun any civilian you encounter. The aliens will then ignore them. Any explosion will kill a unconscious target but a civilian is likely to die anyway if caught in an explosion. Pick them up and throw them somewhere safe.
Appearance Information
When X-COM arrives at a terror site, there may be as many as 16 Civilians still alive. However, there are occasions where the aliens finished off all the Civilians before you got there(and are likely engaging in wanton property damage before leaving.) On average, expect between 8-16 Civilians still alive when you arrive.
Additional Information
Civilians have a neutral allegiance. However, if Mind Controlled, they will turn to the Alien side on the next turn. They even count as an Alien kill on your end-of-mission score count, however, you gain 0pts.
Scoring
Action Score ------ ----- Each Civilian saved +30 Each Civilian killed by Aliens -30 Each Civilian killed by X-COM -50
Statistics
TUs 35 Health 30 Stamina 65 Reactions 30 Strength 20 Bravery 80 Firing Acc. 30 Throwing Acc. 50 Melee Acc. 50 Psi Skill 0 Psi Strength 5